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[LTR] Implement Samwise Gamgee
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69
Mage.Sets/src/mage/cards/s/SamwiseGamgee.java
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69
Mage.Sets/src/mage/cards/s/SamwiseGamgee.java
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package mage.cards.s;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldControlledTriggeredAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.SacrificeTargetCost;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.ReturnFromGraveyardToHandTargetEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.filter.FilterCard;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.common.FilterHistoricCard;
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import mage.filter.predicate.permanent.TokenPredicate;
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import mage.game.permanent.token.FoodToken;
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import mage.target.common.TargetCardInYourGraveyard;
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import mage.target.common.TargetControlledPermanent;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class SamwiseGamgee extends CardImpl {
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private static final FilterPermanent filter = new FilterControlledCreaturePermanent("another nontoken creature");
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private static final FilterControlledPermanent filter2 = new FilterControlledPermanent(SubType.FOOD, "Foods");
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private static final FilterCard filter3 = new FilterHistoricCard("historic card from your graveyard");
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static {
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filter.add(TokenPredicate.FALSE);
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}
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public SamwiseGamgee(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{G}{W}");
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this.supertype.add(SuperType.LEGENDARY);
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this.subtype.add(SubType.HALFLING);
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this.subtype.add(SubType.PEASANT);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// Whenever another nontoken creature enters the battlefield under your control, create a Food token.
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this.addAbility(new EntersBattlefieldControlledTriggeredAbility(new CreateTokenEffect(new FoodToken()), filter));
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// Sacrifice three Foods: Return target historic card from your graveyard to your hand.
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Ability ability = new SimpleActivatedAbility(
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new ReturnFromGraveyardToHandTargetEffect(),
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new SacrificeTargetCost(new TargetControlledPermanent(3, filter2))
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);
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ability.addTarget(new TargetCardInYourGraveyard(filter3));
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this.addAbility(ability);
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}
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private SamwiseGamgee(final SamwiseGamgee card) {
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super(card);
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}
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@Override
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public SamwiseGamgee copy() {
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return new SamwiseGamgee(this);
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}
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}
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@ -56,6 +56,7 @@ public final class TheLordOfTheRingsTalesOfMiddleEarth extends ExpansionSet {
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cards.add(new SetCardInfo("Quickbeam, Upstart Ent", 183, Rarity.UNCOMMON, mage.cards.q.QuickbeamUpstartEnt.class));
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cards.add(new SetCardInfo("Reprieve", 26, Rarity.UNCOMMON, mage.cards.r.Reprieve.class));
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cards.add(new SetCardInfo("Rising of the Day", 145, Rarity.UNCOMMON, mage.cards.r.RisingOfTheDay.class));
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cards.add(new SetCardInfo("Samwise Gamgee", 222, Rarity.RARE, mage.cards.s.SamwiseGamgee.class));
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cards.add(new SetCardInfo("Samwise the Stouthearted", 28, Rarity.UNCOMMON, mage.cards.s.SamwiseTheStouthearted.class));
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cards.add(new SetCardInfo("Saruman's Trickery", 68, Rarity.UNCOMMON, mage.cards.s.SarumansTrickery.class));
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cards.add(new SetCardInfo("Sauron, the Lidless Eye", 288, Rarity.MYTHIC, mage.cards.s.SauronTheLidlessEye.class));
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