[VOW] Implemented Restless Bloodseeker / Bloodsoaked Reveler

This commit is contained in:
Evan Kranzler 2021-11-07 19:39:55 -05:00
parent 25e95772eb
commit 3bb1807989
3 changed files with 132 additions and 0 deletions

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@ -0,0 +1,61 @@
package mage.cards.b;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.BeginningOfEndStepTriggeredAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.condition.Condition;
import mage.abilities.condition.common.YouGainedLifeCondition;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.GainLifeEffect;
import mage.abilities.effects.common.LoseLifeOpponentsEffect;
import mage.abilities.hint.ConditionHint;
import mage.abilities.hint.Hint;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.game.permanent.token.BloodToken;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class BloodsoakedReveler extends CardImpl {
private static final Condition condition = new YouGainedLifeCondition(ComparisonType.MORE_THAN, 0);
private static final Hint hint = new ConditionHint(condition, "You gained life this turn");
public BloodsoakedReveler(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "");
this.subtype.add(SubType.VAMPIRE);
this.power = new MageInt(3);
this.toughness = new MageInt(3);
this.color.setBlack(true);
this.nightCard = true;
// At the beginning of your end step, if you gained life this turn, create a Blood token.
this.addAbility(new BeginningOfEndStepTriggeredAbility(
Zone.BATTLEFIELD, new CreateTokenEffect(new BloodToken()),
TargetController.YOU, condition, false
).addHint(hint));
// {4}{B}: Each opponent loses 2 life and you gain 2 life.
Ability ability = new SimpleActivatedAbility(
new LoseLifeOpponentsEffect(2), new ManaCostsImpl<>("{4}{B}")
);
ability.addEffect(new GainLifeEffect(2).concatBy("and"));
this.addAbility(ability);
}
private BloodsoakedReveler(final BloodsoakedReveler card) {
super(card);
}
@Override
public BloodsoakedReveler copy() {
return new BloodsoakedReveler(this);
}
}

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package mage.cards.r;
import mage.MageInt;
import mage.abilities.common.ActivateAsSorceryActivatedAbility;
import mage.abilities.common.BeginningOfEndStepTriggeredAbility;
import mage.abilities.condition.Condition;
import mage.abilities.condition.common.YouGainedLifeCondition;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.effects.common.CreateTokenEffect;
import mage.abilities.effects.common.TransformSourceEffect;
import mage.abilities.hint.ConditionHint;
import mage.abilities.hint.Hint;
import mage.abilities.keyword.TransformAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.*;
import mage.filter.common.FilterControlledPermanent;
import mage.filter.predicate.permanent.TokenPredicate;
import mage.game.permanent.token.BloodToken;
import mage.target.common.TargetControlledPermanent;
import mage.watchers.common.PlayerGainedLifeWatcher;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class RestlessBloodseeker extends CardImpl {
private static final Condition condition = new YouGainedLifeCondition(ComparisonType.MORE_THAN, 0);
private static final Hint hint = new ConditionHint(condition, "You gained life this turn");
private static final FilterControlledPermanent filter
= new FilterControlledPermanent(SubType.BLOOD, "Blood token");
static {
filter.add(TokenPredicate.TRUE);
}
public RestlessBloodseeker(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{1}{B}");
this.subtype.add(SubType.VAMPIRE);
this.power = new MageInt(1);
this.toughness = new MageInt(3);
this.secondSideCardClazz = mage.cards.b.BloodsoakedReveler.class;
// At the beginning of your end step, if you gained life this turn, create a Blood token.
this.addAbility(new BeginningOfEndStepTriggeredAbility(
Zone.BATTLEFIELD, new CreateTokenEffect(new BloodToken()),
TargetController.YOU, condition, false
).addHint(hint), new PlayerGainedLifeWatcher());
// Sacrifice two Blood tokens: Transform Restless Bloodseeker. Activate only as a sorcery.
this.addAbility(new TransformAbility());
this.addAbility(new ActivateAsSorceryActivatedAbility(
new TransformSourceEffect(),
new SacrificeTargetCost(new TargetControlledPermanent(2, filter))
));
}
private RestlessBloodseeker(final RestlessBloodseeker card) {
super(card);
}
@Override
public RestlessBloodseeker copy() {
return new RestlessBloodseeker(this);
}
}

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@ -54,6 +54,7 @@ public final class InnistradCrimsonVow extends ExpansionSet {
cards.add(new SetCardInfo("Blood Petal Celebrant", 146, Rarity.COMMON, mage.cards.b.BloodPetalCelebrant.class));
cards.add(new SetCardInfo("Blood Servitor", 252, Rarity.COMMON, mage.cards.b.BloodServitor.class));
cards.add(new SetCardInfo("Bloodcrazed Socialite", 96, Rarity.COMMON, mage.cards.b.BloodcrazedSocialite.class));
cards.add(new SetCardInfo("Bloodsoaked Reveler", 128, Rarity.UNCOMMON, mage.cards.b.BloodsoakedReveler.class));
cards.add(new SetCardInfo("Bloodsworn Knight", 97, Rarity.UNCOMMON, mage.cards.b.BloodswornKnight.class));
cards.add(new SetCardInfo("Bloodsworn Squire", 97, Rarity.UNCOMMON, mage.cards.b.BloodswornSquire.class));
cards.add(new SetCardInfo("Bloodtithe Harvester", 232, Rarity.UNCOMMON, mage.cards.b.BloodtitheHarvester.class));
@ -231,6 +232,7 @@ public final class InnistradCrimsonVow extends ExpansionSet {
cards.add(new SetCardInfo("Rending Flame", 175, Rarity.UNCOMMON, mage.cards.r.RendingFlame.class));
cards.add(new SetCardInfo("Repository Skaab", 73, Rarity.COMMON, mage.cards.r.RepositorySkaab.class));
cards.add(new SetCardInfo("Resistance Squad", 32, Rarity.UNCOMMON, mage.cards.r.ResistanceSquad.class));
cards.add(new SetCardInfo("Restless Bloodseeker", 128, Rarity.UNCOMMON, mage.cards.r.RestlessBloodseeker.class));
cards.add(new SetCardInfo("Retrieve", 215, Rarity.UNCOMMON, mage.cards.r.Retrieve.class));
cards.add(new SetCardInfo("Riphook Raider", 203, Rarity.COMMON, mage.cards.r.RiphookRaider.class));
cards.add(new SetCardInfo("Rot-Tide Gargantua", 129, Rarity.COMMON, mage.cards.r.RotTideGargantua.class));