Fixes and improvements to framework classes.

This commit is contained in:
LevelX2 2013-09-16 21:42:49 +02:00
parent 1e21531976
commit 3bf75385a8
5 changed files with 134 additions and 11 deletions

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@ -0,0 +1,48 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.condition.common;
import mage.abilities.Ability;
import mage.abilities.condition.Condition;
import mage.game.Game;
/**
* As long as the sourceId permanent is
* on the battlefield, the condition is true.
*
* @author LevelX2
*/
public class PermanentOnBattelfieldCondition implements Condition {
@Override
public boolean apply(Game game, Ability source) {
return (game.getPermanent(source.getSourceId()) != null);
}
}

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@ -0,0 +1,56 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.abilities.condition.common;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.condition.Condition;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
* This condition remembers controller on the first apply.
* As long as this controller keeps unchanged and the source is
* on the battlefield, the condition is true.
*
* @author LevelX2
*/
public class PermanentOnBattlefieldControlUnchangedCondition implements Condition {
private UUID controllerId;
@Override
public boolean apply(Game game, Ability source) {
if (controllerId == null) {
controllerId = source.getControllerId();
}
Permanent permanent = game.getBattlefield().getPermanent(source.getSourceId());
return (permanent != null && controllerId == source.getControllerId());
}
}

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@ -75,7 +75,7 @@ public class ConditionalContinousEffect extends ContinuousEffectImpl<Conditional
@Override
public boolean isDiscarded() {
return effect.isDiscarded() || (otherwiseEffect != null && otherwiseEffect.isDiscarded());
return this.discarded || effect.isDiscarded() || (otherwiseEffect != null && otherwiseEffect.isDiscarded());
}
@Override

View file

@ -778,8 +778,7 @@ public class ContinuousEffects implements Serializable {
spliceCardEffects.addEffect(newSpliceCardEffect, source);
break;
default:
ContinuousEffect newEffect = (ContinuousEffect)effect;
layeredEffects.addEffect(newEffect, source);
layeredEffects.addEffect(effect, source);
break;
}
}

View file

@ -28,13 +28,14 @@
package mage.abilities.effects.common.continious;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.abilities.Ability;
import mage.abilities.Mode;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.game.Game;
import mage.game.permanent.Permanent;
@ -44,12 +45,22 @@ import mage.game.permanent.Permanent;
*/
public class GainControlTargetEffect extends ContinuousEffectImpl<GainControlTargetEffect> {
private UUID fixedControllerId;
private boolean fixedController;
public GainControlTargetEffect(Duration duration) {
this(duration, false);
}
public GainControlTargetEffect(Duration duration, boolean fixedController) {
super(duration, Layer.ControlChangingEffects_2, SubLayer.NA, Outcome.GainControl);
this.fixedController = fixedController;
}
public GainControlTargetEffect(final GainControlTargetEffect effect) {
super(effect);
this.fixedControllerId = effect.fixedControllerId;
this.fixedController = effect.fixedController;
}
@Override
@ -58,13 +69,22 @@ public class GainControlTargetEffect extends ContinuousEffectImpl<GainControlTar
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getFirstTarget());
if (targetPointer != null) {
permanent = game.getPermanent(targetPointer.getFirst(game, source));
public void init(Ability source, Game game) {
if (fixedController) {
this.fixedControllerId = source.getControllerId();
}
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(targetPointer.getFirst(game, source));
if (permanent != null) {
return permanent.changeControllerId(source.getControllerId(), game);
if (fixedController) {
return permanent.changeControllerId(fixedControllerId, game);
} else {
return permanent.changeControllerId(source.getControllerId(), game);
}
}
return false;
}