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[CLB] Implemented Gale, Waterdeep Prodigy (#9423)
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190
Mage.Sets/src/mage/cards/g/GaleWaterdeepProdigy.java
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Mage.Sets/src/mage/cards/g/GaleWaterdeepProdigy.java
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package mage.cards.g;
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import mage.ApprovingObject;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.ChooseABackgroundAbility;
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import mage.abilities.common.SpellCastControllerTriggeredAbility;
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import mage.abilities.effects.ContinuousEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.FilterCard;
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import mage.filter.common.FilterInstantOrSorcerySpell;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.stack.Spell;
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import mage.players.Player;
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import mage.target.common.TargetCardInYourGraveyard;
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import mage.target.targetpointer.FixedTarget;
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import mage.watchers.common.CastFromHandWatcher;
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import java.util.UUID;
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/**
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* @author Rjayz
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*/
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public final class GaleWaterdeepProdigy extends CardImpl {
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public GaleWaterdeepProdigy(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{U}");
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this.addSuperType(SuperType.LEGENDARY);
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.WIZARD);
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this.power = new MageInt(1);
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this.toughness = new MageInt(3);
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// Whenever you cast an instant or sorcery spell from your hand,
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// you may cast up to one of the other type from your graveyard.
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// If a spell cast from your graveyard this way would be put into your graveyard, exile it instead.
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this.addAbility(new GaleWaterdeepProdigyTriggeredAbility());
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// Choose a Background
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this.addAbility(ChooseABackgroundAbility.getInstance());
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}
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private GaleWaterdeepProdigy(final GaleWaterdeepProdigy card) {
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super(card);
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}
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@Override
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public GaleWaterdeepProdigy copy() {
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return new GaleWaterdeepProdigy(this);
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}
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}
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class GaleWaterdeepProdigyTriggeredAbility extends SpellCastControllerTriggeredAbility {
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private static final FilterCard SORCERY_FILTER = new FilterCard("a sorcery card in your graveyard");
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private static final FilterCard INSTANT_FILTER = new FilterCard("an instant card in your graveyard");
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static {
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SORCERY_FILTER.add(CardType.SORCERY.getPredicate());
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INSTANT_FILTER.add(CardType.INSTANT.getPredicate());
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}
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public GaleWaterdeepProdigyTriggeredAbility() {
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super(new GaleWaterdeepProdigyEffect(),
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new FilterInstantOrSorcerySpell("an instant or sorcery spell from your hand"),
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false);
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addWatcher(new CastFromHandWatcher());
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}
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public GaleWaterdeepProdigyTriggeredAbility(GaleWaterdeepProdigyTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (!super.checkTrigger(event, game)) {
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return false;
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}
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CastFromHandWatcher watcher = game.getState().getWatcher(CastFromHandWatcher.class);
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if (watcher == null || !watcher.spellWasCastFromHand(event.getSourceId())) {
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return false;
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}
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Spell spell = game.getState().getStack().getSpell(event.getSourceId());
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if (spell == null) {
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return false;
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}
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FilterCard filterCard;
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if (spell.isSorcery()) {
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filterCard = INSTANT_FILTER;
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} else {
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filterCard = SORCERY_FILTER;
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}
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this.getTargets().clear();
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this.getTargets().add(new TargetCardInYourGraveyard(filterCard));
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return true;
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}
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@Override
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public GaleWaterdeepProdigyTriggeredAbility copy() {
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return new GaleWaterdeepProdigyTriggeredAbility(this);
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}
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}
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class GaleWaterdeepProdigyEffect extends OneShotEffect {
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GaleWaterdeepProdigyEffect() {
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super(Outcome.PutCardInPlay);
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this.staticText = "you may cast up to one of the other type from your graveyard. " +
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"If a spell cast from your graveyard this way would be put into your graveyard, exile it instead.";
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}
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private GaleWaterdeepProdigyEffect(final GaleWaterdeepProdigyEffect effect) {
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super(effect);
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}
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@Override
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public GaleWaterdeepProdigyEffect copy() {
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return new GaleWaterdeepProdigyEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller == null) {
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return false;
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}
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Card card = game.getCard(this.getTargetPointer().getFirst(game, source));
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if (card != null
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&& controller.chooseUse(Outcome.Neutral, "Cast " + card.getLogName() + '?', source, game)) {
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game.getState().setValue("PlayFromNotOwnHandZone" + card.getId(), Boolean.TRUE);
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controller.cast(controller.chooseAbilityForCast(card, game, false),
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game, false, new ApprovingObject(source, game));
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game.getState().setValue("PlayFromNotOwnHandZone" + card.getId(), null);
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ContinuousEffect effect = new GaleWaterdeepProdigyReplacementEffect(card.getId());
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effect.setTargetPointer(new FixedTarget(card.getId(), game.getState().getZoneChangeCounter(card.getId())));
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game.addEffect(effect, source);
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}
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return true;
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}
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}
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class GaleWaterdeepProdigyReplacementEffect extends ReplacementEffectImpl {
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private final UUID cardId;
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GaleWaterdeepProdigyReplacementEffect(UUID cardId) {
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super(Duration.EndOfTurn, Outcome.Exile);
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this.cardId = cardId;
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staticText = "If a spell cast from your graveyard this way would be put into your graveyard, exile it instead.";
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}
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private GaleWaterdeepProdigyReplacementEffect(final GaleWaterdeepProdigyReplacementEffect effect) {
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super(effect);
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this.cardId = effect.cardId;
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}
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@Override
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public GaleWaterdeepProdigyReplacementEffect copy() {
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return new GaleWaterdeepProdigyReplacementEffect(this);
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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((ZoneChangeEvent) event).setToZone(Zone.EXILED);
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return false;
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ZONE_CHANGE;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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return zEvent.getToZone() == Zone.GRAVEYARD
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&& zEvent.getTargetId().equals(this.cardId);
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}
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}
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@ -250,6 +250,7 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
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cards.add(new SetCardInfo("Fraying Line", 314, Rarity.RARE, mage.cards.f.FrayingLine.class));
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cards.add(new SetCardInfo("Fraying Line", 314, Rarity.RARE, mage.cards.f.FrayingLine.class));
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cards.add(new SetCardInfo("From the Catacombs", 671, Rarity.RARE, mage.cards.f.FromTheCatacombs.class));
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cards.add(new SetCardInfo("From the Catacombs", 671, Rarity.RARE, mage.cards.f.FromTheCatacombs.class));
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cards.add(new SetCardInfo("Frontline Medic", 693, Rarity.RARE, mage.cards.f.FrontlineMedic.class));
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cards.add(new SetCardInfo("Frontline Medic", 693, Rarity.RARE, mage.cards.f.FrontlineMedic.class));
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cards.add(new SetCardInfo("Gale, Waterdeep Prodigy", 72, Rarity.RARE, mage.cards.g.GaleWaterdeepProdigy.class));
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cards.add(new SetCardInfo("Gale's Redirection", 73, Rarity.RARE, mage.cards.g.GalesRedirection.class));
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cards.add(new SetCardInfo("Gale's Redirection", 73, Rarity.RARE, mage.cards.g.GalesRedirection.class));
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cards.add(new SetCardInfo("Galepowder Mage", 694, Rarity.RARE, mage.cards.g.GalepowderMage.class));
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cards.add(new SetCardInfo("Galepowder Mage", 694, Rarity.RARE, mage.cards.g.GalepowderMage.class));
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cards.add(new SetCardInfo("Game Trail", 894, Rarity.RARE, mage.cards.g.GameTrail.class));
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cards.add(new SetCardInfo("Game Trail", 894, Rarity.RARE, mage.cards.g.GameTrail.class));
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@ -0,0 +1,61 @@
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package org.mage.test.cards.single.clb;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* @author Rjayz
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*/
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public class GaleWaterdeepProdigyTest extends CardTestPlayerBase {
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@Test
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public void TestGaleWaterDeepProdigy() {
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addCard(Zone.BATTLEFIELD, playerA, "Island", 10);
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addCard(Zone.BATTLEFIELD, playerA, "Mountain", 10);
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// Whenever you cast an instant or sorcery spell from your hand, you may cast up to one of the other type from your graveyard.
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// If a spell cast from your graveyard this way would be put into your graveyard, exile it instead.
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addCard(Zone.BATTLEFIELD, playerA, "Gale, Waterdeep Prodigy", 1);
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// Draw two cards, sorcery
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addCard(Zone.HAND, playerA, "Divination");
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// Deal three damage to any target, instant
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addCard(Zone.GRAVEYARD, playerA, "Lightning Bolt");
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playerA.getLibrary().clear();
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addCard(Zone.LIBRARY, playerA, "Island");
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addCard(Zone.LIBRARY, playerA, "Island");
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skipInitShuffling();
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setStrictChooseMode(true);
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// Cast Divination from hand,
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// this will trigger Gale's ability and let playerA cast an instant from their graveyard
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Divination", true);
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// Target Lightning Bolt in graveyard with Gale's ability
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addTarget(playerA, "Lightning Bolt");
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// Choose to cast Lightning Bolt when prompted
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setChoice(playerA, true);
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// Target opponent with Lightning bolt
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addTarget(playerA, playerB);
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execute();
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// Assert Divination was cast from hand
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assertHandCount(playerA, 2);
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assertHandCount(playerA, "Island", 2);
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assertLibraryCount(playerA, 0);
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assertGraveyardCount(playerA, 1);
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assertGraveyardCount(playerA, "Divination", 1);
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// Assert Lightning Bolt was cast from graveyard,
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// and afterwards exiled instead of being put back into the graveyard
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assertExileCount(playerA, 1);
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assertExileCount(playerA, "Lightning Bolt", 1);
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// Assert opponent was targeted by Lightning Bolt
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assertLife(playerB, 17);
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}
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}
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