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* Warp World - Fixed that also phased out creatures were shuffled into the players library (fixes #1268).
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@ -94,7 +94,7 @@ class WarpWorldEffect extends OneShotEffect {
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return false;
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}
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Map<UUID, Set<Card>> permanentsOwned = new HashMap<>();
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Collection<Permanent> permanents = game.getBattlefield().getAllPermanents();
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Collection<Permanent> permanents = game.getBattlefield().getAllActivePermanents();
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for (Permanent permanent : permanents) {
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Set<Card> set = permanentsOwned.get(permanent.getOwnerId());
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if (set == null) {
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