* Warp World - Fixed that also phased out creatures were shuffled into the players library (fixes #1268).

This commit is contained in:
LevelX2 2015-09-16 00:10:00 +02:00
parent 3e1e8a5534
commit 3c743e781a

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@ -94,7 +94,7 @@ class WarpWorldEffect extends OneShotEffect {
return false;
}
Map<UUID, Set<Card>> permanentsOwned = new HashMap<>();
Collection<Permanent> permanents = game.getBattlefield().getAllPermanents();
Collection<Permanent> permanents = game.getBattlefield().getAllActivePermanents();
for (Permanent permanent : permanents) {
Set<Card> set = permanentsOwned.get(permanent.getOwnerId());
if (set == null) {