Added Novijen, Heart of Progress.

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someoneseth 2015-01-16 09:57:22 -05:00
parent caa2012e80
commit 3c97a0c9cc

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/*
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*
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*
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* conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.sets.dissension;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTappedAbility;
import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.common.TapSourceCost;
import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.mana.AnyColorManaAbility;
import mage.abilities.mana.ColorlessManaAbility;
import mage.abilities.mana.GreenManaAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.counters.CounterType;
import mage.filter.FilterPermanent;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author someoneseth@gmail.com
*/
public class NovijenHeartOfProgress extends CardImpl {
public NovijenHeartOfProgress(UUID ownerId) {
super(ownerId, 175, "Novijen, Heart of Progress", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
this.expansionSetCode = "DIS";
// {tap}: Add {1} to your mana pool.
// {G}{U}, {tap}: Put a +1/+1 counter on each creature that entered the battlefield this turn.
this.addAbility(new EntersBattlefieldTappedAbility());
this.addAbility(new ColorlessManaAbility());
Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new NovijenHeartOfProgressEffect(), new ManaCostsImpl<>("{G}{U}"));
ability.addCost(new TapSourceCost());
this.addAbility(ability);
}
public NovijenHeartOfProgress(final NovijenHeartOfProgress card) {
super(card);
}
@Override
public NovijenHeartOfProgress copy() {
return new NovijenHeartOfProgress(this);
}
}
class NovijenHeartOfProgressEffect extends OneShotEffect {
public NovijenHeartOfProgressEffect() {
super(Outcome.BoostCreature);
staticText = "Put a +1/+1 counter on each creature that came into play this turn.";
}
public NovijenHeartOfProgressEffect(final NovijenHeartOfProgressEffect effect) {
super(effect);
}
@Override
public NovijenHeartOfProgressEffect copy() {
return new NovijenHeartOfProgressEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
FilterPermanent filter = new FilterPermanent();
filter.add(new CardTypePredicate(CardType.CREATURE));
for (Permanent permanent: game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game)) {
if (permanent.getTurnsOnBattlefield() == 0) {
permanent.addCounters(CounterType.P1P1.createInstance(), game);
}
}
return true;
}
}