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Added Novijen, Heart of Progress.
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Mage.Sets/src/mage/sets/dissension/NovijenHeartOfProgress.java
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Mage.Sets/src/mage/sets/dissension/NovijenHeartOfProgress.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.dissension;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTappedAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.mana.AnyColorManaAbility;
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import mage.abilities.mana.ColorlessManaAbility;
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import mage.abilities.mana.GreenManaAbility;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.filter.FilterPermanent;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author someoneseth@gmail.com
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*/
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public class NovijenHeartOfProgress extends CardImpl {
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public NovijenHeartOfProgress(UUID ownerId) {
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super(ownerId, 175, "Novijen, Heart of Progress", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
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this.expansionSetCode = "DIS";
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// {tap}: Add {1} to your mana pool.
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// {G}{U}, {tap}: Put a +1/+1 counter on each creature that entered the battlefield this turn.
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this.addAbility(new EntersBattlefieldTappedAbility());
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this.addAbility(new ColorlessManaAbility());
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Ability ability = new SimpleActivatedAbility(Zone.BATTLEFIELD, new NovijenHeartOfProgressEffect(), new ManaCostsImpl<>("{G}{U}"));
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ability.addCost(new TapSourceCost());
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this.addAbility(ability);
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}
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public NovijenHeartOfProgress(final NovijenHeartOfProgress card) {
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super(card);
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}
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@Override
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public NovijenHeartOfProgress copy() {
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return new NovijenHeartOfProgress(this);
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}
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}
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class NovijenHeartOfProgressEffect extends OneShotEffect {
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public NovijenHeartOfProgressEffect() {
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super(Outcome.BoostCreature);
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staticText = "Put a +1/+1 counter on each creature that came into play this turn.";
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}
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public NovijenHeartOfProgressEffect(final NovijenHeartOfProgressEffect effect) {
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super(effect);
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}
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@Override
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public NovijenHeartOfProgressEffect copy() {
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return new NovijenHeartOfProgressEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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FilterPermanent filter = new FilterPermanent();
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filter.add(new CardTypePredicate(CardType.CREATURE));
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for (Permanent permanent: game.getBattlefield().getActivePermanents(filter, source.getControllerId(), game)) {
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if (permanent.getTurnsOnBattlefield() == 0) {
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permanent.addCounters(CounterType.P1P1.createInstance(), game);
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}
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}
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return true;
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}
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}
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