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[40K] Implemented Birth of the Imperium
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106
Mage.Sets/src/mage/cards/b/BirthOfTheImperium.java
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106
Mage.Sets/src/mage/cards/b/BirthOfTheImperium.java
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package mage.cards.b;
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import mage.abilities.Ability;
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import mage.abilities.common.SagaAbility;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.dynamicvalue.common.OpponentsCount;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.DrawCardSourceControllerEffect;
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import mage.abilities.effects.common.SacrificeOpponentsEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.SagaChapter;
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import mage.constants.SubType;
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import mage.filter.StaticFilters;
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import mage.game.Controllable;
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import mage.game.Game;
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import mage.game.permanent.token.AstartesWarriorToken;
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import java.util.Map;
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import java.util.UUID;
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import java.util.function.Function;
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import java.util.stream.Collectors;
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/**
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* @author TheElk801
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*/
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public final class BirthOfTheImperium extends CardImpl {
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public BirthOfTheImperium(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}{U}{B}");
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this.subtype.add(SubType.SAGA);
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// (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
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SagaAbility sagaAbility = new SagaAbility(this);
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// I -- Create a 2/2 white Astartes Warrior creature token with vigilance for each opponent you have.
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sagaAbility.addChapterEffect(
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this, SagaChapter.CHAPTER_I,
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new CreateTokenEffect(new AstartesWarriorToken(), OpponentsCount.instance)
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.setText("create a 2/2 white Astartes Warrior creature " +
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"token with vigilance for each opponent you have")
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);
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// II -- Each opponent sacrifices a creature.
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sagaAbility.addChapterEffect(
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this, SagaChapter.CHAPTER_II,
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new SacrificeOpponentsEffect(StaticFilters.FILTER_PERMANENT_CREATURE)
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);
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// III -- Draw two cards for each opponent who controls fewer creatures than you.
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sagaAbility.addChapterEffect(
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this, SagaChapter.CHAPTER_III,
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new DrawCardSourceControllerEffect(BirthOfTheImperiumValue.instance)
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);
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this.addAbility(sagaAbility);
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}
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private BirthOfTheImperium(final BirthOfTheImperium card) {
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super(card);
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}
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@Override
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public BirthOfTheImperium copy() {
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return new BirthOfTheImperium(this);
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}
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}
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enum BirthOfTheImperiumValue implements DynamicValue {
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instance;
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@Override
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public int calculate(Game game, Ability sourceAbility, Effect effect) {
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Map<UUID, Integer> map = game
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.getBattlefield()
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.getActivePermanents(
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StaticFilters.FILTER_PERMANENT_CREATURE,
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sourceAbility.getControllerId(), sourceAbility, game
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).stream()
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.map(Controllable::getControllerId)
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.collect(Collectors.toMap(Function.identity(), x -> 1, Integer::sum));
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int yourCreatures = map.getOrDefault(sourceAbility.getControllerId(), 0);
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return yourCreatures > 0 ? game
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.getOpponents(sourceAbility.getControllerId())
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.stream().mapToInt(uuid -> map.getOrDefault(uuid, 0))
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.filter(x -> x < yourCreatures)
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.sum() : 0;
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}
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@Override
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public BirthOfTheImperiumValue copy() {
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return this;
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}
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@Override
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public String getMessage() {
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return "opponent who controls fewer creatures than you";
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}
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@Override
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public String toString() {
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return "1";
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}
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}
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@ -43,6 +43,7 @@ public final class Warhammer40000 extends ExpansionSet {
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cards.add(new SetCardInfo("Beacon of Unrest", 194, Rarity.RARE, mage.cards.b.BeaconOfUnrest.class));
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cards.add(new SetCardInfo("Beacon of Unrest", 194, Rarity.RARE, mage.cards.b.BeaconOfUnrest.class));
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cards.add(new SetCardInfo("Bile Blight", 195, Rarity.UNCOMMON, mage.cards.b.BileBlight.class));
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cards.add(new SetCardInfo("Bile Blight", 195, Rarity.UNCOMMON, mage.cards.b.BileBlight.class));
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cards.add(new SetCardInfo("Biotransference", 30, Rarity.RARE, mage.cards.b.Biotransference.class));
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cards.add(new SetCardInfo("Biotransference", 30, Rarity.RARE, mage.cards.b.Biotransference.class));
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cards.add(new SetCardInfo("Birth of the Imperium", 107, Rarity.RARE, mage.cards.b.BirthOfTheImperium.class));
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cards.add(new SetCardInfo("Bituminous Blast", 221, Rarity.UNCOMMON, mage.cards.b.BituminousBlast.class));
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cards.add(new SetCardInfo("Bituminous Blast", 221, Rarity.UNCOMMON, mage.cards.b.BituminousBlast.class));
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cards.add(new SetCardInfo("Blasphemous Act", 204, Rarity.RARE, mage.cards.b.BlasphemousAct.class));
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cards.add(new SetCardInfo("Blasphemous Act", 204, Rarity.RARE, mage.cards.b.BlasphemousAct.class));
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cards.add(new SetCardInfo("Blight Grenade", 31, Rarity.RARE, mage.cards.b.BlightGrenade.class));
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cards.add(new SetCardInfo("Blight Grenade", 31, Rarity.RARE, mage.cards.b.BlightGrenade.class));
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