mirror of
https://github.com/correl/mage.git
synced 2024-11-15 11:09:30 +00:00
Added test.
This commit is contained in:
parent
44100968b7
commit
3cc6d97fbd
1 changed files with 37 additions and 0 deletions
|
@ -97,4 +97,41 @@ public class SpendOtherManaTest extends CardTestPlayerBase {
|
|||
|
||||
assertPermanentCount(playerA, "Chandra, Flamecaller", 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* I was unable to cast Nissa, Voice of Zendikar using black mana with Oath
|
||||
* of Nissa in play. Pretty sure Oath is working usually, so here were the
|
||||
* conditions in my game:
|
||||
*
|
||||
* -Cast Dark Petition with spell mastery -Attempt to cast Nissa, Voice of
|
||||
* Zendikar using the triple black mana from Dark Petition
|
||||
*/
|
||||
@Test
|
||||
public void testOathOfNissaWithDarkPetition() {
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Swamp", 5);
|
||||
// When Oath of Nissa enters the battlefield, look at the top three cards of your library. You may reveal a creature, land, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
|
||||
// You may spend mana as though it were mana of any color to cast planeswalker spells.
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Oath of Nissa");
|
||||
addCard(Zone.GRAVEYARD, playerA, "Lightning Bolt", 2);
|
||||
|
||||
// Search your library for a card and put that card into your hand. Then shuffle your library.
|
||||
// <i>Spell mastery</i> - If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B} to your mana pool.
|
||||
addCard(Zone.HAND, playerA, "Dark Petition"); // {3}{B}{B}
|
||||
|
||||
// +1: Put a 0/1 green Plant creature token onto the battlefield.
|
||||
// -2: Put a +1/+1 counter on each creature you control.
|
||||
// -7: You gain X life and draw X cards, where X is the number of lands you control.
|
||||
addCard(Zone.LIBRARY, playerA, "Nissa, Voice of Zendikar"); // {1}{G}{G}
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Dark Petition");
|
||||
setChoice(playerA, "Nissa, Voice of Zendikar");
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Nissa, Voice of Zendikar");
|
||||
|
||||
setStopAt(1, PhaseStep.BEGIN_COMBAT);
|
||||
execute();
|
||||
|
||||
assertGraveyardCount(playerA, "Dark Petition", 1);
|
||||
assertHandCount(playerA, "Nissa, Voice of Zendikar", 0);
|
||||
assertPermanentCount(playerA, "Nissa, Voice of Zendikar", 1);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue