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* Fixed possible null pointer exception of DiesAttachedTriggerAbility.
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7e768e787a
commit
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2 changed files with 39 additions and 35 deletions
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@ -1,46 +1,45 @@
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/*
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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* permitted provided that the following conditions are met:
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*
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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* conditions and the following disclaimer.
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*
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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* provided with the distribution.
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*
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*
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* The views and conclusions contained in the software and documentation are those of the
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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*/
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package mage.sets.conflux;
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package mage.sets.conflux;
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import java.util.List;
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import java.util.UUID;
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import java.util.UUID;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.token.SoldierToken;
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import mage.game.permanent.token.SoldierToken;
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/**
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/**
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*
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*
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* @author BetaSteward_at_googlemail.com
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* @author BetaSteward_at_googlemail.com
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@ -51,6 +50,7 @@ public class MartialCoup extends CardImpl {
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super(ownerId, 11, "Martial Coup", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{X}{W}{W}");
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super(ownerId, 11, "Martial Coup", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{X}{W}{W}");
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this.expansionSetCode = "CON";
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this.expansionSetCode = "CON";
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// Put X 1/1 white Soldier creature tokens onto the battlefield. If X is 5 or more, destroy all other creatures.
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this.getSpellAbility().addEffect(new MartialCoupEffect());
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this.getSpellAbility().addEffect(new MartialCoupEffect());
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}
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}
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@ -85,12 +85,15 @@ class MartialCoupEffect extends OneShotEffect {
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@Override
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@Override
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public boolean apply(Game game, Ability source) {
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public boolean apply(Game game, Ability source) {
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int amount = source.getManaCostsToPay().getX();
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int amount = source.getManaCostsToPay().getX();
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token.putOntoBattlefield(amount, game, source.getSourceId(), source.getControllerId());
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List<UUID> tokens = token.getLastAddedTokenIds();
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if (amount > 4) {
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if (amount > 4) {
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for (Permanent permanent: game.getBattlefield().getActivePermanents(new FilterCreaturePermanent(), source.getControllerId(), game)) {
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for (Permanent permanent : game.getBattlefield().getActivePermanents(new FilterCreaturePermanent(), source.getControllerId(), game)) {
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if (!tokens.contains(permanent.getId())) {
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permanent.destroy(source.getSourceId(), game, false);
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permanent.destroy(source.getSourceId(), game, false);
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}
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}
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}
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}
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token.putOntoBattlefield(amount, game, source.getSourceId(), source.getControllerId());
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}
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return true;
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return true;
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}
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}
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@ -59,7 +59,8 @@ public class DiesAttachedTriggeredAbility extends TriggeredAbilityImpl {
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// If both (attachment and attached went to graveyard at the same time, the attachemnets can be already removed from the attached object.)
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// If both (attachment and attached went to graveyard at the same time, the attachemnets can be already removed from the attached object.)
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// So check here with the LKI of the enchantment
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// So check here with the LKI of the enchantment
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Permanent attachment = game.getPermanentOrLKIBattlefield(getSourceId());
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Permanent attachment = game.getPermanentOrLKIBattlefield(getSourceId());
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if (attachment != null && attachment.getAttachedTo().equals(zEvent.getTargetId())
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if (attachment != null
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&& zEvent.getTargetId().equals(attachment.getAttachedTo())
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&& attachment.getAttachedToZoneChangeCounter() == zEvent.getTarget().getZoneChangeCounter(game) - 1) {
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&& attachment.getAttachedToZoneChangeCounter() == zEvent.getTarget().getZoneChangeCounter(game) - 1) {
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triggered = true;
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triggered = true;
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}
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}
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