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- Added Roil Elemental. Fixed Oliva Voldaren and Cache Raiders.
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3 changed files with 104 additions and 2 deletions
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@ -37,6 +37,7 @@ import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.effects.common.ReturnToHandTargetEffect;
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import mage.cards.CardImpl;
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import mage.target.Target;
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import mage.target.common.TargetControlledPermanent;
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/**
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@ -54,7 +55,9 @@ public class CacheRaiders extends CardImpl<CacheRaiders> {
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this.power = new MageInt(4);
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this.toughness = new MageInt(4);
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Ability ability = new BeginningOfUpkeepTriggeredAbility(new ReturnToHandTargetEffect(), Constants.TargetController.YOU, false);
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ability.addTarget(new TargetControlledPermanent());
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Target target = new TargetControlledPermanent();
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target.setRequired(true);
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ability.addTarget(target);
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this.addAbility(ability);
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}
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@ -35,7 +35,9 @@ import mage.Constants.Rarity;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.condition.common.ControlsPermanentCondition;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.decorator.ConditionalContinousEffect;
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import mage.abilities.effects.common.DamageTargetEffect;
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import mage.abilities.effects.common.continious.AddCardSubTypeTargetEffect;
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import mage.abilities.effects.common.continious.GainControlTargetEffect;
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@ -43,9 +45,12 @@ import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.counters.CounterType;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.CardIdPredicate;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.filter.predicate.permanent.AnotherPredicate;
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import mage.filter.predicate.permanent.ControllerPredicate;
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import mage.target.common.TargetCreaturePermanent;
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/**
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@ -73,6 +78,12 @@ public class OliviaVoldaren extends CardImpl<OliviaVoldaren> {
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this.power = new MageInt(3);
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this.toughness = new MageInt(3);
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String rule = "Gain control of target Vampire for as long as you control Olivia Voldaren";
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FilterPermanent filter2 = new FilterPermanent();
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filter2.add(new ControllerPredicate(Constants.TargetController.YOU));
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filter2.add(new CardIdPredicate(this.getId()));
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this.addAbility(FlyingAbility.getInstance());
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// {1}{R}: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren.
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@ -83,7 +94,8 @@ public class OliviaVoldaren extends CardImpl<OliviaVoldaren> {
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this.addAbility(ability);
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// {3}{B}{B}: Gain control of target Vampire for as long as you control Olivia Voldaren.
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Ability ability2 = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, new GainControlTargetEffect(Constants.Duration.WhileOnBattlefield), new ManaCostsImpl("{3}{B}{B}"));
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ConditionalContinousEffect effect = new ConditionalContinousEffect(new GainControlTargetEffect(Constants.Duration.Custom), new ControlsPermanentCondition(filter2), rule);
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Ability ability2 = new SimpleActivatedAbility(Constants.Zone.BATTLEFIELD, effect, new ManaCostsImpl("{3}{B}{B}"));
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ability2.addTarget(new TargetCreaturePermanent(vampireFilter));
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this.addAbility(ability2);
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}
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87
Mage.Sets/src/mage/sets/zendikar/RoilElemental.java
Normal file
87
Mage.Sets/src/mage/sets/zendikar/RoilElemental.java
Normal file
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@ -0,0 +1,87 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.zendikar;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.Constants.TargetController;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.LandfallAbility;
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import mage.abilities.condition.common.ControlsPermanentCondition;
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import mage.abilities.decorator.ConditionalContinousEffect;
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import mage.abilities.effects.common.continious.GainControlTargetEffect;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.filter.FilterPermanent;
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import mage.filter.predicate.mageobject.CardIdPredicate;
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import mage.filter.predicate.permanent.ControllerPredicate;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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* @author jeffwadsworth
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*/
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public class RoilElemental extends CardImpl<RoilElemental> {
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public RoilElemental(UUID ownerId) {
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super(ownerId, 62, "Roil Elemental", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{3}{U}{U}{U}");
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this.expansionSetCode = "ZEN";
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this.subtype.add("Elemental");
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this.color.setBlue(true);
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this.power = new MageInt(3);
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this.toughness = new MageInt(2);
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String rule = "you may gain control of target creature for as long as you control Roil Elemental";
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FilterPermanent filter = new FilterPermanent();
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filter.add(new ControllerPredicate(TargetController.YOU));
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filter.add(new CardIdPredicate(this.getId()));
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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// Landfall - Whenever a land enters the battlefield under your control, you may gain control of target creature for as long as you control Roil Elemental.
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ConditionalContinousEffect effect = new ConditionalContinousEffect(new GainControlTargetEffect(Constants.Duration.Custom), new ControlsPermanentCondition(filter), rule);
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Ability ability = new LandfallAbility(Constants.Zone.BATTLEFIELD, effect, true);
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ability.addTarget(new TargetCreaturePermanent());
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this.addAbility(ability);
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}
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public RoilElemental(final RoilElemental card) {
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super(card);
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}
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@Override
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public RoilElemental copy() {
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return new RoilElemental(this);
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}
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}
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