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- little fix to outcome on Drakuseth, Maw of Flames
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1 changed files with 1 additions and 3 deletions
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@ -64,7 +64,7 @@ public final class DrakusethMawOfFlames extends CardImpl {
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class DrakusethMawOfFlamesEffect extends OneShotEffect {
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class DrakusethMawOfFlamesEffect extends OneShotEffect {
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DrakusethMawOfFlamesEffect() {
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DrakusethMawOfFlamesEffect() {
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super(Outcome.Benefit);
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super(Outcome.Damage);
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staticText = "it deals 4 damage to any target and 3 damage to each of "
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staticText = "it deals 4 damage to any target and 3 damage to each of "
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+ "up to two other targets.";
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+ "up to two other targets.";
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}
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}
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@ -93,12 +93,10 @@ class DrakusethMawOfFlamesEffect extends OneShotEffect {
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Permanent permanent = game.getPermanent(targetId);
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Permanent permanent = game.getPermanent(targetId);
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if (permanent != null) {
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if (permanent != null) {
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permanent.damage(damage, source.getSourceId(), game);
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permanent.damage(damage, source.getSourceId(), game);
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return;
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}
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}
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Player player = game.getPlayer(targetId);
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Player player = game.getPlayer(targetId);
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if (player != null) {
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if (player != null) {
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player.damage(damage, source.getSourceId(), game);
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player.damage(damage, source.getSourceId(), game);
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return;
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}
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}
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}
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}
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}
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}
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