[TSP] fixed Gauntlet of Power adding mana to the wrong mana pool (fixes #8154)

This commit is contained in:
Evan Kranzler 2021-08-24 08:24:08 -04:00
parent 002a7af6d0
commit 3dff1783ac
2 changed files with 75 additions and 2 deletions

View file

@ -7,7 +7,6 @@ import mage.abilities.common.AsEntersBattlefieldAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.common.ChooseColorEffect;
import mage.abilities.effects.common.continuous.BoostAllEffect;
import mage.abilities.effects.mana.AddManaChosenColorEffect;
import mage.abilities.effects.mana.ManaEffect;
import mage.abilities.mana.TriggeredManaAbility;
import mage.cards.CardImpl;
@ -69,7 +68,7 @@ public final class GauntletOfPower extends CardImpl {
class GauntletOfPowerTapForManaAllTriggeredAbility extends TriggeredManaAbility {
GauntletOfPowerTapForManaAllTriggeredAbility() {
super(Zone.BATTLEFIELD, new AddManaChosenColorEffect(), false);
super(Zone.BATTLEFIELD, new GauntletOfPowerManaEffect2(), false);
}
private GauntletOfPowerTapForManaAllTriggeredAbility(GauntletOfPowerTapForManaAllTriggeredAbility ability) {

View file

@ -0,0 +1,74 @@
package org.mage.test.cards.single.tsp;
import mage.constants.PhaseStep;
import mage.constants.Zone;
import org.junit.Test;
import org.mage.test.serverside.base.CardTestPlayerBase;
/**
* @author TheElk801
*/
public class GauntletOfPowerTest extends CardTestPlayerBase {
private static final String gauntlet = "Gauntlet of Power";
private static final String red = "Red";
private static final String maaka = "Feral Maaka";
private static final String myr = "Hovermyr";
@Test
public void testBoost() {
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 5);
addCard(Zone.BATTLEFIELD, playerA, maaka);
addCard(Zone.BATTLEFIELD, playerA, myr);
addCard(Zone.HAND, playerA, gauntlet);
setChoice(playerA, red);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, gauntlet);
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertPowerToughness(playerA, maaka, 2 + 1, 2 + 1);
assertPowerToughness(playerA, myr, 1, 2);
}
@Test
public void testControllerMana() {
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 6);
addCard(Zone.HAND, playerA, gauntlet);
addCard(Zone.HAND, playerA, maaka);
setChoice(playerA, red);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, gauntlet);
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, maaka);
setStrictChooseMode(true);
setStopAt(1, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertPowerToughness(playerA, maaka, 2 + 1, 2 + 1);
}
@Test
public void testNotControllerMana() {
addCard(Zone.BATTLEFIELD, playerA, "Mountain", 5);
addCard(Zone.HAND, playerA, gauntlet);
addCard(Zone.BATTLEFIELD, playerB, "Mountain");
addCard(Zone.HAND, playerB, maaka);
setChoice(playerA, red);
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, gauntlet);
castSpell(2, PhaseStep.PRECOMBAT_MAIN, playerB, maaka);
setStrictChooseMode(true);
setStopAt(2, PhaseStep.END_TURN);
execute();
assertAllCommandsUsed();
assertPowerToughness(playerB, maaka, 2 + 1, 2 + 1);
}
}