mirror of
https://github.com/correl/mage.git
synced 2025-03-13 01:09:53 -09:00
Merge remote-tracking branch 'remotes/upstream/master'
This commit is contained in:
commit
3e4809b224
7 changed files with 237 additions and 11 deletions
Mage.Common/src/main/java/mage/utils
Mage.Sets/src/mage
Mage.Tests/src/test/java/org/mage/test/cards/planeswalker
Mage/src/main/java/mage
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@ -41,7 +41,7 @@ public class MageVersion implements Serializable, Comparable<MageVersion> {
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public final static int MAGE_VERSION_MAJOR = 1;
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public final static int MAGE_VERSION_MINOR = 4;
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public final static int MAGE_VERSION_PATCH = 24;
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public final static String MAGE_VERSION_MINOR_PATCH = "V2";
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public final static String MAGE_VERSION_MINOR_PATCH = "V3";
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public final static String MAGE_VERSION_INFO = "";
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private final int major;
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187
Mage.Sets/src/mage/cards/c/CurseOfTheCabal.java
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187
Mage.Sets/src/mage/cards/c/CurseOfTheCabal.java
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@ -0,0 +1,187 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.c;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.BeginningOfUpkeepTriggeredAbility;
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import mage.abilities.condition.common.SuspendedCondition;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.common.SacrificeSourceCost;
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import mage.abilities.costs.common.SacrificeTargetCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.decorator.ConditionalTriggeredAbility;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DoIfCostPaid;
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import mage.abilities.effects.common.counter.AddCountersSourceEffect;
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import mage.abilities.keyword.SuspendAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.TargetController;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterControlledPermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.Target;
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import mage.target.TargetPlayer;
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import mage.target.common.TargetControlledPermanent;
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/**
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*
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* @author anonymous
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*/
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public class CurseOfTheCabal extends CardImpl {
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public CurseOfTheCabal(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.SORCERY}, "{9}{B}");
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this.subtype.add("Arcane");
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// Target player sacrifices half the permanents he or she controls, rounded down.
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this.getSpellAbility().addTarget(new TargetPlayer());
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this.getSpellAbility().addEffect(new CurseOfTheCabalSacrificeEffect());
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// Suspend 2-{2}{B}{B}
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this.addAbility(new SuspendAbility(2, new ManaCostsImpl("{2}{B}{B}"), this));
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// At the beginning of each player's upkeep, if Curse of the Cabal is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on Curse of the Cabal.
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this.addAbility(new CurseOfTheCabalTriggeredAbility());
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}
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public CurseOfTheCabal(final CurseOfTheCabal card) {
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super(card);
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}
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@Override
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public CurseOfTheCabal copy() {
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return new CurseOfTheCabal(this);
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}
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}
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class CurseOfTheCabalSacrificeEffect extends OneShotEffect{
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private static final FilterControlledPermanent FILTER = new FilterControlledPermanent(); // ggf filter.FilterPermanent
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public CurseOfTheCabalSacrificeEffect() {
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super(Outcome.Sacrifice);
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this.staticText = "Target player sacrifices half the permanents he or she controls, rounded down.";
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}
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public CurseOfTheCabalSacrificeEffect(final CurseOfTheCabalSacrificeEffect effect) {
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super(effect);
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}
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@Override
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public CurseOfTheCabalSacrificeEffect copy() {
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return new CurseOfTheCabalSacrificeEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player targetPlayer = game.getPlayer(source.getFirstTarget());
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if(targetPlayer != null) {
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int amount = game.getBattlefield().countAll(FILTER, targetPlayer.getId(), game) / 2;
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if(amount < 1)
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return true;
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Target target = new TargetControlledPermanent(amount, amount, FILTER, true);
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if (target.canChoose(targetPlayer.getId(), game)) {
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while (!target.isChosen() && target.canChoose(targetPlayer.getId(), game) && targetPlayer.canRespond()) {
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targetPlayer.choose(Outcome.Sacrifice, target, source.getSourceId(), game);
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}
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for (int idx = 0; idx < target.getTargets().size(); idx++) {
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Permanent permanent = game.getPermanent(target.getTargets().get(idx));
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if (permanent != null) {
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permanent.sacrifice(source.getSourceId(), game);
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}
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}
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}
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return true;
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}
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return false;
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}
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}
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class CurseOfTheCabalTriggeredAbility extends ConditionalTriggeredAbility {
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public CurseOfTheCabalTriggeredAbility() {
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super(new BeginningOfUpkeepTriggeredAbility(
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Zone.EXILED, new CurseOfTheCabalTriggeredAbilityConditionalDelay(),
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TargetController.ANY, false, true
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),
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SuspendedCondition.instance,
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"At the beginning of each player's upkeep, if {this} is suspended, that player may sacrifice a permanent. If he or she does, put two time counters on {this}."
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);
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// controller has to sac a permanent
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// counters aren't placed
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}
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public CurseOfTheCabalTriggeredAbility(final CurseOfTheCabalTriggeredAbility effect) {
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super(effect);
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}
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@Override
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public CurseOfTheCabalTriggeredAbility copy() {
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return new CurseOfTheCabalTriggeredAbility(this);
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}
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}
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class CurseOfTheCabalTriggeredAbilityConditionalDelay extends AddCountersSourceEffect{
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public CurseOfTheCabalTriggeredAbilityConditionalDelay(){
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super(CounterType.TIME.createInstance(), new StaticValue(2), false, true);
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}
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public boolean apply(Game game, Ability source) {
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UUID id = game.getActivePlayerId();
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Player target = game.getPlayer(id);
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Cost cost = new SacrificeTargetCost(new TargetControlledPermanent(new FilterControlledPermanent()));
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if(target == null)
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return false;
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if (cost.canPay(source, source.getSourceId(), id, game)
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&& target.chooseUse(Outcome.Sacrifice, "Sacrifice a permanent to delay Curse of the Cabal?", source, game)
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&& cost.pay(source, game, source.getSourceId(), id, true, null)) {
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return super.apply(game, source);
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}
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return true;
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}
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public CurseOfTheCabalTriggeredAbilityConditionalDelay(final CurseOfTheCabalTriggeredAbilityConditionalDelay effect) {
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super(effect);
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}
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@Override
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public CurseOfTheCabalTriggeredAbilityConditionalDelay copy() {
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return new CurseOfTheCabalTriggeredAbilityConditionalDelay(this);
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}
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}
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@ -27,12 +27,14 @@
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*/
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package mage.cards.f;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.DelayedTriggeredAbility;
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import mage.abilities.common.EntersBattlefieldControlledTriggeredAbility;
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import mage.abilities.common.delayed.AtTheBeginOfNextEndStepDelayedTriggeredAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.DoIfCostPaid;
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import mage.abilities.effects.common.ExileTargetEffect;
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import mage.abilities.effects.common.PutTokenOntoBattlefieldCopyTargetEffect;
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import mage.cards.CardImpl;
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@ -48,8 +50,6 @@ import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.targetpointer.FixedTarget;
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import java.util.UUID;
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/**
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*
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* @author fireshoes
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@ -63,12 +63,14 @@ public class FlameshadowConjuring extends CardImpl {
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}
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public FlameshadowConjuring(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId,setInfo,new CardType[]{CardType.ENCHANTMENT},"{3}{R}");
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{3}{R}");
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// Whenever a nontoken creature enters the battlefield under your control, you may pay {R}. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
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Ability ability = new EntersBattlefieldControlledTriggeredAbility(Zone.BATTLEFIELD, new FlameshadowConjuringEffect(), filterNontoken, false, SetTargetPointer.PERMANENT,
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"Whenever a nontoken creature enters the battlefield under your control, you may pay {R}. If you do, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step");
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ability.addCost(new ManaCostsImpl("{R}"));
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Ability ability = new EntersBattlefieldControlledTriggeredAbility(Zone.BATTLEFIELD, new DoIfCostPaid(
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new FlameshadowConjuringEffect(), new ManaCostsImpl("{R}"), "Pay {R} to create a token that's a copy of that creature that entered the battlefield?"), filterNontoken, false, SetTargetPointer.PERMANENT,
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"Whenever a nontoken creature enters the battlefield under your control, "
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+ "you may pay {R}. If you do, create a token that's a copy of that creature. "
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+ "That token gains haste. Exile it at the beginning of the next end step");
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this.addAbility(ability);
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}
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@ -68,6 +68,7 @@ public class TimeSpiral extends ExpansionSet {
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cards.add(new SetCardInfo("Coral Trickster", 54, Rarity.COMMON, mage.cards.c.CoralTrickster.class));
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cards.add(new SetCardInfo("Corpulent Corpse", 98, Rarity.COMMON, mage.cards.c.CorpulentCorpse.class));
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cards.add(new SetCardInfo("Crookclaw Transmuter", 55, Rarity.COMMON, mage.cards.c.CrookclawTransmuter.class));
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cards.add(new SetCardInfo("Curse of the Cabal", 99, Rarity.RARE, mage.cards.c.CurseOfTheCabal.class));
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cards.add(new SetCardInfo("Dark Withering", 101, Rarity.COMMON, mage.cards.d.DarkWithering.class));
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cards.add(new SetCardInfo("D'Avenant Healer", 11, Rarity.COMMON, mage.cards.d.DAvenantHealer.class));
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cards.add(new SetCardInfo("Deathspore Thallid", 102, Rarity.COMMON, mage.cards.d.DeathsporeThallid.class));
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@ -81,7 +81,7 @@ public class JaceTest extends CardTestPlayerBase {
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// {T}: Draw a card, then discard a card. If there are five or more cards in your graveyard,
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// exile Jace, Vryn's Prodigy, then return him to the battefield transformed under his owner's control.
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addCard(Zone.BATTLEFIELD, playerA, "Jace, Vryn's Prodigy", 1); // {2}{R} - 3/2
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addCard(Zone.BATTLEFIELD, playerA, "Jace, Vryn's Prodigy", 1); // {U}{1} - 0/2
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addCard(Zone.HAND, playerA, "Pillarfield Ox", 1);
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// Flash
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@ -97,7 +97,41 @@ public class JaceTest extends CardTestPlayerBase {
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assertGraveyardCount(playerA, "Pillarfield Ox", 1);
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assertExileCount("Jace, Vryn's Prodigy", 0);
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assertPermanentCount(playerA, "Jace, Telepath Unbound", 1);
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}
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@Test
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public void vrynCannotCastAncestralVisions() {
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// {T}: Draw a card, then discard a card. If there are five or more cards in your graveyard,
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// exile Jace, Vryn's Prodigy, then return him to the battefield transformed under his owner's control.
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String jVryn = "Jace, Vryn's Prodigy"; // {U}{1} 0/2
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//−3: You may cast target instant or sorcery card from your graveyard this turn. If that card would be put into your graveyard this turn, exile it instead.
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String jTelepath = "Jace, Telepath Unbound"; // 5 loyalty
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// Sorcery, Suspend 4 {U}. Target player draws three cards.
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String ancestralVision = "Ancestral Vision";
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addCard(Zone.BATTLEFIELD, playerA, "Jace, Vryn's Prodigy", 1); // {U}{1} - 0/2
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addCard(Zone.BATTLEFIELD, playerA, "Island");
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addCard(Zone.GRAVEYARD, playerA, "Island", 4);
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addCard(Zone.GRAVEYARD, playerA, ancestralVision);
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addCard(Zone.HAND, playerA, "Swamp", 1);
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activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Draw a card, then discard a card. If there are five or more cards in your graveyard");
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setChoice(playerA, "Swamp");
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activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "-3:");
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addTarget(playerA, ancestralVision);
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castSpell(3, PhaseStep.PRECOMBAT_MAIN, playerA, ancestralVision);
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setStopAt(3, PhaseStep.BEGIN_COMBAT);
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execute();
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assertPermanentCount(playerA, jTelepath, 1);
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assertGraveyardCount(playerA, "Swamp", 1);
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assertGraveyardCount(playerA, ancestralVision, 1);
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assertHandCount(playerA, 2); // 1 draw step + jace draw card
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assertCounterCount(playerA, jTelepath, CounterType.LOYALTY, 2);
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}
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/**
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|
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|
@ -58,7 +58,7 @@ public enum CardRepository {
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// raise this if db structure was changed
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private static final long CARD_DB_VERSION = 51;
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// raise this if new cards were added to the server
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private static final long CARD_CONTENT_VERSION = 84;
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private static final long CARD_CONTENT_VERSION = 85;
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private final TreeSet<String> landTypes = new TreeSet<>();
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private Dao<CardInfo, Object> cardDao;
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private Set<String> classNames;
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|
|
|
@ -61,7 +61,9 @@ public class CardsCycledOrDiscardedThisTurnWatcher extends Watcher {
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@Override
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public void watch(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.DISCARDED_CARD && event.getPlayerId() != null) {
|
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if (event.getType() == GameEvent.EventType.DISCARDED_CARD
|
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|| event.getType() == GameEvent.EventType.CYCLED_CARD
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&& event.getPlayerId() != null) {
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Card card = game.getCard(event.getTargetId());
|
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if (card != null) {
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Cards c = getCardsCycledOrDiscardedThisTurn(event.getPlayerId());
|
||||
|
|
Loading…
Add table
Reference in a new issue