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[CLB] updated spoiler and reprints
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2 changed files with 51 additions and 2 deletions
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@ -37,9 +37,11 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
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cards.add(new SetCardInfo("Basilisk Collar", 300, Rarity.RARE, mage.cards.b.BasiliskCollar.class));
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cards.add(new SetCardInfo("Battle Angels of Tyr", 9, Rarity.MYTHIC, mage.cards.b.BattleAngelsOfTyr.class));
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cards.add(new SetCardInfo("Bhaal's Invoker", 163, Rarity.COMMON, mage.cards.b.BhaalsInvoker.class));
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cards.add(new SetCardInfo("Blade of Selves", 301, Rarity.RARE, mage.cards.b.BladeOfSelves.class));
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cards.add(new SetCardInfo("Blur", 58, Rarity.COMMON, mage.cards.b.Blur.class));
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cards.add(new SetCardInfo("Bountiful Promenade", 348, Rarity.RARE, mage.cards.b.BountifulPromenade.class));
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cards.add(new SetCardInfo("Bramble Sovereign", 218, Rarity.MYTHIC, mage.cards.b.BrambleSovereign.class));
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cards.add(new SetCardInfo("Burnished Hart", 303, Rarity.UNCOMMON, mage.cards.b.BurnishedHart.class));
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cards.add(new SetCardInfo("Cadira, Caller of the Small", 269, Rarity.UNCOMMON, mage.cards.c.CadiraCallerOfTheSmall.class));
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cards.add(new SetCardInfo("Campfire", 304, Rarity.UNCOMMON, mage.cards.c.Campfire.class));
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cards.add(new SetCardInfo("Charcoal Diamond", 305, Rarity.COMMON, mage.cards.c.CharcoalDiamond.class));
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@ -58,7 +60,7 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
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cards.add(new SetCardInfo("Elminster", 274, Rarity.MYTHIC, mage.cards.e.Elminster.class));
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cards.add(new SetCardInfo("Elminster's Simulacrum", 561, Rarity.MYTHIC, mage.cards.e.ElminstersSimulacrum.class));
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cards.add(new SetCardInfo("Erinis, Gloom Stalker", 230, Rarity.UNCOMMON, mage.cards.e.ErinisGloomStalker.class));
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cards.add(new SetCardInfo("Faceless One", 1, Rarity.COMMON, mage.cards.f.FacelessOne.class));
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cards.add(new SetCardInfo("Faceless One", 1, Rarity.SPECIAL, mage.cards.f.FacelessOne.class));
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cards.add(new SetCardInfo("Fang Dragon", 173, Rarity.COMMON, mage.cards.f.FangDragon.class));
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cards.add(new SetCardInfo("Far Traveler", 17, Rarity.UNCOMMON, mage.cards.f.FarTraveler.class));
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cards.add(new SetCardInfo("Firbolg Flutist", 174, Rarity.RARE, mage.cards.f.FirbolgFlutist.class));
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@ -44183,21 +44183,33 @@ Island|Streets of New Capenna|264|C||Basic Land - Island|||({T}: Add {U}.)|
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Swamp|Streets of New Capenna|266|C||Basic Land - Swamp|||({T}: Add {B}.)|
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Mountain|Streets of New Capenna|268|C||Basic Land - Mountain|||({T}: Add {R}.)|
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Forest|Streets of New Capenna|270|C||Basic Land - Forest|||({T}: Add {G}.)|
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Faceless One|Commander Legends: Battle for Baldur's Gate|1|C|{5}|Legendary Enchantment Creature - Background|3|3|If Faceless One is your commander, choose a color before the game begins. Faceless One is the chosen color.$Choose a Background|
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Faceless One|Commander Legends: Battle for Baldur's Gate|1|S|{5}|Legendary Enchantment Creature - Background|3|3|If Faceless One is your commander, choose a color before the game begins. Faceless One is the chosen color.$Choose a Background|
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Abdel Adrian, Gorion's Ward|Commander Legends: Battle for Baldur's Gate|2|U|{4}{W}|Legendary Creature - Human Warrior|4|4|When Abdel Adrian, Gorion's Ward enters the battlefield, exile any number of other nonland permanents you control until Abdel Adrian leaves the battlefield. Create a 1/1 white Soldier creature token for each permanent exiled this way.$Choose a Background|
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Archivist of Oghma|Commander Legends: Battle for Baldur's Gate|4|R|{1}{W}|Creature - Halfling Cleric|2|2|Flash$Whenever an opponent searches their library, you gain 1 life and draw a card.|
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Ascend from Avernus|Commander Legends: Battle for Baldur's Gate|5|R|{X}{W}{W}{W}|Sorcery|||Return all creature and planeswalker cards with mana value X or less from your graveyard to the battlefield. Exile Ascend from Avernus.|
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Astral Confrontation|Commander Legends: Battle for Baldur's Gate|6|C|{4}{W}|Instant|||This spell costs {1} less to cast for each opponent you're attacking.$Exile target creature.|
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Bane's Invoker|Commander Legends: Battle for Baldur's Gate|7|C|{1}{W}|Creature - Human Cleric|2|2|Wind Walk — {8}: Up to two target creatures each get +2/+2 and gain flying until end of turn.|
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Battle Angels of Tyr|Commander Legends: Battle for Baldur's Gate|9|M|{2}{W}{W}|Creature - Angel Knight|4|4|Flying, myriad$Whenever Battle Angels of Tyr deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.|
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Beckoning Will-o'-Wisp|Commander Legends: Battle for Baldur's Gate|10|U|{2}{W}|Creature - Spirit|1|3|Flying$Lure the Unwary — At the beginning of combat on your turn, choose an opponent.$Creatures attacking the last chosen player get +1/+0.|
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Crystal Dragon|Commander Legends: Battle for Baldur's Gate|13|U|{4}{W}{W}|Creature - Dragon|4|4|Flying, vigilance|
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Rob the Hoard|Commander Legends: Battle for Baldur's Gate|13|U|{1}{W}|Sorcery - Adventure|4|4|Return target artifact, enchantment, or legendary card from your graveyard to your hand.|
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Ellyn Harbreeze, Busybody|Commander Legends: Battle for Baldur's Gate|16|U|{3}{W}|Legendary Creature - Human Peasant|2|4|{T}: Look at the top X cards of your library, where X is the number of tokens you created this turn. Put one of those cards into your hand and the rest on the bottom of your library in a random order.$Choose a Background|
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Far Traveler|Commander Legends: Battle for Baldur's Gate|17|U|{2}{W}|Legendary Enchantment - Background|||Commander creatures you own have "At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control."|
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Flaming Fist|Commander Legends: Battle for Baldur's Gate|18|C|{2}{W}|Legendary Enchantment - Background|||Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn."|
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Greatsword of Tyr|Commander Legends: Battle for Baldur's Gate|22|C|{1}{W}|Artifact - Equipment|||Whenever equipped creature attacks, put a +1/+1 counter on it and tap up to one target creature defending player controls.$Equip {W}|
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Guardian Naga|Commander Legends: Battle for Baldur's Gate|23|C|{5}{W}{W}|Creature - Naga|5|6|Vigilance$As long as it's your turn, prevent all damage that would be dealt to Guardian Naga.|
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Banishing Coils|Commander Legends: Battle for Baldur's Gate|23|C|{2}{W}|Instant - Adventure|5|6|Exile target artifact or enchantment.|
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Icewind Stalwart|Commander Legends: Battle for Baldur's Gate|27|C|{3}{W}|Creature - Tiefling Warrior|3|3|Protection Fighting Style — When Icewind Stalwart enters the battlefield, exile up to one target non-Warrior creature you control, then return it to the battlefield under its owner's control.|
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Lae'zel, Vlaakith's Champion|Commander Legends: Battle for Baldur's Gate|29|R|{2}{W}|Legendary Creature - Gith Warrior|3|3|If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead.$Choose a Background|
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Lae'zel's Acrobatics|Commander Legends: Battle for Baldur's Gate|30|R|{3}{W}|Instant|||Exile all nontoken creatures you control, then roll a d20.$1-9 & Return those cards to the battlefield under their owner's control at the beginning of the next end step.$10-20 & Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step.|
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Legion Loyalty|Commander Legends: Battle for Baldur's Gate|31|M|{6}{W}{W}|Enchantment|||Creatures you control have myriad.|
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Lulu, Loyal Hollyphant|Commander Legends: Battle for Baldur's Gate|32|U|{3}{W}|Legendary Creature - Elephant Angel|3|2|Flying$At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on each tapped creature you control, then untap them.$Choose a Background|
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Noble Heritage|Commander Legends: Battle for Baldur's Gate|35|R|{1}{W}|Legendary Enchantment - Background|||Commander creatures you own have "When this creature enters the battlefield and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn."|
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Pegasus Guardian|Commander Legends: Battle for Baldur's Gate|36|C|{5}{W}|Creature - Pegasus|3|3|Flying$At the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 white Pegasus creature token with flying.|
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Rescue the Foal|Commander Legends: Battle for Baldur's Gate|36|C|{1}{W}|Instant - Adventure|3|3|Exile target creature you control, then return that card to the battlefield under its owner's control.|
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Rasaad yn Bashir|Commander Legends: Battle for Baldur's Gate|37|U|{2}{W}|Legendary Creature - Human Monk|0|3|Each creature you control assigns combat damage equal to its toughness rather than its power.$Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn.$Choose a Background|
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Roving Harper|Commander Legends: Battle for Baldur's Gate|40|C|{2}{W}|Creature - Elf Scout|2|2|When Roving Harper enters the battlefield, draw a card.|
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Veteran Soldier|Commander Legends: Battle for Baldur's Gate|48|U|{1}{W}|Legendary Enchantment - Background|||Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that player."|
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White Plume Adventurer|Commander Legends: Battle for Baldur's Gate|49|R|{2}{W}|Creature - Orc Cleric|3|3|When White Plume Adventurer enters battlefield, you take the initiative.$At the beginning of each opponent's upkeep, untap a creature you control. If you've completed a dungeon, untap all creatures you control instead.|
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Aarakocra Sneak|Commander Legends: Battle for Baldur's Gate|54|C|{3}{U}|Creature - Bird Rogue|1|4|Flying$When Aarakocra Sneak enters the battlefield, you take the initiative.|
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Alora, Merry Thief|Commander Legends: Battle for Baldur's Gate|55|U|{2}{U}|Legendary Creature - Halfling Rogue|3|2|Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step.$Choose a Background|
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@ -44206,28 +44218,38 @@ Cone of Cold|Commander Legends: Battle for Baldur's Gate|61|U|{3}{U}|Sorcery|||R
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Displacer Kitten|Commander Legends: Battle for Baldur's Gate|63|R|{3}{U}|Creature - Cat Beast|2|2|Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control.|
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Dungeon Delver|Commander Legends: Battle for Baldur's Gate|67|U|{1}{U}|Legendary Enchantment - Background|||Commander creatures you own have "Room abilities of dungeons you own trigger an additional time."|
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Feywild Visitor|Commander Legends: Battle for Baldur's Gate|70|U|{2}{U}|Legendary Enchantment - Background|||Commander creatures you own have "Whenever one or more nontoken creatures you control deal combat damage to a player, you create a 1/1 blue Faerie Dragon creature token with flying."|
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Font of Magic|Commander Legends: Battle for Baldur's Gate|71|M|{3}{U}|Enchantment|||Instant and sorcery spells you cast cost {1} less to cast for each time you've cast a commander from the command zone this game.|
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Gale, Waterdeep Prodigy|Commander Legends: Battle for Baldur's Gate|72|R|{2}{U}|Legendary Creature - Human Wizard|1|3|Whenever you cast an instant or sorcery spell from your hand, you may cast up to one target card of the other type from your graveyard. If a spell cast from your graveyard this way would be put into your graveyard, exile it instead.$Choose a Background|
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Gale's Redirection|Commander Legends: Battle for Baldur's Gate|73|R|{3}{U}{U}|Instant|||Exile target spell, then roll a d20 and add that spell's mana value.$1-14 & You may cast the exiled card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.$15+ & You may cast the exiled card without paying its mana cost for as long as it remains exiled.|
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Goggles of Night|Commander Legends: Battle for Baldur's Gate|74|C|{1}{U}|Artifact - Equipment|||Whenever equipped creature deals combat damage to a player, scry 1, then draw a card.$Equip {2}|
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Illithid Harvester|Commander Legends: Battle for Baldur's Gate|76|R|{4}{U}|Creature - Horror|4|4|Ceremorphosis — When Illithid Harvester enters the battlefield, turn any number of target tapped nontoken creatures face down. They're 2/2 Horror creatures.|
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Plant Tadpoles|Commander Legends: Battle for Baldur's Gate|76|R|{X}{U}{U}|Sorcery - Adventure|4|4|Tap X target creatures. They don't untap during their controllers' next untap steps.|
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Imoen, Mystic Trickster|Commander Legends: Battle for Baldur's Gate|77|U|{2}{U}|Legendary Creature - Human Rogue Wizard|2|3|Ward {2}$At the beginning of your end step, if you have the initiative, draw a card. Draw another card if you've completed a dungeon.$Choose a Background|
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Irenicus's Vile Duplication|Commander Legends: Battle for Baldur's Gate|78|U|{3}{U}|Sorcery|||Create a token that's a copy of target creature you control, except the token has flying and isn't legendary if that creature is legendary.|
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Lapis Orb of Dragonkind|Commander Legends: Battle for Baldur's Gate|82|C|{2}{U}|Artifact|||{T}: Add {U}. When you spend this mana to cast a Dragon creature spell, scry 2.|
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Renari, Merchant of Marvels|Commander Legends: Battle for Baldur's Gate|90|U|{3}{U}|Legendary Creature - Dragon Artificer|2|4|You may cast Dragon spells and artifact spells as though they had flash.$Choose a Background|
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Robe of the Archmagi|Commander Legends: Battle for Baldur's Gate|91|R|{2}{U}|Artifact - Equipment|||Whenever equipped creature deals combat damage to a player, you draw that many cards.$Equip {4}$Equip Shaman, Warlock, or Wizard {1}|
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Sea Hag|Commander Legends: Battle for Baldur's Gate|95|C|{4}{U}|Creature - Hag|3|5|When Sea Hag enters the battlefield, creatures your opponents control get -4/-0 until end of turn.|
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Aquatic Ingress|Commander Legends: Battle for Baldur's Gate|95|C|{2}{U}|Instant - Adventure|3|5|Up to two target creatures each get +1/+0 until end of turn and can't be blocked this turn.|
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Shameless Charlatan|Commander Legends: Battle for Baldur's Gate|96|R|{1}{U}|Legendary Enchantment - Background|||Commander creatures you own have "{2}{U}: This creature becomes a copy of another target creature."|
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Sword Coast Sailor|Commander Legends: Battle for Baldur's Gate|98|U|{1}{U}|Legendary Enchantment - Background|||Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, this creature can't be blocked this turn."|
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Tomb of Horrors Adventurer|Commander Legends: Battle for Baldur's Gate|100|R|{5}{U}|Creature - Elf Monk|4|4|When Tomb of Horrors Adventurer enters the battlefield, you take the initiative.$Whenever you cast your second spell each turn, copy it. If you've completed a dungeon, copy that spell twice instead. You may choose new targets for the copies.|
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Tymora's Invoker|Commander Legends: Battle for Baldur's Gate|101|C|{1}{U}|Creature - Orc Rogue|1|3|Sleight of Hand — {8}: Draw two cards.|
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Vhal, Candlekeep Researcher|Commander Legends: Battle for Baldur's Gate|102|U|{3}{U}|Legendary Creature - Human Wizard|2|3|Vigilance${T}: Add a number of {C} equal to Vhal, Candlekeep Researcher's toughness. This mana can't be spent to cast spells from your hand.$Choose a Background|
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Volo, Itinerant Scholar|Commander Legends: Battle for Baldur's Gate|103|M|{2}{U}|Legendary Creature - Human Wizard|2|3|When Volo enters the battlefield, create Volo's Journal, a legendary colorless artifact token with hexproof and "Whenever you cast a creature spell, note one of its creature types that hasn't been noted for this artifact."${2}, {T}: Draw a card for each creature type noted for target permanent you control named Volo's Journal.$Choose a Background|
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Wizards of Thay|Commander Legends: Battle for Baldur's Gate|105|R|{3}{U}|Creature - Human Wizard|3|3|Myriad$Instant and sorcery spells you cast cost {1} less to cast.$You may cast sorcery spells as though they had flash.|
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Agent of the Iron Throne|Commander Legends: Battle for Baldur's Gate|107|U|{2}{B}|Legendary Enchantment - Background|||Commander creatures you own have "Whenever an artifact or creature you control is put into a graveyard from the battlefield, each opponent loses 1 life."|
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Agent of the Shadow Thieves|Commander Legends: Battle for Baldur's Gate|108|U|{1}{B}|Legendary Enchantment - Background|||Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, put a +1/+1 counter on this creature. It gains deathtouch and indestructible until end of turn."|
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Ambition's Cost|Commander Legends: Battle for Baldur's Gate|110|U|{3}{B}|Sorcery|||You draw three cards and you lose 3 life.|
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Ancient Brass Dragon|Commander Legends: Battle for Baldur's Gate|111|M|{5}{B}{B}|Creature - Elder Dragon|7|6|Flying$Whenever Ancient Brass Dragon deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.|
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Blood Money|Commander Legends: Battle for Baldur's Gate|116|M|{5}{B}{B}|Sorcery|||Destroy all creatures. For each nontoken creature destroyed this way, create a tapped Treasure token.|
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Call to the Void|Commander Legends: Battle for Baldur's Gate|118|R|{4}{B}|Sorcery|||Each player secretly chooses a creature they control and a creature they don't control. Then all creatures chosen this way are revealed. Destroy those creatures.|
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Criminal Past|Commander Legends: Battle for Baldur's Gate|122|U|{2}{B}|Legendary Enchantment - Background|||Commander creatures you own have menace and "This creature gets +X/+0 where X is the number of creature cards in your graveyard."|
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Cultist of the Absolute|Commander Legends: Battle for Baldur's Gate|123|R|{B}|Legendary Enchantment - Background|||Commander creatures you own get +3/+3 and have flying, deathtouch, "Ward—Pay 3 life," and "At the beginning of your upkeep, sacrifice a creature."|
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Elder Brain|Commander Legends: Battle for Baldur's Gate|125|R|{5}{B}{B}|Creature - Horror|6|6|Menace$Whenever Elder Brain attacks a player, exile all cards from that player's hand, then they draw that many cards. You may play lands and cast spells from among the exiled cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.|
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Ghost Lantern|Commander Legends: Battle for Baldur's Gate|128|U|{B}|Artifact - Equipment|||Whenever a creature you control dies, put a +1/+1 counter on Ghost Lantern.$Equip {1}|
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Bind Spirit|Commander Legends: Battle for Baldur's Gate|128|U|{1}{B}|Instant - Adventure|||Return target creature card from your graveyard to your hand.|
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Pact Weapon|Commander Legends: Battle for Baldur's Gate|139|M|{3}{B}|Artifact - Equipment|||As long as Pact Weapon is attached to a creature, you don't lose the game for having 0 or less life.$Whenever equipped creature attacks, draw a card and reveal it. The creature gets +X/+X until end of turn and you lose X life, where X is that card's mana value.$Equip—Discard a card.|
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Passageway Seer|Commander Legends: Battle for Baldur's Gate|141|U|{3}{B}|Creature - Tiefling Warlock|2|2|Lifelink$When Passageway Seer enters the battlefield, you take the initiative.$At the beginning of your end step, if you have the initiative, put a +1/+1 counter on Passageway Seer.|
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Safana, Calimport Cutthroat|Commander Legends: Battle for Baldur's Gate|143|U|{2}{B}|Legendary Creature - Human Rogue|3|2|Menace$At the beginning of your end step, if you have the initiative, create a Treasure token. If you've completed a dungeon, create three of those tokens instead.$Choose a Background|
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Sarevok, Deathbringer|Commander Legends: Battle for Baldur's Gate|144|U|{3}{B}|Legendary Creature - Human Knight|3|4|At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power.$Choose a Background|
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@ -44237,17 +44259,27 @@ Sivriss, Nightmare Speaker|Commander Legends: Battle for Baldur's Gate|148|U|{3}
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Stirge|Commander Legends: Battle for Baldur's Gate|150|C|{B}|Creature - Insect Bat|1|1|Flying$Stirge can't block.$Blood Drain — {1}{B}, Pay 1 life, Sacrifice Stirge: Draw a card.|
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Summon Undead|Commander Legends: Battle for Baldur's Gate|151|C|{4}{B}|Sorcery|||You may mill three cards. Then return a creature card from your graveyard to the battlefield.|
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Viconia, Drow Apostate|Commander Legends: Battle for Baldur's Gate|156|U|{2}{B}|Legendary Creature - Elf Cleric|2|3|At the beginning of your upkeep, if there are four or more creature cards in your graveyard, return a creature card at random from your graveyard to your hand.$Choose a Background|
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Vrock|Commander Legends: Battle for Baldur's Gate|157|U|{3}{B}{B}|Creature - Bird Demon|3|3|Flying$Toxic Spores — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, each opponent loses 3 life.|
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Amber Gristle O'Maul|Commander Legends: Battle for Baldur's Gate|159|U|{3}{R}|Legendary Creature - Dwarf Cleric|3|3|Haste$Whenver Amber Gristle O'Maul attacks, you may discard your hand. If you do, draw a card for each player you're attacking.$Choose a Background|
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Amethyst Dragon|Commander Legends: Battle for Baldur's Gate|160|U|{4}{R}{R}|Creature - Dragon|4|4|Flying, haste|
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Explosive Crystal|Commander Legends: Battle for Baldur's Gate|160|U|{4}{R}|Sorcery - Adventure|4|4|Explosive Crystal deals 4 damage divided as you choose among any number of targets.|
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Bhaal's Invoker|Commander Legends: Battle for Baldur's Gate|163|C|{2}{R}|Creature - Dragon Shaman|4|2|Scorching Ray — {8}: Bhaal's Invoker deals 4 damage to each opponent.|
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Carnelian Orb of Dragonkind|Commander Legends: Battle for Baldur's Gate|166|C|{2}{R}|Artifact|||{T}: Add {R}. If that mana is spent on a Dragon creature spell, it gains haste until end of turn.|
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Descent into Avernus|Commander Legends: Battle for Baldur's Gate|169|R|{2}{R}|Enchantment|||At the beginning of your upkeep, put two descent counter on Descent into Avernus. Then each player creates X Treasure tokens and Descent into Avernus deals X damage to them, where X is the number of descent counters on Descent into Avernus.|
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Dragon Cultist|Commander Legends: Battle for Baldur's Gate|170|U|{4}{R}|Legendary Enchantment - Background|||Commander creatures you won have "At the beginning of your end step, if a source you controlled dealt 5 or more damage this turn, create a 4/4 red Dragon creature token with flying."|
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Elturel Survivors|Commander Legends: Battle for Baldur's Gate|172|R|{3}{R}|Creature - Tiefling Pesant|0|4|Trample, myriad$As long as Elturel Survivors is attacking, it gets +X/+0, where X is the number of lands defending player controls.|
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Fang Dragon|Commander Legends: Battle for Baldur's Gate|173|C|{5}{R}{R}|Creature - Dragon|6|3|Flying|
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Forktail Sweep|Commander Legends: Battle for Baldur's Gate|173|C|{1}{R}|Sorcery - Adventure|6|3|Forktail Sweep deals 1 damage to each creature you don't control.|
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Firbolg Flutist|Commander Legends: Battle for Baldur's Gate|174|R|{4}{R}{R}|Creature - Giant Bard|4|4|Captivating Performance — When Firbolg Flutist enters the battlefield, gain control of target creature you don't control until end of turn. Untap that creature. It gains haste and myriad until end of turn.|
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Fireball|Commander Legends: Battle for Baldur's Gate|175|U|{X}{R}|Sorcery|||This spell costs {1} more to cast for each target beyond the first.$Fireball deals X damage divided evenly, rounded down, among any number of targets.|
|
||||
Ganax, Astral Hunter|Commander Legends: Battle for Baldur's Gate|176|U|{4}{R}|Legendary Creature - Dragon|3|3|Flying$Whenever Ganax, Astral Hunter or another Dragon you control enters the battlefield, create a Treasure token.$Choose a Background|
|
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Gut, True Soul Zealot|Commander Legends: Battle for Baldur's Gate|180|U|{2}{R}|Legendary Creature - Goblin Shaman|2|2|Whenever you attack, you may sacrifice another creature or artifact. If you do, create a 4/1 black Skeleton creature token with menace that's tapped and attacking.$Choose a Background|
|
||||
Karlach, Fury of Avernus|Commander Legends: Battle for Baldur's Gate|186|M|{4}{R}|Legendary Creature - Tiefling Barbarian|5|4|Whenever you attack, if its the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase.$Choose a Background|
|
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Lightning Bolt|Commander Legends: Battle for Baldur's Gate|187|C|{R}|Instant|||Lightning Bolt deals 3 damage to any target.|
|
||||
Livaan, Cultist of Tiamat|Commander Legends: Battle for Baldur's Gate|188|U|{2}{R}|Legendary Creature - Dragon Shaman|1|3|Whenever you cast a noncreature spell, target creature gets +X/+0 until end of turn, where X is that spell's mana value.$Choose a Background|
|
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Nemesis Phoenix|Commander Legends: Battle for Baldur's Gate|189|U|{3}{R}{R}|Creature - Phoenix|4|2|Flying${2}{R}: Return Nemesis Phoenix from your graveyard to the battlefield tapped and attacking. Activate only during the declare attackers step and only if you're attacking two or more opponents.|
|
||||
Popular Entertainer|Commander Legends: Battle for Baldur's Gate|192|R|{1}{R}|Legendary Enchantment - Background|||Commander creatures you own have "Whenever one or more creatures you control deal combat damage to a player, goad target creature that player controls."|
|
||||
Street Urchin|Commander Legends: Battle for Baldur's Gate|197|U|{1}{R}|Legendary Enchantment - Background|||Commander creatures you own have "{1}, Sacrifice another creature or artifact: This creature deals 1 damage to any target."|
|
||||
Wand of Wonder|Commander Legends: Battle for Baldur's Gate|204|R|{3}{R}|Artifact|||{4}, {T}: Roll a d20. Each opponent exiles cards from the top of their library until they exile an instant or sorcery card, then shuffles the rest into their library. You may cast up to X instant and/or sorcery spells from among cards exiled this way without paying their mana costs.$1-9 & X is one$10-19 & X is two.$20 & X is three.|
|
||||
Wyll, Blade of Frontiers|Commander Legends: Battle for Baldur's Gate|208|R|{1}{R}|Legendary Creature - Human Warlock|1|1|If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll.$Whenever you roll one or more dice, put a +1/+1 counter on Wyll, Blade of Frontiers.$Choose a Background|
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Wyll's Reversal|Commander Legends: Battle for Baldur's Gate|209|R|{2}{R}|Instant|||Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control.$1-14 & You may choose new targets for that spell or ability.$15+ & You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.|
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@ -44257,15 +44289,19 @@ Bramble Sovereign|Commander Legends: Battle for Baldur's Gate|218|M|{2}{G}{G}|Cr
|
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Cloakwood Hermit|Commander Legends: Battle for Baldur's Gate|221|U|{2}{G}|Legendary Enchantment - Background|||Commander creatures you own have "At the beginning of your end step, if a creature card was put into your graveyard from anywhere this turn, create two tapped 1/1 green Squirrel creature tokens."|
|
||||
Dread Linnorm|Commander Legends: Battle for Baldur's Gate|225|C|{6}{G}|Creature - Snake Dragon|7|6|Dread Linnorm can't be blocked by creatures with power 3 or less.|
|
||||
Scale Deflection|Commander Legends: Battle for Baldur's Gate|225|C|{3}{G}|Instant - Adventure|7|6|Put two +1/+1 counters on target creature and untap it. It gains hexproof until end of turn.|
|
||||
Emerald Dragon|Commander Legends: Battle for Baldur's Gate|229|U|{4}{G}{G}|Creature - Dragon|4|4|Flying, trample|
|
||||
Dissonant Wave|Commander Legends: Battle for Baldur's Gate|229|U|{2}{G}|Instant - Adventure|4|4|Counter target activated or triggered ability from a noncreature source.|
|
||||
Erinis, Gloom Stalker|Commander Legends: Battle for Baldur's Gate|230|U|{2}{G}|Legendary Creature - Halfling Ranger|3|3|Deathtouch$Whenever Erinis, Gloom Stalker attacks, return target land card from your graveyard to the battlefield.$Choose a Background|
|
||||
Halsin, Emerald Archdruid|Commander Legends: Battle for Baldur's Gate|234|U|{3}{G}|Legendary Creature - Elf Druid|2|4|{1}: Until end of turn, target token you control becomes a green Bear creature with base power and toughness 4/4 in addition to its other types and colors.$Choose a Background|
|
||||
Hardy Outlander|Commander Legends: Battle for Baldur's Gate|235|U|{1}{G}|Legendary Enchantment - Background|||Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, another target creature you control gets +X/+X until end of turn, where X is this creature's power."|
|
||||
Jade Orb of Dragonkind|Commander Legends: Battle for Baldur's Gate|236|C|{2}{G}|Artifact|||{T}: Add {G}. When you spend this mana to cast a Dragon creature spell, it enters the battlefield with an additional +1/+1 counter on it and gains hexproof until your next turn.|
|
||||
Jaheira, Friend of the Forest|Commander Legends: Battle for Baldur's Gate|237|R|{2}{G}|Legendary Creature - Human Elf Druid|2|3|Tokens you control have "{T}: Add {G}."$Choose a Background|
|
||||
Jaheira's Respite|Commander Legends: Battle for Baldur's Gate|238|R|{4}{G}|Instant|||Search your library for up to X basic land cards, where X is the number of creatures attacking you, put those cards onto the battlefield tapped, then shuffle.$Prevent all combat damage that would be dealt this turn.|
|
||||
Master Chef|Commander Legends: Battle for Baldur's Gate|241|C|{2}{G}|Legendary Enchantment - Background|||Commander creatures you own have "This creature enters the battlefield with an additional +1/+1 counter on it" and "Other creatures you control enter with an additional +1/+1 counter on them."|
|
||||
Monster Manual|Commander Legends: Battle for Baldur's Gate|242|R|{3}{G}|Artifact|||{1}{G}, {T}: You may put a creature card from your hand onto the battlefield.|
|
||||
Zoological Study|Commander Legends: Battle for Baldur's Gate|242|R|{2}{G}|Sorcery - Adventure|||Mill five cards, then return a creature card milled this way to your hand.|
|
||||
Raised by Giants|Commander Legends: Battle for Baldur's Gate|250|R|{5}{G}|Legendary Enchantment - Background|||Commander creatures you own have base power and toughness 10/10 and are Giants in addition to their other types.|
|
||||
Sharpshooter Elf|Commander Legends: Battle for Baldur's Gate|253|U|{2}{G}|Creature - Elf Ranger|*|2|Reach$Sharpshooter Elf's power is equal to the number of creatures you control.$When Sharpshooter Elf enters the battlefield, it deals damage equal to its power to target creature with flying an opponent controls.|
|
||||
Silvanus's Invoker|Commander Legends: Battle for Baldur's Gate|254|C|{2}{G}|Creature - Dragon Druid|3|2|Conjure Elemental — {8}: Untap target land you control. It becomes an 8/8 Elemental creature with trample and haste until end of turn. It's still a land.|
|
||||
Skanos Dragonheart|Commander Legends: Battle for Baldur's Gate|255|U|{4}{G}|Legendary Creature - Dragon Ranger|4|4|Whenever Skanos Dragonheart attacks, it gets +X/+X until end of turn, where X is the greatest power among Dragon cards in your graveyard or other Dragons you control.$Choose a Background|
|
||||
Wilson, Refined Grizzly|Commander Legends: Battle for Baldur's Gate|261|U|{1}{G}|Legendary Creature - Bear Warrior|2|2|This spell can't be countered.$Vigilance, reach, trample, ward {2}$Choose a Background|
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||||
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@ -44282,13 +44318,17 @@ Dynaheir, Invoker Adept|Commander Legends: Battle for Baldur's Gate|273|R|{1}{U}
|
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Elminster|Commander Legends: Battle for Baldur's Gate|274|M|{3}{W}{U}|Legendary Planeswalker - Elminster|5|Whenever you scry, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of cards looked at while scrying this way.$+2: Draw a card, then scry 2.$−3: Exile the top card of your library. Create number of 1/1 blue Faerie Dragon creature tokens with flying equal to that card's mana value.$Elminster can be your commander.|
|
||||
Gluntch, the Bestower|Commander Legends: Battle for Baldur's Gate|275|R|{1}{G}{W}|Legendary Creature - Jellyfish|0|5|Flying$At the beginning of your end step, choose a player. They put two +1/+1 counters on a creature they control. Choose a second player to draw a card. Then choose a third player to create two Treasure tokens.|
|
||||
Gorion, Wise Mentor|Commander Legends: Battle for Baldur's Gate|276|R|{G}{W}{U}|Legendary Creature - Human Wizard|3|4|Vigilance$Whenever you cast an Adventure spell, you may copy it. You may choose new targets for the copy.|
|
||||
Jan Jansen, Chaos Crafter|Commander Legends: Battle for Baldur's Gate|277|R|{R}{W}{B}|Legendary Creature - Gnome Artificer|3|3|Haste${T}, Sacrifice an artifact creature: Create two Treasure tokens.${T}, Sacrifice a noncreature artifact: Create two 1/1 colorless Construct artifact creature tokens.|
|
||||
Jon Irenicus, Shattered One|Commander Legends: Battle for Baldur's Gate|278|R|{2}{U}{B}|Legendary Creature - Elf Wizard|3|3|At the beginning of your end step, target opponent gains control of up to one target creature you control. Put two +1/+1 counters on it and tap it. It's goaded for the rest of the game and it gains "This creature can't be sacrificed."$Whenever a creature you own but don't control attacks, you draw a card.|
|
||||
Kagha, Shadow Archdruid|Commander Legends: Battle for Baldur's Gate|279|U|{2}{B}{G}|Legendary Creature - Elf Druid|1|4|Whenever Kagha, Shadow Archdruid attack, it gains deathtouch until end of turn. Mill two cards.$Once during each of your turns, you may play a land or cast a permanent spell from among cards in your graveyard that were put there from your library this turn.|
|
||||
Korlessa, Scale Singer|Commander Legends: Battle for Baldur's Gate|280|U|{G}{U}|Legendary Creature - Dragon Bard|1|4|You may look at the top card of your library any time.$You may cast Dragon spells from the top of your library.|
|
||||
Lozhan, Dragons' Legacy|Commander Legends: Battle for Baldur's Gate|281|U|{3}{U}{R}|Legendary Creature - Dragon Shaman|4|2|Flying$Whenever you cast an Adventure spell or Dragon spell, Lozhan, Dragons' Legacy deals damage equal to that spell's mana value to any target that isn't a commander.|
|
||||
Mahadi, Emporium Master|Commander Legends: Battle for Baldur's Gate|282|U|{1}{B}{R}|Legendary Creature - Cat Devil|3|3|At the beginning of your end step, create a Treasure token for each creature that died this turn.|
|
||||
Mazzy, Truesword Paladin|Commander Legends: Battle for Baldur's Gate|283|R|{1}{R}{G}{W}|Legendary Creature - Halfling Knight|3|4|Whenever an enchanted creature attacks one of your opponents, it gets +2/+0 and gains trample until end of turn.$Whenever an Aura you control is put into your graveyard from the battlefield, exile it. Until the end of your next turn, you may cast that card.|
|
||||
Minsc & Boo, Timeless Heroes|Commander Legends: Battle for Baldur's Gate|285|M|{2}{R}{G}|Legendary Planeswalker - Minsc|3|When Minsc & Boo, Timeless Heroes enters the battlefield and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste.$+1: Put three +1/+1 counters on up to one target creature with trample or haste.$−2: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards.$Minsc & Boo, Timeless Heroes can be your commander.|
|
||||
Minthara, Merciless Soul|Commander Legends: Battle for Baldur's Gate|286|U|{2}{W}{B}|Legendary Creature - Elf Cleric|2|2|Ward {X}, where X is the number of experience counters you have.$At the beginning of your end step, if a permanent you controlled left the battlefield this turn, you get an experience counter.$Creatures you control get +1/+0 for each experience counter you have.|
|
||||
Myrkul, Lord of Bones|Commander Legends: Battle for Baldur's Gate|287|R|{4}{W}{B}{G}|Legendary Creature - God|7|5|As long as your life total is less than or equal to half your starting life total, Myrkul, Lord of Bones has indestructible.$Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that card, except it's an enchantment and loses all other card types.|
|
||||
Nine-Fingers Keene|Commander Legends: Battle for Baldur's Gate|289|R|{1}{B}{G}{U}|Legendary Creature - Human Rogue|4|4|Menace$Ward—Pay 9 life.$Whenever Nine-Fingers Keene deals combat damage to a player, look at the top nine cards of your library. You may put a Gate card from among them onto the battlefield. Then if you control nine or more Gates, put the rest into your hand. Otherwise put the rest on the bottom of your library in a random order.|
|
||||
Oji, the Exquisite Blade|Commander Legends: Battle for Baldur's Gate|290|U|{2}{W}{U}|Legendary Creature - Human Monk|2|3|When Oji, the Exquisite Blade enters the battlefield, you gain 2 life and scry 2.$Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to the battlefield under its owner's control.|
|
||||
Raggadragga, Goreguts Boss|Commander Legends: Battle for Baldur's Gate|291|R|{2}{R}{G}|Legendary Creature - Human Boar|4|4|Each creature you control with a mana ability gets +2/+2.$Whenever a creature you control with a mana ability attacks, untap it.$Whenever you cast a spell, if at least seven mana was spent to cast it, untap target creature. It gets +7/+7 and gains trample until end of turn.|
|
||||
Raphael, Fiendish Savior|Commander Legends: Battle for Baldur's Gate|292|R|{3}{B}{R}|Legendary Creature - Devil Noble|4|4|Flying$Other Demons, Devils, Imps, and Tieflings you control get +1/+1 and have lifelink.$At the beginning of each end step, if a creature card was put into your graveyard from anywhere this turn, create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."|
|
||||
|
@ -44299,12 +44339,17 @@ Zevlor, Elturel Exile|Commander Legends: Battle for Baldur's Gate|296|R|{1}{U}{B
|
|||
Arcane Encyclopedia|Commander Legends: Battle for Baldur's Gate|297|U|{3}|Artifact|||{3}, {T}: Draw a card.|
|
||||
Arcane Signet|Commander Legends: Battle for Baldur's Gate|298|U|{2}|Artifact|||{T}: Add one mana of any color in your commander's color identity.|
|
||||
Basilisk Collar|Commander Legends: Battle for Baldur's Gate|300|R|{1}|Artifact - Equipment|||Equipped creature has deathtouch and lifelink.$Equip {2}|
|
||||
Blade of Selves|Commander Legends: Battle for Baldur's Gate|301|R|{2}|Artifact - Equipment|||Equipped creature has myriad.$Equip {4}|
|
||||
Burnished Hart|Commander Legends: Battle for Baldur's Gate|303|U|{3}|Artifact Creature - Elk|2|2|{3}, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.|
|
||||
Campfire|Commander Legends: Battle for Baldur's Gate|304|U|{1}|Artifact|||{1}, {T}: You gain 2 life.${2}, {T}: Exile Campfire: Put all commanders you own from the command zone and from your graveyard into your hand. Then shuffle your graveyard into your library.|
|
||||
Charcoal Diamond|Commander Legends: Battle for Baldur's Gate|305|C|{2}|Artifact|||Charcoal Diamond enters the battlefield tapped.${T}: Add {B}.|
|
||||
Drillworks Mole|Commander Legends: Battle for Baldur's Gate|311|U|{1}|Artifact Creature - Mole|1|1|{2}, {T}: Put a +1/+1 counter on Drillworks Mole and a +1/+1 counter on up to one target commander creature you control.|
|
||||
Dungeoneer's Pack|Commander Legends: Battle for Baldur's Gate|312|U|{3}|Artifact|||Dungeoneer's Pack enters the battlefield tapped.${2}, {T}, Sacrifice Dungeoneer's Pack: You take the initiative, gain 3 life, draw a card, and create a Treasure token. Activate only as a sorcery.|
|
||||
Fire Diamond|Commander Legends: Battle for Baldur's Gate|313|C|{2}|Artifact|||Fire Diamond enters the battlefield tapped.${T}: Add {R}.|
|
||||
Geode Golem|Commander Legends: Battle for Baldur's Gate|316|U|{5}|Artifact Creature - Golem|5|3|Trample$Whenever Geode Golem deals combat damage to a player, you may cast your commander from the command zone without paying its mana cost.|
|
||||
Iron Mastiff|Commander Legends: Battle for Baldur's Gate|317|U|{4}|Artifact Creature - Dog|4|4|Whenever Iron Mastiff attacks, roll a d20 for each player being attacked and ignore all but the highest roll.$1-9 & Iron Mastiff deals damage equal to its power to you.$10-19 & Iron Mastiff deals damage equal to its power to defending player.$20 & Iron Mastiff deals damage equal to its power to each opponent.|
|
||||
Marble Diamond|Commander Legends: Battle for Baldur's Gate|320|C|{2}|Artifact|||Marble Diamond enters the battlefield tapped.${T}: Add {W}.|
|
||||
Mirror of Life Trapping|Commander Legends: Battle for Baldur's Gate|326|R|{4}|Artifact|||Whenever a creature enters the battlefield, if it was cast, exile it, then return all other permanent cards exiled with Mirror of Life Trapping to the battlefield under their owners' control.|
|
||||
Moss Diamond|Commander Legends: Battle for Baldur's Gate|327|C|{2}|Artifact|||Moss Diamond enters the battlefield tapped.${T}: Add {G}.|
|
||||
Nautiloid Ship|Commander Legends: Battle for Baldur's Gate|328|M|{4}|Artifact - Vehicle|5|5|Flying$When Nautiloid Ship enters the battlefield, exile target player's graveyard.$Whenever Nautiloid Ship deals combat damage to a player, you may put a creature card exiled with Nautiloid Ship onto the battlefield under your control.$Crew 3|
|
||||
Noble's Purse|Commander Legends: Battle for Baldur's Gate|331|U|{2}|Artifact|||Noble's Purse enters the battlefield tapped and with three coin counters on it.${T}, Remove a coin counter from Noble's Purse: Create a Treasure token.|
|
||||
|
@ -44322,12 +44367,14 @@ Morphic Pool|Commander Legends: Battle for Baldur's Gate|357|R||Land|||Morphic P
|
|||
Reflecting Pool|Commander Legends: Battle for Baldur's Gate|358|R||Land|||{T}: Add one mana of any type that a land you control could produce.|
|
||||
Sea of Clouds|Commander Legends: Battle for Baldur's Gate|360|R||Land|||Sea of Clouds enters the battlefield tapped unless you have two or more opponents.${T}: Add {W} or {U}.|
|
||||
Spire Garden|Commander Legends: Battle for Baldur's Gate|361|R||Land|||Spire Garden enters the battlefield tapped unless you have two or more opponents.${T}: Add {R} or {G}.|
|
||||
Bane, Lord of Darkness|Commander Legends: Battle for Baldur's Gate|415|R|{1}{W}{U}{B}|Legendary Creature - God|5|2|As long as your life total is less than or equal to half your starting life total, Bane, Lord of Darkness has indestructible.$Whenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield.|
|
||||
Plains|Commander Legends: Battle for Baldur's Gate|451|C||Basic Land - Plains|||({T}: Add {W}.)|
|
||||
Island|Commander Legends: Battle for Baldur's Gate|455|C||Basic Land - Island|||({T}: Add {U}.)|
|
||||
Swamp|Commander Legends: Battle for Baldur's Gate|459|C||Basic Land - Swamp|||({T}: Add {B}.)|
|
||||
Mountain|Commander Legends: Battle for Baldur's Gate|463|C||Basic Land - Mountain|||({T}: Add {R}.)|
|
||||
Forest|Commander Legends: Battle for Baldur's Gate|467|C||Basic Land - Forest|||({T}: Add {G}.)|
|
||||
Elminster's Simulacrum|Commander Legends: Battle for Baldur's Gate|561|M|{4}{U}{U}|Instant|||For each opponent, you create a token that's a copy of up to one target creature that player controls.|
|
||||
Ravenloft Adventurer|Commander Legends: Battle for Baldur's Gate|577|R|{3}{B}|Creature - Human Rogue Assassin|3|4|When Ravenloft Adventurer, you take the initiative.$If a creature an opponent controls would die, instead exile it and put a hit counter on it.$Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it.|
|
||||
Captain N'ghathrod|Commander Legends: Battle for Baldur's Gate|646|M|{3}{U}{B}|Legendary Creature - Horror Pirate|3|6|Horrors you control have menace.$Whenever a Horror you control deals combat damage to a player, that player mills that many cards.$At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control.|
|
||||
Faldorn, Dread Wolf Herald|Commander Legends: Battle for Baldur's Gate|647|M|{1}{R}{G}|Legendary Creature - Human Druid|3|3|Whenever you cast a spell from exile or a land enters the battlefield under your control from exile, create a 2/2 green Wolf creature token.${1}, {T}, Discard a card: Exile the top card of your library. You may play it this turn.|
|
||||
Firkraag, Cunning Instigator|Commander Legends: Battle for Baldur's Gate|648|M|{3}{U}{R}|Legendary Creature - Dragon|3|3|Flying, haste$Whenever one or more Dragons you control attack an opponent, goad target creature that player controls.$Whenever a creature deals combat damage to one of your opponents, if that creature had to attack this combat, you put a +1/+1 counter on Firkraag, Cunning Instigator and you draw a card.|
|
||||
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Reference in a new issue