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Implement Bloodbond March
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109
Mage.Sets/src/mage/cards/b/BloodbondMarch.java
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109
Mage.Sets/src/mage/cards/b/BloodbondMarch.java
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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* provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.cards.b;
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import mage.abilities.Ability;
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import mage.abilities.common.SpellCastAllTriggeredAbility;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.SetTargetPointer;
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import mage.constants.Zone;
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import mage.filter.FilterCard;
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import mage.filter.common.FilterCreatureSpell;
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import mage.filter.predicate.mageobject.NamePredicate;
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import mage.game.Game;
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import mage.game.stack.Spell;
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import mage.players.Player;
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import java.util.UUID;
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/**
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*
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* @author JRHerlehy
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*/
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public class BloodbondMarch extends CardImpl {
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public BloodbondMarch(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{2}{B}{G}");
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// Whenever a player casts a creature spell, each player returns all cards with the same name as that spell from his or her graveyard to the battlefield.
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this.addAbility(new SpellCastAllTriggeredAbility(new BloodbondMarchEffect(), new FilterCreatureSpell(), false, SetTargetPointer.SPELL));
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}
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public BloodbondMarch(final BloodbondMarch card) {
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super(card);
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}
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@Override
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public BloodbondMarch copy() {
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return new BloodbondMarch(this);
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}
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private class BloodbondMarchEffect extends OneShotEffect {
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public BloodbondMarchEffect() {
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super(Outcome.Benefit);
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staticText = "each player returns all cards with the same name as that spell from his or her graveyard to the battlefield";
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}
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public BloodbondMarchEffect(BloodbondMarchEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Player controller = game.getPlayer(source.getControllerId());
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if (controller == null || game.getPermanentOrLKIBattlefield(source.getSourceId()) == null) {
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return false;
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}
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Spell spell = (Spell) game.getStack().getStackObject(targetPointer.getFirst(game, source));
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if (spell == null) return false;
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FilterCard filter = new FilterCard();
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filter.add(new NamePredicate(spell.getName()));
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for (UUID playerId : game.getState().getPlayersInRange(controller.getId(), game)) {
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Player player = game.getPlayer(playerId);
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player.moveCards(player.getGraveyard().getCards(filter, game), Zone.BATTLEFIELD, source, game);
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}
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return true;
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}
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@Override
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public Effect copy() {
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return new BloodbondMarchEffect(this);
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}
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}
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}
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@ -65,6 +65,7 @@ public class RavnicaCityOfGuilds extends ExpansionSet {
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cards.add(new SetCardInfo("Blazing Archon", 4, Rarity.RARE, mage.cards.b.BlazingArchon.class));
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cards.add(new SetCardInfo("Blockbuster", 115, Rarity.UNCOMMON, mage.cards.b.Blockbuster.class));
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cards.add(new SetCardInfo("Blood Funnel", 77, Rarity.RARE, mage.cards.b.BloodFunnel.class));
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cards.add(new SetCardInfo("Bloodbond March", 192, Rarity.RARE, mage.cards.b.BloodbondMarch.class));
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cards.add(new SetCardInfo("Boros Fury-Shield", 5, Rarity.COMMON, mage.cards.b.BorosFuryShield.class));
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cards.add(new SetCardInfo("Boros Garrison", 275, Rarity.COMMON, mage.cards.b.BorosGarrison.class));
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cards.add(new SetCardInfo("Boros Guildmage", 242, Rarity.UNCOMMON, mage.cards.b.BorosGuildmage.class));
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package org.mage.test.cards.triggers;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* @author JRHerlehy
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* Created on 3/10/17.
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*/
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public class BloodbondMarchTest extends CardTestPlayerBase {
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@Test
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public void testCastNoExtraCardsInGraveyard() {
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addCard(Zone.BATTLEFIELD, playerA, "Bloodbond March");
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addCard(Zone.BATTLEFIELD, playerA, "Taiga", 10);
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addCard(Zone.GRAVEYARD, playerA, "Elvish Mystic", 2);
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addCard(Zone.HAND, playerA, "Elvish Mystic");
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addCard(Zone.GRAVEYARD, playerB, "Elvish Mystic", 2);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Elvish Mystic");
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setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertGraveyardCount(playerA, "Elvish Mystic", 0);
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assertGraveyardCount(playerB, "Elvish Mystic", 0);
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assertPermanentCount(playerA, "Elvish Mystic", 3);
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assertPermanentCount(playerB, "Elvish Mystic", 2);
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}
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@Test
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public void testCastExtraCardsInGraveyard() {
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addCard(Zone.BATTLEFIELD, playerA, "Bloodbond March");
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addCard(Zone.BATTLEFIELD, playerA, "Taiga", 10);
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addCard(Zone.GRAVEYARD, playerA, "Elvish Mystic", 2);
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addCard(Zone.GRAVEYARD, playerA, "Swamp", 3);
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addCard(Zone.HAND, playerA, "Elvish Mystic");
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addCard(Zone.GRAVEYARD, playerB, "Elvish Mystic", 2);
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addCard(Zone.GRAVEYARD, playerB, "Griselbrand", 2);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Elvish Mystic");
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setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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assertGraveyardCount(playerA, "Elvish Mystic", 0);
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assertGraveyardCount(playerB, "Elvish Mystic", 0);
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assertGraveyardCount(playerA, 3);
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assertGraveyardCount(playerB, 2);
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assertPermanentCount(playerA, "Elvish Mystic", 3);
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assertPermanentCount(playerB, "Elvish Mystic", 2);
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}
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}
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