Added Sword of the Meek, Venser, Shaper Savant and Humility.

This commit is contained in:
LevelX2 2014-03-25 00:01:28 +01:00
parent ac93732b1a
commit 3eb50bf1c2
5 changed files with 381 additions and 9 deletions

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@ -0,0 +1,118 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.futuresight;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldControlledTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.common.continious.BoostEquippedEffect;
import mage.abilities.keyword.EquipAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.filter.Filter;
import mage.filter.common.FilterCreaturePermanent;
import mage.filter.predicate.mageobject.PowerPredicate;
import mage.filter.predicate.mageobject.ToughnessPredicate;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class SwordOfTheMeek extends CardImpl<SwordOfTheMeek> {
private static final FilterCreaturePermanent filter = new FilterCreaturePermanent("a 1/1 creature");
static {
filter.add(new PowerPredicate(Filter.ComparisonType.Equal, 1));
filter.add(new ToughnessPredicate(Filter.ComparisonType.Equal, 1));
}
public SwordOfTheMeek(UUID ownerId) {
super(ownerId, 165, "Sword of the Meek", Rarity.UNCOMMON, new CardType[]{CardType.ARTIFACT}, "{2}");
this.expansionSetCode = "FUT";
this.subtype.add("Equipment");
// Equipped creature gets +1/+2.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(1,2,Duration.WhileOnBattlefield)));
// Equip {2}
this.addAbility(new EquipAbility(Outcome.BoostCreature, new GenericManaCost(2)));
// Whenever a 1/1 creature enters the battlefield under your control, you may return Sword of the Meek from your graveyard to the battlefield, then attach it to that creature.
this.addAbility(new EntersBattlefieldControlledTriggeredAbility(Zone.GRAVEYARD, new SwordOfTheMeekEffect(), filter, true, true, ""));
}
public SwordOfTheMeek(final SwordOfTheMeek card) {
super(card);
}
@Override
public SwordOfTheMeek copy() {
return new SwordOfTheMeek(this);
}
}
class SwordOfTheMeekEffect extends OneShotEffect<SwordOfTheMeekEffect> {
public SwordOfTheMeekEffect() {
super(Outcome.Benefit);
this.staticText = "you may return {this} from your graveyard to the battlefield, then attach it to that creature";
}
public SwordOfTheMeekEffect(final SwordOfTheMeekEffect effect) {
super(effect);
}
@Override
public SwordOfTheMeekEffect copy() {
return new SwordOfTheMeekEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Card equipment = game.getCard(source.getSourceId());
Player controller = game.getPlayer(source.getControllerId());
if (equipment != null && controller != null && game.getState().getZone(source.getSourceId()).equals(Zone.GRAVEYARD)) {
controller.putOntoBattlefieldWithInfo(equipment, game, Zone.GRAVEYARD, source.getSourceId());
Permanent permanent = game.getPermanent(getTargetPointer().getFirst(game, source));
if (permanent != null) {
return permanent.addAttachment(equipment.getId(), game);
}
}
return false;
}
}

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@ -0,0 +1,136 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.futuresight;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.keyword.FlashAbility;
import mage.cards.Card;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.players.Player;
import mage.target.Target;
import mage.target.common.TargetSpellOrPermanent;
/**
*
* @author LevelX2
*/
public class VenserShaperSavant extends CardImpl<VenserShaperSavant> {
public VenserShaperSavant(UUID ownerId) {
super(ownerId, 46, "Venser, Shaper Savant", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{2}{U}{U}");
this.expansionSetCode = "FUT";
this.supertype.add("Legendary");
this.subtype.add("Human");
this.subtype.add("Wizard");
this.color.setBlue(true);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Flash
this.addAbility(FlashAbility.getInstance());
// When Venser, Shaper Savant enters the battlefield, return target spell or permanent to its owner's hand.
Ability ability = new EntersBattlefieldTriggeredAbility(new VenserShaperSavantEffect(), false);
Target target = new TargetSpellOrPermanent();
target.setRequired(true);
ability.addTarget(target);
this.addAbility(ability);
}
public VenserShaperSavant(final VenserShaperSavant card) {
super(card);
}
@Override
public VenserShaperSavant copy() {
return new VenserShaperSavant(this);
}
}
class VenserShaperSavantEffect extends OneShotEffect<VenserShaperSavantEffect> {
public VenserShaperSavantEffect() {
super(Outcome.ReturnToHand);
this.staticText = "return target spell or permanent to its owner's hand";
}
public VenserShaperSavantEffect(final VenserShaperSavantEffect effect) {
super(effect);
}
@Override
public VenserShaperSavantEffect copy() {
return new VenserShaperSavantEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null) {
Permanent permanent = game.getPermanent(this.getTargetPointer().getFirst(game, source));
if (permanent != null) {
return controller.moveCardToHandWithInfo(permanent, source.getSourceId(), game, Zone.BATTLEFIELD);
}
/**
* 01.05.2007 If a spell is returned to its owner's hand, it's removed from
* the stack and thus will not resolve. The spell isn't countered; it just no longer exists.
* 01.05.2007 If a copy of a spell is returned to its owner's hand, it's moved there,
* then it will cease to exist as a state-based action.
* 01.05.2007 If Venser's enters-the-battlefield ability targets a spell cast with flashback,
* that spell will be exiled instead of returning to its owner's hand.
*/
Spell spell = game.getStack().getSpell(this.getTargetPointer().getFirst(game, source));
if (spell != null) {
Card card = null;
if (!spell.isCopy()) {
card = spell.getCard();
}
game.getStack().remove(spell);
if (card != null) {
controller.moveCardToHandWithInfo(card, source.getSourceId(), game, Zone.STACK);
}
return true;
}
}
return false;
}
}

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@ -0,0 +1,123 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.sets.tempest;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import static mage.constants.Layer.AbilityAddingRemovingEffects_6;
import static mage.constants.Layer.PTChangingEffects_7;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.SubLayer;
import mage.constants.Zone;
import mage.filter.common.FilterCreaturePermanent;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.players.Player;
/**
*
* @author LevelX2
*/
public class Humility extends CardImpl<Humility> {
public Humility(UUID ownerId) {
super(ownerId, 236, "Humility", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}{W}");
this.expansionSetCode = "TMP";
this.color.setWhite(true);
// All creatures lose all abilities and are 1/1.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new HumilityEffect(Duration.WhileOnBattlefield)));
}
public Humility(final Humility card) {
super(card);
}
@Override
public Humility copy() {
return new Humility(this);
}
}
class HumilityEffect extends ContinuousEffectImpl {
public HumilityEffect(Duration duration) {
super(duration, Outcome.LoseAbility);
staticText = "All creatures lose all abilities and are 1/1";
}
public HumilityEffect(final HumilityEffect effect) {
super(effect);
}
@Override
public HumilityEffect copy() {
return new HumilityEffect(this);
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
Player player = game.getPlayer(source.getControllerId());
if (player != null) {
for (Permanent permanent : game.getState().getBattlefield().getActivePermanents(new FilterCreaturePermanent(), player.getId(), source.getSourceId(), game)) {
switch (layer) {
case AbilityAddingRemovingEffects_6:
permanent.removeAllAbilities(source.getSourceId(), game);
break;
case PTChangingEffects_7:
if (sublayer.equals(SubLayer.SetPT_7b)) {
permanent.getPower().setValue(1);
permanent.getToughness().setValue(1);
}
}
}
return true;
}
return false;
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public boolean hasLayer(Layer layer) {
return layer == Layer.AbilityAddingRemovingEffects_6 || layer == Layer.PTChangingEffects_7;
}
}

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@ -131,7 +131,7 @@ class LlawanCephalidEmpressReplacementEffect extends ReplacementEffectImpl<Llawa
public boolean applies(GameEvent event, Ability source, Game game) {
if (event.getType() == GameEvent.EventType.CAST_SPELL) {
Player controller = game.getPlayer(source.getControllerId());
if (controller != null && game.isOpponent(null, event.getPlayerId())) {
if (controller != null && game.isOpponent(controller, event.getPlayerId())) {
Card card = game.getCard(event.getSourceId());
if (card != null && filter.match(card, source.getControllerId(), game)) {
return true;

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@ -28,7 +28,6 @@
package mage.abilities.common;
import java.util.UUID;
import mage.abilities.effects.Effect;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
@ -77,13 +76,9 @@ public class EntersBattlefieldControlledTriggeredAbility extends EntersBattlefie
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD) {
UUID targetId = event.getTargetId();
Permanent permanent = game.getPermanent(targetId);
if (permanent.getControllerId().equals(this.getControllerId())
&& filter.match(permanent, getSourceId(), getControllerId(), game)) {
return true;
}
if (super.checkTrigger(event, game)) {
Permanent permanent = game.getPermanent(event.getTargetId());
return permanent != null && permanent.getControllerId().equals(this.getControllerId());
}
return false;
}