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Refactor effects which disable the "legend rule" (#9662)
This commit is contained in:
parent
1fece87819
commit
3ed26a2b1f
15 changed files with 243 additions and 211 deletions
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@ -1,12 +1,9 @@
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package mage.cards.b;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousRuleModifyingEffectImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.common.continuous.BoostAllEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAllEffect;
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import mage.abilities.keyword.BushidoAbility;
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@ -16,14 +13,15 @@ import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.NamePredicate;
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import mage.filter.predicate.mageobject.AnotherPredicate;
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import mage.filter.predicate.mageobject.NamePredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import java.util.List;
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import java.util.UUID;
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/**
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*
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* @author LevelX2
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*/
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public final class BrothersYamazaki extends CardImpl {
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@ -46,15 +44,15 @@ public final class BrothersYamazaki extends CardImpl {
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this.addAbility(new BushidoAbility(1));
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// If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BrothersYamazakiIgnoreLegendRuleEffectEffect()));
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this.addAbility(new SimpleStaticAbility(new BrothersYamazakiIgnoreLegendRuleEffectEffect()));
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// Each other creature named Brothers Yamazaki gets +2/+2 and has haste.
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Effect effect = new BoostAllEffect(2, 2, Duration.WhileOnBattlefield, filter, true);
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effect.setText("Each other creature named Brothers Yamazaki gets +2/+2");
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Ability ability = new SimpleStaticAbility(Zone.BATTLEFIELD, effect);
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effect = new GainAbilityAllEffect(HasteAbility.getInstance(), Duration.WhileOnBattlefield, filter);
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effect.setText("and has haste");
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ability.addEffect(effect);
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Ability ability = new SimpleStaticAbility(new BoostAllEffect(
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2, 2, Duration.WhileOnBattlefield, filter, true
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).setText("Each other creature named Brothers Yamazaki gets +2/+2"));
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ability.addEffect(new GainAbilityAllEffect(
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HasteAbility.getInstance(), Duration.WhileOnBattlefield, filter
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).setText("and has haste"));
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this.addAbility(ability);
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}
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@ -68,7 +66,7 @@ public final class BrothersYamazaki extends CardImpl {
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}
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}
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class BrothersYamazakiIgnoreLegendRuleEffectEffect extends ContinuousRuleModifyingEffectImpl {
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class BrothersYamazakiIgnoreLegendRuleEffectEffect extends ContinuousEffectImpl {
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private static final FilterPermanent filter = new FilterPermanent();
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@ -77,7 +75,7 @@ class BrothersYamazakiIgnoreLegendRuleEffectEffect extends ContinuousRuleModifyi
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}
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public BrothersYamazakiIgnoreLegendRuleEffectEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Detriment, false, false);
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super(Duration.WhileOnBattlefield, Layer.RulesEffects, SubLayer.NA, Outcome.Detriment);
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staticText = "If there are exactly two permanents named Brothers Yamazaki on the battlefield, the \"legend rule\" doesn't apply to them";
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}
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@ -91,17 +89,16 @@ class BrothersYamazakiIgnoreLegendRuleEffectEffect extends ContinuousRuleModifyi
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DESTROY_PERMANENT_BY_LEGENDARY_RULE;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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Permanent permanent = game.getPermanent(event.getTargetId());
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if (permanent != null && permanent.getName().equals("Brothers Yamazaki")) {
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return game.getBattlefield().count(filter, source.getControllerId(), source, game) == 2;
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}
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public boolean apply(Game game, Ability source) {
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List<Permanent> permanents = game.getBattlefield().getActivePermanents(
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filter, source.getControllerId(), source, game
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);
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if (permanents.size() != 2) {
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return false;
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}
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for (Permanent permanent : permanents) {
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permanent.setLegendRuleApplies(false);
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}
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return true;
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}
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}
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@ -5,11 +5,11 @@ import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldControlledTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.ContinuousRuleModifyingEffectImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.CreateTokenCopyTargetEffect;
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import mage.abilities.effects.common.DoIfCostPaid;
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import mage.abilities.effects.common.continuous.GainAbilityTargetEffect;
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import mage.abilities.effects.common.ruleModifying.LegendRuleDoesntApplyEffect;
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import mage.abilities.keyword.HasteAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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@ -19,9 +19,7 @@ import mage.filter.common.FilterControlledPermanent;
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import mage.filter.predicate.mageobject.AnotherPredicate;
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import mage.filter.predicate.permanent.TokenPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.PermanentToken;
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import mage.target.targetpointer.FixedTargets;
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import java.util.UUID;
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@ -33,11 +31,14 @@ public final class CadricSoulKindler extends CardImpl {
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private static final FilterPermanent filter
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= new FilterControlledPermanent("another nontoken legendary permanent");
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private static final FilterPermanent filter2
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= new FilterControlledPermanent("tokens you control");
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static {
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filter.add(TokenPredicate.FALSE);
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filter.add(AnotherPredicate.instance);
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filter.add(SuperType.LEGENDARY.getPredicate());
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filter2.add(TokenPredicate.TRUE);
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}
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public CadricSoulKindler(UUID ownerId, CardSetInfo setInfo) {
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@ -50,7 +51,7 @@ public final class CadricSoulKindler extends CardImpl {
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this.toughness = new MageInt(3);
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// The "legend rule" doesn't apply to tokens you control.
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this.addAbility(new SimpleStaticAbility(new CadricSoulKindlerLegendEffect()));
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this.addAbility(new SimpleStaticAbility(new LegendRuleDoesntApplyEffect(filter2)));
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// Whenever another nontoken legendary permanent enters the battlefield under your control, you may pay {1}. If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.
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this.addAbility(new EntersBattlefieldControlledTriggeredAbility(
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@ -68,34 +69,6 @@ public final class CadricSoulKindler extends CardImpl {
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}
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}
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class CadricSoulKindlerLegendEffect extends ContinuousRuleModifyingEffectImpl {
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public CadricSoulKindlerLegendEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Detriment, false, false);
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staticText = "the \"legend rule\" doesn't apply to tokens you control";
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}
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public CadricSoulKindlerLegendEffect(final CadricSoulKindlerLegendEffect effect) {
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super(effect);
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}
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@Override
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public CadricSoulKindlerLegendEffect copy() {
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return new CadricSoulKindlerLegendEffect(this);
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DESTROY_PERMANENT_BY_LEGENDARY_RULE;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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Permanent permanent = game.getPermanent(event.getTargetId());
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return permanent instanceof PermanentToken && permanent.isControlledBy(source.getControllerId());
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}
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}
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class CadricSoulKindlerTokenEffect extends OneShotEffect {
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CadricSoulKindlerTokenEffect() {
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@ -3,18 +3,14 @@ package mage.cards.m;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.ContinuousRuleModifyingEffectImpl;
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import mage.abilities.effects.common.continuous.BoostControlledEffect;
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import mage.abilities.effects.common.ruleModifying.LegendRuleDoesntApplyEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.FilterPermanent;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterControlledCreaturePermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.permanent.TokenPredicate;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.util.CardUtil;
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@ -36,7 +32,9 @@ public final class MirrorBox extends CardImpl {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{3}");
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// The "legend rule" doesn't apply to permanents you control.
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this.addAbility(new SimpleStaticAbility(new MirrorBoxLegendEffect()));
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this.addAbility(new SimpleStaticAbility(new LegendRuleDoesntApplyEffect(
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StaticFilters.FILTER_CONTROLLED_PERMANENTS
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)));
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// Each legendary creature you control gets +1/+1.
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this.addAbility(new SimpleStaticAbility(new BoostControlledEffect(
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}
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}
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class MirrorBoxLegendEffect extends ContinuousRuleModifyingEffectImpl {
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MirrorBoxLegendEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Detriment, false, false);
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staticText = "the \"legend rule\" doesn't apply to permanents you control";
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}
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private MirrorBoxLegendEffect(final MirrorBoxLegendEffect effect) {
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super(effect);
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}
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@Override
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public MirrorBoxLegendEffect copy() {
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return new MirrorBoxLegendEffect(this);
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DESTROY_PERMANENT_BY_LEGENDARY_RULE;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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Permanent permanent = game.getPermanent(event.getTargetId());
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return permanent != null && permanent.isControlledBy(source.getControllerId());
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}
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}
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class MirrorBoxBoostEffect extends ContinuousEffectImpl {
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public MirrorBoxBoostEffect() {
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@ -1,22 +1,14 @@
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package mage.cards.m;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.common.ruleModifying.LegendRuleDoesntApplyEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.game.Game;
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import java.util.UUID;
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/**
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*
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* @author LevelX2
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*/
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public final class MirrorGallery extends CardImpl {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{5}");
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// The "legend rule" doesn't apply.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new MirrorGalleryRuleEffect()));
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this.addAbility(new SimpleStaticAbility(new LegendRuleDoesntApplyEffect()));
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}
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private MirrorGallery(final MirrorGallery card) {
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return new MirrorGallery(this);
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}
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}
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class MirrorGalleryRuleEffect extends ContinuousEffectImpl {
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public MirrorGalleryRuleEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Detriment);
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staticText = "The \"legend rule\" doesn't apply";
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}
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public MirrorGalleryRuleEffect(final MirrorGalleryRuleEffect effect) {
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super(effect);
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}
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@Override
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public MirrorGalleryRuleEffect copy() {
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return new MirrorGalleryRuleEffect(this);
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}
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@Override
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public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
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game.getState().setLegendaryRuleActive(false);
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return true;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return false;
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}
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@Override
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public boolean hasLayer(Layer layer) {
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return layer == Layer.RulesEffects;
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}
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}
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@ -5,16 +5,16 @@ import mage.MageObject;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ContinuousRuleModifyingEffectImpl;
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import mage.abilities.effects.common.CopyPermanentEffect;
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import mage.abilities.effects.common.ruleModifying.LegendRuleDoesntApplyEffect;
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import mage.abilities.keyword.PartnerAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.constants.SuperType;
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import mage.filter.StaticFilters;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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import mage.util.functions.CopyApplier;
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import java.util.UUID;
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@ -39,7 +39,7 @@ public final class SakashimaOfAThousandFaces extends CardImpl {
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).setText("as a copy of another creature you control, except it has {this}'s other abilities"), true));
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// The "legend rule" doesn't apply to permanents you control.
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this.addAbility(new SimpleStaticAbility(new SakashimaOfAThousandFacesEffect()));
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this.addAbility(new SimpleStaticAbility(new LegendRuleDoesntApplyEffect(StaticFilters.FILTER_CONTROLLED_PERMANENTS)));
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// Partner
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this.addAbility(PartnerAbility.getInstance());
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@ -59,36 +59,8 @@ class SakashimaOfAThousandFacesCopyApplier extends CopyApplier {
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@Override
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public boolean apply(Game game, MageObject blueprint, Ability source, UUID copyToObjectId) {
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blueprint.getAbilities().add(new SimpleStaticAbility(new SakashimaOfAThousandFacesEffect()));
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blueprint.getAbilities().add(new SimpleStaticAbility(new LegendRuleDoesntApplyEffect(StaticFilters.FILTER_CONTROLLED_PERMANENTS)));
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blueprint.getAbilities().add(PartnerAbility.getInstance());
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return true;
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}
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}
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class SakashimaOfAThousandFacesEffect extends ContinuousRuleModifyingEffectImpl {
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SakashimaOfAThousandFacesEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Detriment, false, false);
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staticText = "the \"legend rule\" doesn't apply to permanents you control";
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}
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private SakashimaOfAThousandFacesEffect(final SakashimaOfAThousandFacesEffect effect) {
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super(effect);
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}
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@Override
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public SakashimaOfAThousandFacesEffect copy() {
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return new SakashimaOfAThousandFacesEffect(this);
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.DESTROY_PERMANENT_BY_LEGENDARY_RULE;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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Permanent permanent = game.getPermanent(event.getTargetId());
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return permanent != null && permanent.isControlledBy(source.getControllerId());
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}
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}
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@ -144,7 +144,7 @@ public class CleverImpersonatorTest extends CardTestPlayerBase {
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, "Clever Impersonator");
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setChoice(playerA, "Jace, Vryn's Prodigy");
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addTarget(playerA, "Jace, Vryn's Prodigy[only copy]"); // keep the copied Jace
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setChoice(playerA, "Jace, Vryn's Prodigy[only copy]"); // keep the copied Jace
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activateAbility(3, PhaseStep.PRECOMBAT_MAIN, playerA, "{T}: Draw a card");
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setChoice(playerA, "Pillarfield Ox");
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@ -55,25 +55,25 @@ public class SharuumTheHegemonTest extends CardTestPlayerBase {
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setChoice(playerA, true);
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setChoice(playerA, "Sharuum the Hegemon"); // what creature to clone
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addTarget(playerA, "Sharuum the Hegemon[only copy]"); // which legend to keep
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setChoice(playerA, "Sharuum the Hegemon[only copy]"); // which legend to keep
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setChoice(playerA, "Whenever {this} or another creature dies"); // blood first
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addTarget(playerA, playerB); // damage by blood
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setChoice(playerA, true); // return
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// addTarget(playerA, "Sharuum the Hegemon"); // return real sharuum (Autochosen, only target)
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addTarget(playerA, "Sharuum the Hegemon[only copy]"); // which legend to keep
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setChoice(playerA, "Sharuum the Hegemon[only copy]"); // which legend to keep
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setChoice(playerA, "Whenever {this} or another creature dies"); // blood first
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addTarget(playerA, playerB); // damage by blood
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setChoice(playerA, true); // return
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// addTarget(playerA, "Sharuum the Hegemon"); // return real sharuum (Autochosen, only target
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addTarget(playerA, "Sharuum the Hegemon[only copy]"); // which legend to keep
|
||||
setChoice(playerA, "Sharuum the Hegemon[only copy]"); // which legend to keep
|
||||
setChoice(playerA, "Whenever {this} or another creature dies"); // blood first
|
||||
addTarget(playerA, playerB); // damage by blood
|
||||
setChoice(playerA, true); // return
|
||||
// addTarget(playerA, "Sharuum the Hegemon"); // return real sharuum (Autochosen, only target)
|
||||
|
||||
addTarget(playerA, "Sharuum the Hegemon[only copy]"); // which legend to keep
|
||||
setChoice(playerA, "Sharuum the Hegemon[only copy]"); // which legend to keep
|
||||
setChoice(playerA, "Whenever {this} or another creature dies"); // blood first
|
||||
addTarget(playerA, playerB); // damage by blood
|
||||
setChoice(playerA, false); // Don't use it anymore
|
||||
|
|
|
@ -0,0 +1,32 @@
|
|||
package org.mage.test.cards.rules;
|
||||
|
||||
import mage.constants.PhaseStep;
|
||||
import mage.constants.Zone;
|
||||
import org.junit.Test;
|
||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||
|
||||
/**
|
||||
* @author TheElk801
|
||||
*/
|
||||
public class LegendRuleTest extends CardTestPlayerBase {
|
||||
|
||||
private static final String isamaru = "Isamaru, Hound of Konda";
|
||||
|
||||
@Test
|
||||
public void testRegular() {
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
|
||||
addCard(Zone.HAND, playerA, isamaru, 2);
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, isamaru);
|
||||
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, isamaru);
|
||||
|
||||
setChoice(playerA, isamaru);
|
||||
|
||||
setStrictChooseMode(true);
|
||||
setStopAt(1, PhaseStep.END_TURN);
|
||||
execute();
|
||||
|
||||
assertGraveyardCount(playerA, isamaru, 1);
|
||||
assertPermanentCount(playerA, isamaru, 1);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,53 @@
|
|||
package org.mage.test.cards.single.dmc;
|
||||
|
||||
import mage.constants.PhaseStep;
|
||||
import mage.constants.Zone;
|
||||
import org.junit.Test;
|
||||
import org.mage.test.serverside.base.CardTestPlayerBase;
|
||||
|
||||
/**
|
||||
* @author TheElk801
|
||||
*/
|
||||
public class CadricSoulKindlerTest extends CardTestPlayerBase {
|
||||
|
||||
private static final String cadric = "Cadric, Soul Kindler";
|
||||
private static final String isamaru = "Isamaru, Hound of Konda";
|
||||
|
||||
@Test
|
||||
public void testOneCopy() {
|
||||
addCard(Zone.BATTLEFIELD, playerA, cadric);
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Plains", 2);
|
||||
addCard(Zone.HAND, playerA, isamaru);
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, isamaru);
|
||||
setChoice(playerA, true);
|
||||
|
||||
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
|
||||
setStrictChooseMode(true);
|
||||
execute();
|
||||
|
||||
assertPermanentCount(playerA, isamaru, 2);
|
||||
assertGraveyardCount(playerA, isamaru, 0);
|
||||
}
|
||||
|
||||
@Test
|
||||
public void testTwoCopies() {
|
||||
addCard(Zone.BATTLEFIELD, playerA, cadric);
|
||||
addCard(Zone.BATTLEFIELD, playerA, "Plains", 4);
|
||||
addCard(Zone.HAND, playerA, isamaru, 2);
|
||||
|
||||
castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, isamaru);
|
||||
setChoice(playerA, true);
|
||||
|
||||
castSpell(1, PhaseStep.POSTCOMBAT_MAIN, playerA, isamaru);
|
||||
setChoice(playerA, true);
|
||||
setChoice(playerA, isamaru);
|
||||
|
||||
setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
|
||||
setStrictChooseMode(true);
|
||||
execute();
|
||||
|
||||
assertPermanentCount(playerA, isamaru, 3);
|
||||
assertGraveyardCount(playerA, isamaru, 1);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,51 @@
|
|||
package mage.abilities.effects.common.ruleModifying;
|
||||
|
||||
import mage.abilities.Ability;
|
||||
import mage.abilities.effects.ContinuousEffectImpl;
|
||||
import mage.constants.Duration;
|
||||
import mage.constants.Layer;
|
||||
import mage.constants.Outcome;
|
||||
import mage.constants.SubLayer;
|
||||
import mage.filter.FilterPermanent;
|
||||
import mage.filter.StaticFilters;
|
||||
import mage.game.Game;
|
||||
import mage.game.permanent.Permanent;
|
||||
|
||||
/**
|
||||
* @author TheElk801
|
||||
*/
|
||||
public class LegendRuleDoesntApplyEffect extends ContinuousEffectImpl {
|
||||
|
||||
private final FilterPermanent filter;
|
||||
|
||||
public LegendRuleDoesntApplyEffect() {
|
||||
this(StaticFilters.FILTER_PERMANENTS);
|
||||
this.staticText = "the \"legend rule\" doesn't apply";
|
||||
}
|
||||
|
||||
public LegendRuleDoesntApplyEffect(FilterPermanent filter) {
|
||||
super(Duration.WhileOnBattlefield, Layer.RulesEffects, SubLayer.NA, Outcome.Detriment);
|
||||
staticText = "the \"legend rule\" doesn't apply to " + filter.getMessage();
|
||||
this.filter = filter;
|
||||
}
|
||||
|
||||
private LegendRuleDoesntApplyEffect(final LegendRuleDoesntApplyEffect effect) {
|
||||
super(effect);
|
||||
this.filter = effect.filter;
|
||||
}
|
||||
|
||||
@Override
|
||||
public LegendRuleDoesntApplyEffect copy() {
|
||||
return new LegendRuleDoesntApplyEffect(this);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean apply(Game game, Ability source) {
|
||||
for (Permanent permanent : game.getBattlefield().getActivePermanents(
|
||||
filter, source.getControllerId(), source, game
|
||||
)) {
|
||||
permanent.setLegendRuleApplies(false);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,17 @@
|
|||
package mage.filter.predicate.permanent;
|
||||
|
||||
import mage.filter.predicate.Predicate;
|
||||
import mage.game.Game;
|
||||
import mage.game.permanent.Permanent;
|
||||
|
||||
/**
|
||||
* @author TheElk801
|
||||
*/
|
||||
public enum LegendRuleAppliesPredicate implements Predicate<Permanent> {
|
||||
instance;
|
||||
|
||||
@Override
|
||||
public boolean apply(Permanent input, Game game) {
|
||||
return input.legendRuleApplies();
|
||||
}
|
||||
}
|
|
@ -36,6 +36,7 @@ import mage.filter.StaticFilters;
|
|||
import mage.filter.common.FilterCreaturePermanent;
|
||||
import mage.filter.predicate.mageobject.NamePredicate;
|
||||
import mage.filter.predicate.permanent.ControllerIdPredicate;
|
||||
import mage.filter.predicate.permanent.LegendRuleAppliesPredicate;
|
||||
import mage.game.combat.Combat;
|
||||
import mage.game.command.*;
|
||||
import mage.game.command.dungeons.UndercityDungeon;
|
||||
|
@ -2478,7 +2479,7 @@ public abstract class GameImpl implements Game {
|
|||
somethingHappened = true;
|
||||
}
|
||||
}
|
||||
if (this.getState().isLegendaryRuleActive() && StaticFilters.FILTER_PERMANENT_LEGENDARY.match(perm, this)) {
|
||||
if (perm.isLegendary() && perm.legendRuleApplies()) {
|
||||
legendary.add(perm);
|
||||
}
|
||||
if (StaticFilters.FILTER_PERMANENT_EQUIPMENT.match(perm, this)) {
|
||||
|
@ -2571,24 +2572,26 @@ public abstract class GameImpl implements Game {
|
|||
filterLegendName.add(SuperType.LEGENDARY.getPredicate());
|
||||
filterLegendName.add(new NamePredicate(legend.getName()));
|
||||
filterLegendName.add(new ControllerIdPredicate(legend.getControllerId()));
|
||||
if (getBattlefield().contains(filterLegendName, legend.getControllerId(), null, this, 2)) {
|
||||
if (!replaceEvent(GameEvent.getEvent(GameEvent.EventType.DESTROY_PERMANENT_BY_LEGENDARY_RULE, legend.getId(), legend.getControllerId()))) {
|
||||
filterLegendName.add(LegendRuleAppliesPredicate.instance);
|
||||
if (!getBattlefield().contains(filterLegendName, legend.getControllerId(), null, this, 2)) {
|
||||
continue;
|
||||
}
|
||||
Player controller = this.getPlayer(legend.getControllerId());
|
||||
if (controller != null) {
|
||||
if (controller == null) {
|
||||
continue;
|
||||
}
|
||||
Target targetLegendaryToKeep = new TargetPermanent(filterLegendName);
|
||||
targetLegendaryToKeep.setNotTarget(true);
|
||||
targetLegendaryToKeep.setTargetName(legend.getName() + " to keep (Legendary Rule)?");
|
||||
controller.chooseTarget(Outcome.Benefit, targetLegendaryToKeep, null, this);
|
||||
controller.choose(Outcome.Benefit, targetLegendaryToKeep, null, this);
|
||||
for (Permanent dupLegend : getBattlefield().getActivePermanents(filterLegendName, legend.getControllerId(), this)) {
|
||||
if (!targetLegendaryToKeep.getTargets().contains(dupLegend.getId())) {
|
||||
movePermanentToGraveyardWithInfo(dupLegend);
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//704.5k - World Enchantments
|
||||
if (worldEnchantment.size() > 1) {
|
||||
int newestCard = -1;
|
||||
|
|
|
@ -88,7 +88,6 @@ public class GameState implements Serializable, Copyable<GameState> {
|
|||
private int stepNum = 0;
|
||||
private UUID turnId = null;
|
||||
private boolean extraTurn = false;
|
||||
private boolean legendaryRuleActive = true;
|
||||
private boolean gameOver;
|
||||
private boolean paused;
|
||||
private ContinuousEffects effects;
|
||||
|
@ -159,7 +158,6 @@ public class GameState implements Serializable, Copyable<GameState> {
|
|||
this.turnNum = state.turnNum;
|
||||
this.stepNum = state.stepNum;
|
||||
this.extraTurn = state.extraTurn;
|
||||
this.legendaryRuleActive = state.legendaryRuleActive;
|
||||
this.effects = state.effects.copy();
|
||||
for (TriggeredAbility trigger : state.triggered) {
|
||||
this.triggered.add(trigger.copy());
|
||||
|
@ -227,7 +225,6 @@ public class GameState implements Serializable, Copyable<GameState> {
|
|||
turnNum = 1;
|
||||
stepNum = 0;
|
||||
extraTurn = false;
|
||||
legendaryRuleActive = true;
|
||||
gameOver = false;
|
||||
specialActions.clear();
|
||||
cardState.clear();
|
||||
|
@ -264,7 +261,6 @@ public class GameState implements Serializable, Copyable<GameState> {
|
|||
this.turnNum = state.turnNum;
|
||||
this.stepNum = state.stepNum;
|
||||
this.extraTurn = state.extraTurn;
|
||||
this.legendaryRuleActive = state.legendaryRuleActive;
|
||||
this.effects = state.effects;
|
||||
this.triggered = state.triggered;
|
||||
this.triggers = state.triggers;
|
||||
|
@ -1224,7 +1220,6 @@ public class GameState implements Serializable, Copyable<GameState> {
|
|||
// All gained abilities have to be removed to prevent adding it multiple times
|
||||
triggers.removeAllGainedAbilities();
|
||||
getContinuousEffects().removeAllTemporaryEffects();
|
||||
this.setLegendaryRuleActive(true);
|
||||
for (CardState state : cardState.values()) {
|
||||
state.clearAbilities();
|
||||
}
|
||||
|
@ -1244,14 +1239,6 @@ public class GameState implements Serializable, Copyable<GameState> {
|
|||
return this.paused;
|
||||
}
|
||||
|
||||
public boolean isLegendaryRuleActive() {
|
||||
return legendaryRuleActive;
|
||||
}
|
||||
|
||||
public void setLegendaryRuleActive(boolean legendaryRuleActive) {
|
||||
this.legendaryRuleActive = legendaryRuleActive;
|
||||
}
|
||||
|
||||
/**
|
||||
* Only used for diagnostic purposes of tests
|
||||
*
|
||||
|
@ -1461,6 +1448,7 @@ public class GameState implements Serializable, Copyable<GameState> {
|
|||
}
|
||||
return this.reverseTurnOrder;
|
||||
}
|
||||
|
||||
public boolean getReverseTurnOrder() {
|
||||
return this.reverseTurnOrder;
|
||||
}
|
||||
|
|
|
@ -222,6 +222,10 @@ public interface Permanent extends Card, Controllable {
|
|||
|
||||
boolean canLoyaltyBeUsed(Game game);
|
||||
|
||||
void setLegendRuleApplies(boolean legendRuleApplies);
|
||||
|
||||
boolean legendRuleApplies();
|
||||
|
||||
void resetControl();
|
||||
|
||||
boolean changeControllerId(UUID controllerId, Game game, Ability source);
|
||||
|
|
|
@ -106,6 +106,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
protected int transformCount = 0;
|
||||
protected Map<String, String> info;
|
||||
protected int createOrder;
|
||||
protected boolean legendRuleApplies = true;
|
||||
|
||||
private static final List<UUID> emptyList = Collections.unmodifiableList(new ArrayList<UUID>());
|
||||
|
||||
|
@ -171,6 +172,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
this.bandedCards.addAll(permanent.bandedCards);
|
||||
this.timesLoyaltyUsed = permanent.timesLoyaltyUsed;
|
||||
this.loyaltyActivationsAvailable = permanent.loyaltyActivationsAvailable;
|
||||
this.legendRuleApplies = permanent.legendRuleApplies;
|
||||
this.transformCount = permanent.transformCount;
|
||||
|
||||
this.morphed = permanent.morphed;
|
||||
|
@ -214,6 +216,7 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
this.copy = false;
|
||||
this.goadingPlayers.clear();
|
||||
this.loyaltyActivationsAvailable = 1;
|
||||
this.legendRuleApplies = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -491,6 +494,16 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
|
|||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setLegendRuleApplies(boolean legendRuleApplies) {
|
||||
this.legendRuleApplies = legendRuleApplies;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean legendRuleApplies() {
|
||||
return this.legendRuleApplies;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isTapped() {
|
||||
return tapped;
|
||||
|
|
Loading…
Reference in a new issue