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* Clean up.
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@ -989,8 +989,6 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
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game.informPlayers(player.getLogName() + " sacrificed " + this.getLogName());
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}
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game.fireEvent(GameEvent.getEvent(EventType.SACRIFICED_PERMANENT, objectId, sourceId, controllerId));
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// game.checkStateAndTriggered();
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// game.applyEffects();
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return true;
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}
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return false;
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