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* Infinite Obliteration - Fixed that the cards from players library were not exiled (also realted to other cards that use that effect class).
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@ -115,7 +115,7 @@ public abstract class SearchTargetGraveyardHandLibraryForCardNameAndExileEffect
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filter.setMessage("card named " + cardName + " in the library of " + targetPlayer.getLogName());
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TargetCardInLibrary targetLib = new TargetCardInLibrary(0, cardsCount, filter);
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if (controller.choose(Outcome.Exile, cardsInLibrary, targetLib, game)) {
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controller.moveCards(new CardsImpl(target.getTargets()), Zone.EXILED, source, game);
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controller.moveCards(new CardsImpl(targetLib.getTargets()), Zone.EXILED, source, game);
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}
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targetPlayer.shuffleLibrary(game);
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}
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