* Immolation Shaman - fixed that ability can be activated only once

This commit is contained in:
Oleg Agafonov 2019-01-31 14:02:10 +04:00
parent fab929bf76
commit 3fd10d9fa1

View file

@ -3,7 +3,7 @@ package mage.cards.i;
import mage.MageInt; import mage.MageInt;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl; import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.LimitedTimesPerTurnActivatedAbility; import mage.abilities.common.SimpleActivatedAbility;
import mage.abilities.costs.mana.ManaCostsImpl; import mage.abilities.costs.mana.ManaCostsImpl;
import mage.abilities.dynamicvalue.common.StaticValue; import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.Effect; import mage.abilities.effects.Effect;
@ -43,7 +43,7 @@ public final class ImmolationShaman extends CardImpl {
this.addAbility(new ImmolationShamanTriggeredAbility()); this.addAbility(new ImmolationShamanTriggeredAbility());
// {3}{R}{R}: Immolation Shaman gets +3/+3 and gains menace until end of turn. // {3}{R}{R}: Immolation Shaman gets +3/+3 and gains menace until end of turn.
Ability ability = new LimitedTimesPerTurnActivatedAbility( Ability ability = new SimpleActivatedAbility(
Zone.BATTLEFIELD, Zone.BATTLEFIELD,
new BoostSourceEffect( new BoostSourceEffect(
3, 3, Duration.EndOfTurn 3, 3, Duration.EndOfTurn