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* Immolation Shaman - fixed that ability can be activated only once
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1 changed files with 2 additions and 2 deletions
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@ -3,7 +3,7 @@ package mage.cards.i;
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import mage.MageInt;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.common.LimitedTimesPerTurnActivatedAbility;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.dynamicvalue.common.StaticValue;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.Effect;
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@ -43,7 +43,7 @@ public final class ImmolationShaman extends CardImpl {
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this.addAbility(new ImmolationShamanTriggeredAbility());
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this.addAbility(new ImmolationShamanTriggeredAbility());
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// {3}{R}{R}: Immolation Shaman gets +3/+3 and gains menace until end of turn.
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// {3}{R}{R}: Immolation Shaman gets +3/+3 and gains menace until end of turn.
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Ability ability = new LimitedTimesPerTurnActivatedAbility(
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Ability ability = new SimpleActivatedAbility(
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Zone.BATTLEFIELD,
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Zone.BATTLEFIELD,
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new BoostSourceEffect(
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new BoostSourceEffect(
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3, 3, Duration.EndOfTurn
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3, 3, Duration.EndOfTurn
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