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* Din of the Fireherd - Fixed that the created token was not counted for the sacrifice effect.
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1 changed files with 14 additions and 14 deletions
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@ -60,7 +60,6 @@ public class DinOfTheFireherd extends CardImpl {
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// Put a 5/5 black and red Elemental creature token onto the battlefield. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control.
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this.getSpellAbility().addEffect(new DinOfTheFireherdEffect());
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this.getSpellAbility().addTarget(new TargetOpponent());
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}
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public DinOfTheFireherd(final DinOfTheFireherd card) {
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@ -74,44 +73,44 @@ public class DinOfTheFireherd extends CardImpl {
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}
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class DinOfTheFireherdEffect extends OneShotEffect {
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private final static FilterControlledCreaturePermanent blackCreatureFilter = new FilterControlledCreaturePermanent("black creatures you control");
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private final static FilterControlledCreaturePermanent redCreatureFilter = new FilterControlledCreaturePermanent("red creatures you control");
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static {
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blackCreatureFilter.add(new ColorPredicate(ObjectColor.BLACK));
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redCreatureFilter.add(new ColorPredicate(ObjectColor.RED));
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}
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public DinOfTheFireherdEffect() {
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super(Outcome.Neutral);
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this.staticText = "Put a 5/5 black and red Elemental creature token onto the battlefield. Target opponent sacrifices a creature for each black creature you control, then sacrifices a land for each red creature you control";
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}
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public DinOfTheFireherdEffect(final DinOfTheFireherdEffect effect) {
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super(effect);
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}
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@Override
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public DinOfTheFireherdEffect copy() {
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return new DinOfTheFireherdEffect(this);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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boolean applied = false;
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int blackCreaturesControllerControls = game.getBattlefield().countAll(blackCreatureFilter, source.getControllerId(), game);
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int redCreaturesControllerControls = game.getBattlefield().countAll(redCreatureFilter, source.getControllerId(), game);
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boolean applied;
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Token token = new DinOfTheFireherdToken();
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applied = token.putOntoBattlefield(1, game, source.getSourceId(), source.getControllerId());
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int blackCreaturesControllerControls = game.getBattlefield().countAll(blackCreatureFilter, source.getControllerId(), game);
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int redCreaturesControllerControls = game.getBattlefield().countAll(redCreatureFilter, source.getControllerId(), game);
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Player targetOpponent = game.getPlayer(targetPointer.getFirst(game, source));
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if (targetOpponent != null) {
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Effect effect = new SacrificeEffect(new FilterControlledCreaturePermanent(), blackCreaturesControllerControls, "Target Opponent");
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effect.setTargetPointer(new FixedTarget(targetOpponent.getId()));
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effect.apply(game, source);
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Effect effect2 = new SacrificeEffect(new FilterControlledLandPermanent(), redCreaturesControllerControls, "Target Opponent");
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effect2.setTargetPointer(new FixedTarget(targetOpponent.getId()));
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effect2.apply(game, source);
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@ -122,6 +121,7 @@ class DinOfTheFireherdEffect extends OneShotEffect {
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}
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class DinOfTheFireherdToken extends Token {
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public DinOfTheFireherdToken() {
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super("", "5/5 black and red Elemental creature");
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cardType.add(CardType.CREATURE);
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@ -131,4 +131,4 @@ class DinOfTheFireherdToken extends Token {
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power = new MageInt(5);
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toughness = new MageInt(5);
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}
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}
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}
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