mirror of
https://github.com/correl/mage.git
synced 2024-11-21 19:18:40 +00:00
...
This commit is contained in:
parent
a3e2a8dae0
commit
40c6579b08
1 changed files with 25 additions and 26 deletions
|
@ -117,7 +117,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
|
|||
|
||||
@Override
|
||||
public boolean chooseTarget(Outcome outcome, Target target, Game game) {
|
||||
logger.info("chooseTarget: " + outcome.toString() + ":" + target.toString());
|
||||
logger.fine("chooseTarget: " + outcome.toString() + ":" + target.toString());
|
||||
UUID opponentId = game.getOpponents(playerId).get(0);
|
||||
if (target instanceof TargetPlayer) {
|
||||
if (outcome.isGood()) {
|
||||
|
@ -170,7 +170,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
|
|||
|
||||
@Override
|
||||
public void priority(Game game) {
|
||||
logger.info("priority");
|
||||
logger.fine("priority");
|
||||
if (game.getActivePlayerId().equals(playerId)) {
|
||||
if (game.isMainPhase() && game.getStack().isEmpty()) {
|
||||
playLand(game);
|
||||
|
@ -226,7 +226,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
|
|||
}
|
||||
|
||||
private void playLand(Game game) {
|
||||
logger.info("playLand");
|
||||
logger.fine("playLand");
|
||||
List<Card> lands = hand.getCards(new FilterLandCard());
|
||||
while (lands.size() > 0 && this.landsPlayed < this.landsPerTurn) {
|
||||
if (lands.size() == 1)
|
||||
|
@ -238,7 +238,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
|
|||
}
|
||||
|
||||
private void playALand(List<Card> lands, Game game) {
|
||||
logger.info("playALand");
|
||||
logger.fine("playALand");
|
||||
//play a land that will allow us to play an unplayable
|
||||
for (Mana mana: unplayable.keySet()) {
|
||||
for (Card card: lands) {
|
||||
|
@ -325,11 +325,11 @@ public class ComputerPlayer extends PlayerImpl implements Player {
|
|||
}
|
||||
}
|
||||
}
|
||||
logger.info("findPlayables: " + playableInstant.toString() + "---" + playableNonInstant.toString() + "---" + playableAbilities.toString() );
|
||||
logger.fine("findPlayables: " + playableInstant.toString() + "---" + playableNonInstant.toString() + "---" + playableAbilities.toString() );
|
||||
}
|
||||
|
||||
protected ManaOptions getManaAvailable(Game game) {
|
||||
logger.info("getManaAvailable");
|
||||
logger.fine("getManaAvailable");
|
||||
List<Permanent> manaPerms = this.getAvailableManaProducers(game);
|
||||
|
||||
ManaOptions available = new ManaOptions();
|
||||
|
@ -341,7 +341,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
|
|||
|
||||
@Override
|
||||
public boolean playMana(ManaCost unpaid, Game game) {
|
||||
logger.info("playMana");
|
||||
logger.fine("playMana");
|
||||
ManaCost cost;
|
||||
List<Permanent> producers;
|
||||
if (unpaid instanceof ManaCosts) {
|
||||
|
@ -429,7 +429,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
|
|||
|
||||
@Override
|
||||
public boolean playXMana(VariableManaCost cost, Game game) {
|
||||
logger.info("playXMana");
|
||||
logger.fine("playXMana");
|
||||
//put everything into X
|
||||
for (Permanent perm: this.getAvailableManaProducers(game)) {
|
||||
for (ManaAbility ability: perm.getAbilities().getManaAbilities(Zone.BATTLEFIELD)) {
|
||||
|
@ -448,21 +448,21 @@ public class ComputerPlayer extends PlayerImpl implements Player {
|
|||
|
||||
@Override
|
||||
public boolean chooseUse(Outcome outcome, String message, Game game) {
|
||||
logger.info("chooseUse");
|
||||
logger.fine("chooseUse");
|
||||
//TODO: improve ths
|
||||
return outcome.isGood();
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean choose(Outcome outcome, Choice choice, Game game) {
|
||||
logger.info("choose");
|
||||
logger.fine("choose");
|
||||
//TODO: implement this
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean searchCards(Cards cards, TargetCard target, Game game) {
|
||||
logger.info("searchCards");
|
||||
logger.fine("searchCards");
|
||||
//TODO: improve ths
|
||||
//return first match
|
||||
for (Card card: cards.getCards(target.getFilter())) {
|
||||
|
@ -474,7 +474,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
|
|||
|
||||
@Override
|
||||
public void selectAttackers(Game game) {
|
||||
logger.info("selectAttackers");
|
||||
logger.fine("selectAttackers");
|
||||
UUID opponentId = game.getOpponents(playerId).get(0);
|
||||
Attackers attackers = getAvailableAttackers(game);
|
||||
List<Permanent> blockers = getOpponentBlockers(opponentId, game);
|
||||
|
@ -501,7 +501,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
|
|||
|
||||
@Override
|
||||
public void selectBlockers(Game game) {
|
||||
logger.info("selectBlockers");
|
||||
logger.fine("selectBlockers");
|
||||
|
||||
List<Permanent> blockers = getAvailableBlockers(game);
|
||||
|
||||
|
@ -517,27 +517,27 @@ public class ComputerPlayer extends PlayerImpl implements Player {
|
|||
|
||||
@Override
|
||||
public int chooseEffect(List<ReplacementEffect> rEffects, Game game) {
|
||||
logger.info("chooseEffect");
|
||||
logger.fine("chooseEffect");
|
||||
//TODO: implement this
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void assignDamage(int damage, List<UUID> targets, UUID sourceId, Game game) {
|
||||
logger.info("assignDamage");
|
||||
logger.fine("assignDamage");
|
||||
//TODO: improve this
|
||||
game.getPermanent(targets.get(0)).damage(damage, sourceId, game);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getAmount(int min, int max, String message, Game game) {
|
||||
logger.info("getAmount");
|
||||
logger.fine("getAmount");
|
||||
//TODO: improve this
|
||||
return min;
|
||||
}
|
||||
|
||||
protected List<Permanent> getAvailableManaProducers(Game game) {
|
||||
logger.info("getAvailableManaProducers");
|
||||
logger.fine("getAvailableManaProducers");
|
||||
List<Permanent> result = new ArrayList<Permanent>();
|
||||
for (Permanent permanent: game.getBattlefield().getActivePermanents(playerId)) {
|
||||
for (ManaAbility ability: permanent.getAbilities().getManaAbilities(Zone.BATTLEFIELD)) {
|
||||
|
@ -551,7 +551,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
|
|||
}
|
||||
|
||||
protected Attackers getAvailableAttackers(Game game) {
|
||||
logger.info("getAvailableAttackers");
|
||||
logger.fine("getAvailableAttackers");
|
||||
FilterCreatureForAttack attackFilter = new FilterCreatureForAttack();
|
||||
attackFilter.getControllerId().add(playerId);
|
||||
Attackers attackers = new Attackers();
|
||||
|
@ -569,7 +569,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
|
|||
}
|
||||
|
||||
protected int combatPotential(Permanent creature, Game game) {
|
||||
logger.info("combatPotential");
|
||||
logger.fine("combatPotential");
|
||||
if (!creature.canAttack(game))
|
||||
return 0;
|
||||
int potential = creature.getPower().getValue();
|
||||
|
@ -582,7 +582,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
|
|||
}
|
||||
|
||||
protected List<Permanent> getAvailableBlockers(Game game) {
|
||||
logger.info("getAvailableBlockers");
|
||||
logger.fine("getAvailableBlockers");
|
||||
FilterCreatureForCombat blockFilter = new FilterCreatureForCombat();
|
||||
blockFilter.getControllerId().add(playerId);
|
||||
List<Permanent> blockers = game.getBattlefield().getActivePermanents(blockFilter);
|
||||
|
@ -590,7 +590,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
|
|||
}
|
||||
|
||||
protected List<Permanent> getOpponentBlockers(UUID opponentId, Game game) {
|
||||
logger.info("getOpponentBlockers");
|
||||
logger.fine("getOpponentBlockers");
|
||||
FilterCreatureForCombat blockFilter = new FilterCreatureForCombat();
|
||||
blockFilter.getControllerId().add(opponentId);
|
||||
List<Permanent> blockers = game.getBattlefield().getActivePermanents(blockFilter);
|
||||
|
@ -598,7 +598,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
|
|||
}
|
||||
|
||||
protected CombatSimulator simulateAttack(Attackers attackers, List<Permanent> blockers, UUID opponentId, Game game) {
|
||||
logger.info("simulateAttack");
|
||||
logger.fine("simulateAttack");
|
||||
List<Permanent> attackersList = attackers.getAttackers();
|
||||
CombatSimulator best = new CombatSimulator();
|
||||
int bestResult = 0;
|
||||
|
@ -629,7 +629,7 @@ public class ComputerPlayer extends PlayerImpl implements Player {
|
|||
}
|
||||
|
||||
protected CombatSimulator simulateBlock(CombatSimulator combat, List<Permanent> blockers, Game game) {
|
||||
logger.info("simulateBlock");
|
||||
logger.fine("simulateBlock");
|
||||
|
||||
TreeNode<CombatSimulator> simulations;
|
||||
|
||||
|
@ -713,10 +713,9 @@ public class ComputerPlayer extends PlayerImpl implements Player {
|
|||
StringBuilder sb = new StringBuilder();
|
||||
sb.append("computer player hand: ");
|
||||
for (Card card: hand.values()) {
|
||||
sb.append(card.getName());
|
||||
sb.append(",");
|
||||
sb.append(card.getName()).append(",");
|
||||
}
|
||||
logger.info(sb.toString());
|
||||
logger.fine(sb.toString());
|
||||
}
|
||||
|
||||
private void playRemoval(List<UUID> attackers, Game game) {
|
||||
|
|
Loading…
Reference in a new issue