From 40ddfcc432133a16087b30dbf693b9e375886df0 Mon Sep 17 00:00:00 2001 From: North Date: Sat, 21 Jul 2012 19:47:12 +0300 Subject: [PATCH] [M13] Diabolic Revelation; Boundless Realms --- .../mage/sets/magic2013/BoundlessRealms.java | 121 ++++++++++++++++++ .../sets/magic2013/DiabolicRevelation.java | 110 ++++++++++++++++ 2 files changed, 231 insertions(+) create mode 100644 Mage.Sets/src/mage/sets/magic2013/BoundlessRealms.java create mode 100644 Mage.Sets/src/mage/sets/magic2013/DiabolicRevelation.java diff --git a/Mage.Sets/src/mage/sets/magic2013/BoundlessRealms.java b/Mage.Sets/src/mage/sets/magic2013/BoundlessRealms.java new file mode 100644 index 0000000000..c428d62a48 --- /dev/null +++ b/Mage.Sets/src/mage/sets/magic2013/BoundlessRealms.java @@ -0,0 +1,121 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.magic2013; + +import java.util.UUID; +import mage.Constants.CardType; +import mage.Constants.Outcome; +import mage.Constants.Rarity; +import mage.Constants.TargetController; +import mage.Constants.Zone; +import mage.abilities.Ability; +import mage.abilities.dynamicvalue.common.PermanentsOnBattlefieldCount; +import mage.abilities.effects.OneShotEffect; +import mage.cards.Card; +import mage.cards.CardImpl; +import mage.filter.common.FilterBasicLandCard; +import mage.filter.common.FilterLandPermanent; +import mage.filter.predicate.permanent.ControllerPredicate; +import mage.game.Game; +import mage.game.permanent.Permanent; +import mage.players.Player; +import mage.target.common.TargetCardInLibrary; + +/** + * + * @author North + */ +public class BoundlessRealms extends CardImpl { + + public BoundlessRealms(UUID ownerId) { + super(ownerId, 162, "Boundless Realms", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{6}{G}"); + this.expansionSetCode = "M13"; + + this.color.setGreen(true); + + // Search your library for up to X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library. + this.getSpellAbility().addEffect(new BoundlessRealmsEffect()); + } + + public BoundlessRealms(final BoundlessRealms card) { + super(card); + } + + @Override + public BoundlessRealms copy() { + return new BoundlessRealms(this); + } +} + +class BoundlessRealmsEffect extends OneShotEffect { + + public BoundlessRealmsEffect() { + super(Outcome.Benefit); + this.staticText = "Search your library for up to X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library."; + } + + public BoundlessRealmsEffect(final BoundlessRealmsEffect effect) { + super(effect); + } + + @Override + public BoundlessRealmsEffect copy() { + return new BoundlessRealmsEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + FilterLandPermanent filter = new FilterLandPermanent(); + filter.add(new ControllerPredicate(TargetController.YOU)); + + int amount = new PermanentsOnBattlefieldCount(filter).calculate(game, source); + TargetCardInLibrary target = new TargetCardInLibrary(0, amount, new FilterBasicLandCard()); + + Player player = game.getPlayer(source.getControllerId()); + if (player == null) { + return false; + } + + if (player.searchLibrary(target, game)) { + for (UUID cardId : target.getTargets()) { + Card card = player.getLibrary().getCard(cardId, game); + if (card != null) { + if (card.putOntoBattlefield(game, Zone.LIBRARY, source.getId(), source.getControllerId())) { + Permanent permanent = game.getPermanent(card.getId()); + if (permanent != null) { + permanent.setTapped(true); + } + } + } + } + } + + player.shuffleLibrary(game); + return true; + } +} diff --git a/Mage.Sets/src/mage/sets/magic2013/DiabolicRevelation.java b/Mage.Sets/src/mage/sets/magic2013/DiabolicRevelation.java new file mode 100644 index 0000000000..35447318ef --- /dev/null +++ b/Mage.Sets/src/mage/sets/magic2013/DiabolicRevelation.java @@ -0,0 +1,110 @@ +/* + * Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without modification, are + * permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, this list of + * conditions and the following disclaimer. + * + * 2. Redistributions in binary form must reproduce the above copyright notice, this list + * of conditions and the following disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND + * FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR + * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * The views and conclusions contained in the software and documentation are those of the + * authors and should not be interpreted as representing official policies, either expressed + * or implied, of BetaSteward_at_googlemail.com. + */ +package mage.sets.magic2013; + +import java.util.UUID; +import mage.Constants; +import mage.Constants.CardType; +import mage.Constants.Outcome; +import mage.Constants.Rarity; +import mage.abilities.Ability; +import mage.abilities.dynamicvalue.DynamicValue; +import mage.abilities.dynamicvalue.common.ManacostVariableValue; +import mage.abilities.effects.OneShotEffect; +import mage.cards.Card; +import mage.cards.CardImpl; +import mage.filter.FilterCard; +import mage.game.Game; +import mage.players.Player; +import mage.target.common.TargetCardInLibrary; + +/** + * + * @author North + */ +public class DiabolicRevelation extends CardImpl { + + public DiabolicRevelation(UUID ownerId) { + super(ownerId, 87, "Diabolic Revelation", Rarity.RARE, new CardType[]{CardType.SORCERY}, "{X}{3}{B}{B}"); + this.expansionSetCode = "M13"; + + this.color.setBlack(true); + + // Search your library for up to X cards and put those cards into your hand. Then shuffle your library. + this.getSpellAbility().addEffect(new DiabolicRevelationEffect()); + } + + public DiabolicRevelation(final DiabolicRevelation card) { + super(card); + } + + @Override + public DiabolicRevelation copy() { + return new DiabolicRevelation(this); + } +} + +class DiabolicRevelationEffect extends OneShotEffect { + + public DiabolicRevelationEffect() { + super(Outcome.Benefit); + this.staticText = "Search your library for up to X cards and put those cards into your hand. Then shuffle your library"; + } + + public DiabolicRevelationEffect(final DiabolicRevelationEffect effect) { + super(effect); + } + + @Override + public DiabolicRevelationEffect copy() { + return new DiabolicRevelationEffect(this); + } + + @Override + public boolean apply(Game game, Ability source) { + int amount = new ManacostVariableValue().calculate(game, source); + TargetCardInLibrary target = new TargetCardInLibrary(0, amount, new FilterCard()); + + Player player = game.getPlayer(source.getControllerId()); + if (player == null) { + return false; + } + + if (player.searchLibrary(target, game)) { + for (UUID cardId : target.getTargets()) { + Card card = player.getLibrary().remove(cardId, game); + if (card != null) { + card.moveToZone(Constants.Zone.HAND, source.getId(), game, false); + } + } + } + + player.shuffleLibrary(game); + return true; + } +}