Merge pull request #5096 from NoahGleason/street-savvy

Implement Street Savvy
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LevelX2 2018-07-14 10:27:06 +02:00 committed by GitHub
commit 40e96f1cf6
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2 changed files with 81 additions and 0 deletions

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@ -0,0 +1,80 @@
package mage.cards.s;
import java.util.UUID;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.effects.AsThoughEffectImpl;
import mage.abilities.effects.common.continuous.BoostEnchantedEffect;
import mage.constants.*;
import mage.game.Game;
import mage.game.permanent.Permanent;
import mage.target.common.TargetCreaturePermanent;
import mage.abilities.Ability;
import mage.abilities.effects.common.AttachEffect;
import mage.target.TargetPermanent;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
/**
*
* @author noahg
*/
public final class StreetSavvy extends CardImpl {
public StreetSavvy(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.ENCHANTMENT}, "{G}");
this.subtype.add(SubType.AURA);
// Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.BoostCreature));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn't have those abilities.
SimpleStaticAbility staticAbility = new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(0 ,2)
.setText("Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn't have those abilities."));
staticAbility.addEffect(new StreetSavvyEffect());
this.addAbility(staticAbility);
}
public StreetSavvy(final StreetSavvy card) {
super(card);
}
@Override
public StreetSavvy copy() {
return new StreetSavvy(this);
}
}
class StreetSavvyEffect extends AsThoughEffectImpl {
public StreetSavvyEffect() {
super(AsThoughEffectType.BLOCK_LANDWALK, Duration.WhileOnBattlefield, Outcome.Benefit);
staticText = "";
}
public StreetSavvyEffect(final StreetSavvyEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
return true;
}
@Override
public StreetSavvyEffect copy() {
return new StreetSavvyEffect(this);
}
@Override
public boolean applies(UUID sourceId, Ability source, UUID affectedControllerId, Game game) {
Permanent sourcePermanent = source.getSourcePermanentIfItStillExists(game);
return sourcePermanent != null && sourceId.equals(sourcePermanent.getAttachedTo());
}
}

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@ -177,6 +177,7 @@ public final class Dissension extends ExpansionSet {
cards.add(new SetCardInfo("Stoic Ephemera", 19, Rarity.UNCOMMON, mage.cards.s.StoicEphemera.class));
cards.add(new SetCardInfo("Stomp and Howl", 96, Rarity.UNCOMMON, mage.cards.s.StompAndHowl.class));
cards.add(new SetCardInfo("Stormscale Anarch", 74, Rarity.RARE, mage.cards.s.StormscaleAnarch.class));
cards.add(new SetCardInfo("Street Savvy", 97, Rarity.COMMON, mage.cards.s.StreetSavvy.class));
cards.add(new SetCardInfo("Supply // Demand", 157, Rarity.UNCOMMON, mage.cards.s.SupplyDemand.class));
cards.add(new SetCardInfo("Taste for Mayhem", 75, Rarity.COMMON, mage.cards.t.TasteForMayhem.class));
cards.add(new SetCardInfo("Thrive", 98, Rarity.COMMON, mage.cards.t.Thrive.class));