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[ZNR] updated spoiler and reprints
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2 changed files with 24 additions and 0 deletions
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@ -271,6 +271,7 @@ public final class ZendikarRising extends ExpansionSet {
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cards.add(new SetCardInfo("Pillarverge Pathway", 263, Rarity.RARE, mage.cards.p.PillarvergePathway.class));
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cards.add(new SetCardInfo("Plains", 266, Rarity.LAND, mage.cards.basiclands.Plains.class, FULL_ART_BFZ_VARIOUS));
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cards.add(new SetCardInfo("Practiced Tactics", 32, Rarity.COMMON, mage.cards.p.PracticedTactics.class));
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cards.add(new SetCardInfo("Pressure Point", 33, Rarity.COMMON, mage.cards.p.PressurePoint.class));
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cards.add(new SetCardInfo("Prowling Felidar", 34, Rarity.COMMON, mage.cards.p.ProwlingFelidar.class));
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cards.add(new SetCardInfo("Rabid Bite", 199, Rarity.COMMON, mage.cards.r.RabidBite.class));
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cards.add(new SetCardInfo("Ravager's Mace", 235, Rarity.UNCOMMON, mage.cards.r.RavagersMace.class));
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@ -353,6 +354,7 @@ public final class ZendikarRising extends ExpansionSet {
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cards.add(new SetCardInfo("Thundering Sparkmage", 171, Rarity.UNCOMMON, mage.cards.t.ThunderingSparkmage.class));
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cards.add(new SetCardInfo("Thwart the Grave", 130, Rarity.UNCOMMON, mage.cards.t.ThwartTheGrave.class));
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cards.add(new SetCardInfo("Timbercrown Pathway", 261, Rarity.RARE, mage.cards.t.TimbercrownPathway.class));
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cards.add(new SetCardInfo("Tormenting Voice", 172, Rarity.COMMON, mage.cards.t.TormentingVoice.class));
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cards.add(new SetCardInfo("Tuktuk Rubblefort", 173, Rarity.COMMON, mage.cards.t.TuktukRubblefort.class));
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cards.add(new SetCardInfo("Umara Mystic", 238, Rarity.UNCOMMON, mage.cards.u.UmaraMystic.class));
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cards.add(new SetCardInfo("Umara Skyfalls", 86, Rarity.UNCOMMON, mage.cards.u.UmaraSkyfalls.class));
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@ -360,6 +362,7 @@ public final class ZendikarRising extends ExpansionSet {
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cards.add(new SetCardInfo("Utility Knife", 256, Rarity.COMMON, mage.cards.u.UtilityKnife.class));
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cards.add(new SetCardInfo("Valakut Awakening", 174, Rarity.RARE, mage.cards.v.ValakutAwakening.class));
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cards.add(new SetCardInfo("Valakut Stoneforge", 174, Rarity.RARE, mage.cards.v.ValakutStoneforge.class));
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cards.add(new SetCardInfo("Vanquish the Weak", 131, Rarity.COMMON, mage.cards.v.VanquishTheWeak.class));
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cards.add(new SetCardInfo("Vastwood Fortification", 216, Rarity.UNCOMMON, mage.cards.v.VastwoodFortification.class));
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cards.add(new SetCardInfo("Vastwood Surge", 217, Rarity.UNCOMMON, mage.cards.v.VastwoodSurge.class));
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cards.add(new SetCardInfo("Vastwood Thicket", 216, Rarity.UNCOMMON, mage.cards.v.VastwoodThicket.class));
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@ -38734,6 +38734,7 @@ Trove Warden|Zendikar Rising Commander|3|M|{2}{W}{W}|Creature - Cat Beast|3|4|Vi
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Enigma Thief|Zendikar Rising Commander|4|R|{5}{U}{U}|Creature - Sphinx Rogue|5|5|Prowl {3}{U}$Flying$When Enigma Thief enters the battlefield, for each opponent, return up to one target nonland eprmanent that player controls to its owner's hand.|
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Whispersteel Dagger|Zendikar Rising Commander|5|R|{2}{B}|Artifact - Equipment|||Equipped creature gets +2/+0.$Whenever equipped creature deals combat damage to a player, you may cast a creature spell from that player's graveyard this turn, and you may spend mana as though it were mana of any color to cast that spell.$Equip {3}|
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Geode Rager|Zendikar Rising Commander|6|R|{4}{R}{R}|Creature - Elemental|4|3|First strike$Landfall — Whenever a land enters the battlefield under your control, goad each creature target player controls.|
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Allied Assault|Zendikar Rising|1|U|{2}{W}|Instant|||Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party.|
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Angel of Destiny|Zendikar Rising|2|M|{3}{W}{W}|Creature - Angel Cleric|2|6|Flying, double strike$Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.$At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.|
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Angelheart Protector|Zendikar Rising|3|C|{2}{W}|Creature - Human Cleric|3|2|When Angelheart Protector enters the battlefield, target creature you control gains indestructible until end of turn.|
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Archon of Emeria|Zendikar Rising|4|R|{2}{W}|Creature - Archon|2|3|Flying$Each player can't cast more than one spell each turn.$Nonbasic lands your opponents control enter the battlefield tapped.|
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@ -38746,6 +38747,7 @@ Disenchant|Zendikar Rising|10|C|{1}{W}|Instant|||Destroy target artifact or ench
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Emeria Captain|Zendikar Rising|11|U|{3}{W}|Creature - Angel Warrior|1|1|Flying, vigilance$When Emeria Captain enters the battlefield, put a +1/+1 counter on it for each creature in your party.|
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Emeria's Call|Zendikar Rising|12|M|{4}{W}{W}{W}|Sorcery|||Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.|
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Emeria, Shattered Skyclave|Zendikar Rising|12|M||Land|||As Emeria, Shattered Skyclave enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.${T}: Add {W}.|
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Expedition Healer|Zendikar Rising|13|C|{1}{W}|Creature - Kor Cleric|2|2|Vigilance$Expedition Healer has lifelink as long as you control another Cleric.|
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Farsight Adept|Zendikar Rising|14|C|{2}{W}|Creature - Kor Wizard|3|3|When Farsight Adept enters the battlefield, you and target opponent each draw a card.|
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Fearless Fledgling|Zendikar Rising|15|U|{1}{W}|Creature - Griffin|1|1|Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn.|
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Felidar Retreat|Zendikar Rising|16|R|{3}{W}|Enchantment|||Landfall — Whenever a land enters the battlefield under your control, choose one —$• Create a 2/2 white Cat Beast creature token.$• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.|
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@ -38755,6 +38757,7 @@ Kabira Plateau|Zendikar Rising|19|U||Land|||Kabira Plateau enters the battlefiel
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Kabira Takedown|Zendikar Rising|19|U|{1}{W}|Instant|||Kabira Takedown deals damage equal to the number of creatures you control to target creature or planeswalker.|
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Kitesail Cleric|Zendikar Rising|20|U|{W}|Creature - Kor Cleric|1|1|Kicker {2}{W}$Flying$When Kitesail Cleric enters the battlefield, if it was kicked, tap up to two target creatures.|
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Kor Blademaster|Zendikar Rising|21|U|{1}{W}|Creature - Kor Warrior|1|1|Double strike$Equipped Warriors you control have double strike.|
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Kor Celebrant|Zendikar Rising|22|C|{2}{W}|Creature - Kor Cleric|1|4|Whenever Kor Celebrant or another creature enters the battlefield under your control, you gain 1 life.|
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Legion Angel|Zendikar Rising|23|R|{2}{W}{W}|Creature - Angel Warrior|4|3|Flying$When Legion Angel enters the battlefield, you may reveal a card you own named Legion Angel from outside the game and put it into your hand.|
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Luminarch Aspirant|Zendikar Rising|24|R|{1}{W}|Creature - Human Cleric|1|1|At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.|
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Makindi Ox|Zendikar Rising|25|C|{4}{W}|Creature - Ox|4|4|Landfall — Whenever a land enters the battlefield under your control, tap target creature an opponent controls.|
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@ -38767,6 +38770,7 @@ Ondu Inversion|Zendikar Rising|30|R|{6}{W}{W}|Sorcery|||Destroy all nonland perm
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Ondu Skyruins|Zendikar Rising|30|R||Land|||Ondu Skyruins enters the battlefield tapped.${T}: Add {W}.|
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Paired Tactician|Zendikar Rising|31|U|{2}{W}|Creature - Human Warrior|3|2|Whenever Paired Tactician and at least one other Warrior attack, put a +1/+1 counter on Paired Tactician.|
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Practiced Tactics|Zendikar Rising|32|C|{W}|Instant|||Choose target attacking or blocking creature. Practiced Tactics deals damage to that creature equal to twice the number of creatures in your party.|
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Pressure Point|Zendikar Rising|33|C|{1}{W}|Instant|||Tap target creature.$Draw a card.|
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Prowling Felidar|Zendikar Rising|34|C|{3}{W}|Creature - Cat Beast|2|3|Vigilance$Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Prowling Felidar.|
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Resolute Strike|Zendikar Rising|35|C|{W}|Instant|||Target creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an Equipment you control to it.|
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Sea Gate Banneret|Zendikar Rising|36|C|{W}|Creature - Kor Warrior|1|2|{4}{W}: Creatures you control get +1/+1 until end of turn.|
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@ -38786,6 +38790,7 @@ Beyeen Veil|Zendikar Rising|46|U|{1}{U}|Instant|||Creatures your opponents contr
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Bubble Snare|Zendikar Rising|47|C|{U}|Enchantment - Aura|||Kicker {2}{U}$Enchant creature$When Bubble Snare enters the battlefield, if it was kicked, tap enchanted creature.$Enchanted creature doesn't untap during its controller's untap step.|
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Cascade Seer|Zendikar Rising|48|C|{3}{U}|Creature - Merfolk Wizard|3|3|When Cascade Seer enters the battlefield, scry X, where X is the number of creatures in your party.|
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Charix, the Raging Isle|Zendikar Rising|49|R|{2}{U}{U}|Legendary Creature - Leviathan Crab|0|17|Spells your opponents cast that target Charix, the Raging Isle cost {2} more to cast.${3}: Charix gets +X/-X until end of turn, where X is the number of Islands you control.|
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Chilling Trap|Zendikar Rising|50|C|{U}|Instant|||Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.|
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Cleric of Chill Depths|Zendikar Rising|51|C|{1}{U}|Creature - Merfolk Cleric|1|3|Whenever Cleric of Chill Depths blocks a creature, that creature doesn't untap during its controller's next untap step.|
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Concerted Defense|Zendikar Rising|52|U|{U}|Instant|||Counter target noncreature spell unless its controller pays {1} plus an additional {1} for each creature in your party.|
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Confounding Conundrum|Zendikar Rising|53|R|{1}{U}|Enchantment|||When Confounding Conundrum enters the battlefield, draw a card.$Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.|
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@ -38809,6 +38814,7 @@ Master of Winds|Zendikar Rising|68|R|{2}{U}{U}|Creature - Sphinx Wizard|1|4|Flyi
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Merfolk Falconer|Zendikar Rising|69|U|{3}{U}{U}|Creature - Merfolk Wizard|4|4|Flying$Whenever you cast a kicked spell, scry 2.|
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Merfolk Windrobber|Zendikar Rising|70|U|{U}|Creature - Merfolk Rogue|1|1|Flying$Whenever Merfolk Windrobber deals combat damage to a player, that player mills a card.$Sacrifice Merfolk Windrobber: Draw a card. Activate this ability only if an opponent has eight or more cards in their graveyard.|
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Negate|Zendikar Rising|71|C|{1}{U}|Instant|||Counter target noncreature spell.|
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Nimble Trapfinder|Zendikar Rising|72|R|{1}{U}|Creature - Human Rogue|2|1|Nimble Trapfinder can't be blocked if you had another Cleric, Rogue, Warrior, or Wizard enter the battlefield under your control this turn.$At the beginning of combat on your turn, if you have a full party, creatures you control gain "Whenever this creature deals combat damage to a player, draw a card" until end of turn.|
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Risen Riptide|Zendikar Rising|73|C|{2}{U}|Creature - Elemental|0|5|Whenever you cast a kicked spell, Risen Riptide has base power and toughness 5/5 until end of turn.|
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Roost of Drakes|Zendikar Rising|74|U|{U}|Enchantment|||Kicker {2}{U}$When Roost of Drakes enters the battlefield, if it was kicked, create a 2/2 blue Drake creature token with flying.$Whenever you cast a kicked spell, create a 2/2 blue Drake creature token with flying.|
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Ruin Crab|Zendikar Rising|75|U|{U}|Creature - Crab|0|3|Landfall — Whenever a land enters the battlefield under your control, each opponent mills three cards.|
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@ -38822,6 +38828,7 @@ Silundi Vision|Zendikar Rising|80|U|{2}{U}|Instant|||Look at the top six cards o
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Skyclave Plunder|Zendikar Rising|81|U|{4}{U}|Sorcery|||Look at the top X cards of your library, where X is three plus the number of creatures in your party. Put three of those cards into your hand and the rest on the bottom of your library in a random order.|
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Skyclave Squid|Zendikar Rising|82|C|{1}{U}|Creature - Squid|3|2|Defender$Landfall — Whenever a land enters the battlefield under your control, Skyclave Squid can attack this turn as though it didn't have defender.|
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Sure-Footed Infiltrator|Zendikar Rising|83|U|{3}{U}|Creature - Merfolk Rogue|2|3|Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn.$Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card.|
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Tazeem Roilmage|Zendikar Rising|84|C|{1}{U}|Creature - Merfolk Wizard|2|1|Kicker {4}$When Tazeem Roilmage enters the battlefield, if it was kicked, return target instant or sorcery card from your graveyard to your hand.|
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Thieving Skydiver|Zendikar Rising|85|R|{1}{U}|Creature - Merfolk Rogue|2|1|Kicker {X}. X can't be 0.$Flying$When Thieving Skydiver enters the battlefield, if it was kicked, gain control of target artifact with converted mana cost X or less. If that artifact is an Equipment, attach it to Thieving Skydiver.|
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Umara Skyfalls|Zendikar Rising|86|U||Land|||Umara Skyfalls enters the battlefield tapped.${T}: Add {U}.|
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Umara Wizard|Zendikar Rising|86|U|{4}{U}|Creature - Merfolk Wizard|4|3|Whenever you cast an instant, sorcery, or Wizard spell, Umara Wizard gains flying until end of turn.|
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@ -38833,6 +38840,7 @@ Agadeem, the Undercrypt|Zendikar Rising|90|M||Land|||As Agadeem, the Undercrypt
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Blackbloom Bog|Zendikar Rising|91|U||Land|||Blackbloom Bog enters the battlefield tapped.${T}: Add {B}.|
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Blackbloom Rogue|Zendikar Rising|91|U|{2}{B}|Creature - Human Rogue|2|3|Menace$Blackbloom Rogue gets +3/+0 as long as an opponent has eight or more cards in their graveyard.|
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Blood Beckoning|Zendikar Rising|92|C|{B}|Sorcery|||Kicker {3}$Return target creature card from your graveyard to your hand. If this spell was kicked, instead return two target creature cards from your graveyard to your hand.|
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Blood Price|Zendikar Rising|93|C|{3}{B}|Sorcery|||Look at the top four cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order. You lose 2 life.|
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Bloodchief's Thirst|Zendikar Rising|94|U|{B}|Sorcery|||Kicker {2}{B}$Destroy target creature or planeswalker with converted mana cost 2 or less. If this spell was kicked, instead destroy target creature or planeswalker.|
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Coveted Prize|Zendikar Rising|95|R|{4}{B}|Sorcery|||This spell costs {1} less to cast for each creature in your party.$Search your library for a card, put it into your hand, then shuffle your library. If you have a full party, you may cast a spell with converted mana cost 4 or less from your hand without paying its mana cost.|
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Deadly Alliance|Zendikar Rising|96|C|{4}{B}|Instant|||This spell costs {1} less to cast for each creature in your party.$Destroy target creature or planeswalker.|
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@ -38853,10 +38861,12 @@ Lithoform Blight|Zendikar Rising|109|U|{1}{B}|Enchantment - Aura|||Enchant land$
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Malakir Blood-Priest|Zendikar Rising|110|C|{1}{B}|Creature - Vampire Cleric|2|1|When Malakir Blood-Priest enters the battlefield, each opponent loses X life and you gain X life, where X is the number of creatures in your party.|
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Malakir Mire|Zendikar Rising|111|U||Land|||Malakir Mire enters the battlefield tapped.${T}: Add {B}.|
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Malakir Rebirth|Zendikar Rising|111|U|{B}|Instant|||Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."|
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Marauding Blight-Priest|Zendikar Rising|112|C|{2}{B}|Creature - Vampire Cleric|3|2|Whenever you gain life, each opponent loses 1 life.|
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Mind Carver|Zendikar Rising|113|U|{B}|Artifact - Equipment|||When Mind Carver enters the battlefield, attach it to target creature you control.$Equipped creature gets +1/+0. It gets +3/+1 instead as long as an opponent has eight or more cards in their graveyard.$Equip {2}{B}|
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Mind Drain|Zendikar Rising|114|C|{2}{B}|Sorcery|||Target opponent discards two cards, mills a card, and loses 1 life. You gain 1 life.|
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Nighthawk Scavenger|Zendikar Rising|115|R|{1}{B}{B}|Creature - Vampire Rogue|1+*|3|Flying, deathtouch, lifelink$Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.|
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Nimana Skitter-Sneak|Zendikar Rising|116|C|{3}{B}|Creature - Human Rogue|3|4|As long as an opponent has eight or more cards in their graveyard, Nimana Skitter-Sneak gets +1/+0 and has menace.|
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Nimana Skydancer|Zendikar Rising|117|C|{2}{B}|Creature - Human Rogue|2|1|Flash$Flying$When Nimana Skydancer enters the battlefield, target opponent mills two cards.|
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Nullpriest of Oblivion|Zendikar Rising|118|R|{1}{B}|Creature - Vampire Cleric|2|1|Kicker {3}{B}$Menace, lifelink$When Nullpriest of Oblivion enters the battlefield, if it was kicked, return target creature card from your graveyard to the battlefield.|
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Oblivion's Hunger|Zendikar Rising|119|C|{1}{B}|Instant|||Target creature you control gains indestructible until end of turn. Draw a card if that creature has a +1/+1 counter on it.|
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Pelakka Caverns|Zendikar Rising|120|U||Land|||Pelakka Caverns enters the battlefield tapped.${T}: Add {B}.|
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@ -38871,6 +38881,7 @@ Soul Shatter|Zendikar Rising|127|R|{2}{B}|Instant|||Each opponent sacrifices a c
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Subtle Strike|Zendikar Rising|128|C|{1}{B}|Instant|||Choose one or both —$• Target creature gets -1/-1 until end of turn.$• Put a +1/+1 counter on target creature.|
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Taborax, Hope's Demise|Zendikar Rising|129|R|{2}{B}|Legendary Creature - Demon Cleric|2|2|Flying$Taborax, Hope's Demise has lifelink as long as it has five or more +1/+1 counters on it.$Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life.|
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Thwart the Grave|Zendikar Rising|130|U|{4}{B}{B}|Sorcery|||This spell costs {1} less to cast for each creature in your party.$Return target creature card and up to one target Cleric, Rogue, Warrior, or Wizard creature card from your graveyard to the battlefield.|
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Vanquish the Weak|Zendikar Rising|131|C|{2}{B}|Instant|||Destroy target creature with power 3 or less.|
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Zof Bloodbog|Zendikar Rising|132|U||Land|||Zof Bloodbog enters the battlefield tapped.${T}: Add {B}.|
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Zof Consumption|Zendikar Rising|132|U|{4}{B}{B}|Sorcery|||Each opponent loses 4 life and you gain 4 life.|
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Akoum Hellhound|Zendikar Rising|133|C|{R}|Creature - Elemental Dog|0|1|Landfall — Whenever a land enters the battlefield under your control, Akoum Hellhound gets +2/+2 until end of turn.|
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@ -38894,12 +38905,15 @@ Magmatic Channeler|Zendikar Rising|148|R|{1}{R}|Creature - Human Wizard|1|3|As l
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Molten Blast|Zendikar Rising|149|C|{2}{R}|Instant|||Choose one —$• Molten Blast deals 2 damage to target creature or planeswalker.$• Destroy target artifact.|
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Moraug, Fury of Akoum|Zendikar Rising|150|M|{4}{R}{R}|Legendary Creature - Minotaur Warrior|6|6|Each creature you control gets +1/+0 for each time it has attacked this turn.$Landfall — Whenever a land enters the battlefield under your control, if it's your main phase, there's an additional combat phase after this phase. At the beginning of that combat, untap all creatures you control.|
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Nahiri's Lithoforming|Zendikar Rising|151|R|{X}{R}{R}|Sorcery|||Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter the battlefield tapped this turn.|
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Pyroclastic Hellion|Zendikar Rising|152|C|{4}{R}|Creature - Hellion|4|5|When Pyroclastic Hellion enters the battlefield, you may return a land you control to its owner's hand. When you do, Pyroclastic Hellion deals 2 damage to each opponent.|
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Relic Robber|Zendikar Rising|153|R|{2}{R}|Creature - Goblin Rogue|2|2|Haste$Whenever Relic Robber deals combat damage to a player, that player creates a 0/1 colorless Goblin Construct artifact creature token with "This creature can't block" and "At the beginning of your upkeep, this creature deals 1 damage to you."|
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Rockslide Sorcerer|Zendikar Rising|154|U|{3}{R}|Creature - Human Wizard|3|3|Whenever you cast an instant, sorcery, or Wizard spell, Rockslide Sorcerer deals 1 damage to any target.|
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Roil Eruption|Zendikar Rising|155|C|{1}{R}|Sorcery|||Kicker {5}$Roil Eruption deals 3 damage to any target. If this spell was kicked, it deals 5 damage instead.|
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Roiling Vortex|Zendikar Rising|156|R|{1}{R}|Enchantment|||At the beginning of each player's upkeep, Roiling Vortex deals 1 damage to them.$Whenever a player casts a spell, if no mana was spent to cast that spell, Roiling Vortex deals 5 damage to that player.${R}: Your opponents can't gain life this turn.|
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Scavenged Blade|Zendikar Rising|157|C|{1}{R}|Artifact - Equipment|||When Scavenged Blade enters the battlefield, attach it to target creature you control.$Equipped creature gets +2/+0.$Equip {2}{R}|
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Scorch Rider|Zendikar Rising|158|C|{3}{R}|Creature - Human Warrior|4|3|Kicker {1}{R}$When Scorch Rider enters the battlefield, if it was kicked, it gains haste until end of turn.|
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Shatterskull Charger|Zendikar Rising|159|R|{1}{R}{R}|Creature - Giant Warrior|4|3|Kicker {2}$Trample, haste$If Shatterskull Charger was kicked, it enters the battlefield with a +1/+1 counter on it.$At the beginning of your end step, if Shatterskull Charger doesn't have a +1/+1 counter on it, return it to its owner's hand.|
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Shatterskull Minotaur|Zendikar Rising|160|U|{4}{R}{R}|Creature - Minotaur Warrior|5|4|This spell costs {1} less to cast for each creature in your party.$Haste|
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Shatterskull Smashing|Zendikar Rising|161|M|{X}{R}{R}|Sorcery|||Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.|
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Shatterskull, the Hammer Pass|Zendikar Rising|161|M||Land|||As Shatterskull, the Hammer Pass enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.${T}: Add {R}.|
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Sizzling Barrage|Zendikar Rising|162|C|{1}{R}|Instant|||Sizzling Barrage deals 4 damage to target creature that blocked this turn.|
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@ -38912,7 +38926,9 @@ Spikefield Hazard|Zendikar Rising|166|U|{R}|Instant|||Spikefield Hazard deals 1
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Spitfire Lagac|Zendikar Rising|167|C|{3}{R}|Creature - Lizard|3|4|Landfall — Whenever a land enters the battlefield under your control, Spitfire Lagac deals 1 damage to each opponent.|
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Synchronized Spellcraft|Zendikar Rising|168|C|{4}{R}|Instant|||Synchronized Spellcraft deals 4 damage to target creature and X damage to that creature's controller, where X is the number of creatures in your party.|
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Teeterpeak Ambusher|Zendikar Rising|169|C|{1}{R}|Creature - Goblin Warrior|1|3|{2}{R}: Teeterpeak Ambusher gets +2/+0 until end of turn.|
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Thundering Rebuke|Zendikar Rising|170|U|{1}{R}|Sorcery|||Thundering Rebuke deals 4 damage to target creature or planeswalker.|
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Thundering Sparkmage|Zendikar Rising|171|U|{3}{R}|Creature - Human Wizard|2|2|When Thundering Sparkmage enters the battlefield, it deals X damage to target creature or planeswalker, where X is the number of creatures in your party.|
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Tormenting Voice|Zendikar Rising|172|C|{1}{R}|Sorcery|||As an additional cost to cast this spell, discard a card.$Draw two cards.|
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Tuktuk Rubblefort|Zendikar Rising|173|C|{2}{R}|Creature - Wall|0|3|Defender, reach$Creatures you control have haste.|
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Valakut Awakening|Zendikar Rising|174|R|{2}{R}|Instant|||Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.|
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Valakut Stoneforge|Zendikar Rising|174|R||Land|||Valakut Stoneforge enters the battlefield tapped.${T}: Add {R}.|
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@ -38959,6 +38975,7 @@ Tangled Florahedron|Zendikar Rising|211|U|{1}{G}|Creature - Elemental|1|1|{T}: A
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Tangled Vale|Zendikar Rising|211|U||Land|||Tangled Vale enters the battlefield tapped.${T}: Add {G}.|
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Taunting Arbormage|Zendikar Rising|212|U|{2}{G}|Creature - Elf Wizard|2|3|Kicker {3}$When Taunting Arbormage enters the battlefield, if it was kicked, all creatures able to block target creature this turn do so.|
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Territorial Scythecat|Zendikar Rising|213|C|{2}{G}|Creature - Cat|2|1|Trample$Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Territorial Scythecat.|
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Turntimber Ascetic|Zendikar Rising|214|C|{4}{G}|Creature - Giant Cleric|5|4|When Turntimber Ascetic enters the battlefield, you gain 3 life.|
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Turntimber Symbiosis|Zendikar Rising|215|M|{4}{G}{G}{G}|Sorcery|||Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. If that card has converted mana cost 3 or less, it enters with three additional +1/+1 counters on it. Put the rest on the bottom of your library in a random order.|
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Turntimber, Serpentine Wood|Zendikar Rising|215|M||Land|||As Turntimber, Serpentine Wood enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.${T}: Add {G}.|
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Vastwood Fortification|Zendikar Rising|216|U|{G}|Instant|||Put a +1/+1 counter on target creature.|
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@ -38985,9 +39002,11 @@ Ravager's Mace|Zendikar Rising|235|U|{1}{B}{R}|Artifact - Equipment|||When Ravag
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Soaring Thought-Thief|Zendikar Rising|236|U|{U}{B}|Creature - Human Rogue|1|3|Flash$Flying$As long as an opponent has eight or more cards in their graveyard, Rogues you control get +1/+0.$Whenever one or more Rogues you control attack, each opponent mills two cards.|
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Spoils of Adventure|Zendikar Rising|237|U|{4}{W}{U}|Instant|||This spell costs {1} less to cast for each creature in your party.$You gain 3 life and draw three cards.|
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||||
Umara Mystic|Zendikar Rising|238|U|{1}{U}{R}|Creature - Merfolk Wizard|1|3|Flying$Whenever you cast an instant, sorcery, or Wizard spell, Umara Mystic gets +2/+0 until end of turn.|
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||||
Verazol, the Split Current|Zendikar Rising|239|R|{X}{G}{U}|Legendary Creature - Serpent|0|0|Verazol, the Split Current enters the battlefield with a +1/+1 counter on it for each mana spent to cast it.$Whenever you cast a kicked spell, you may remove two +1/+1 counters from Verazol, the Split Current. If you do, copy that spell. You may choose new targets for that copy.|
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||||
Yasharn, Implacable Earth|Zendikar Rising|240|R|{2}{G}{W}|Legendary Creature - Elemental Boar|4|4|When Yasharn, Implacable Earth enters the battlefield, search your library for a basic Forest card and a basic Plains card, reveal those cards, put them into your hand, then shuffle your library.$Players can't pay life or sacrifice nonland permanents to cast spells or activate abilities.|
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||||
Zagras, Thief of Heartbeats|Zendikar Rising|241|R|{4}{B}{R}|Legendary Creature - Vampire Rogue|4|4|This spell costs {1} less to cast for each creature in your party.$Flying, deathtouch, haste$Other creatures you control have deathtouch.$Whenever a creature you control deals combat damage to a planeswalker, destroy that planeswalker.|
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||||
Zareth San, the Trickster|Zendikar Rising|242|R|{3}{U}{B}|Legendary Creature - Merfolk Rogue|4|4|Flash${2}{U}{B}, Return an unblocked attacking Rogue you control to its owner's hand: Put Zareth San, the Trickster from your hand onto the battlefield tapped and attacking.$Whenever Zareth San deals combat damage to a player, you may put target permanent card from that player's graveyard onto the battlefield under your control.|
|
||||
Cliffhaven Kitesail|Zendikar Rising|243|C|{1}|Artifact - Equipment|||When Cliffhaven Kitesail enters the battlefield, attach it to target creature you control.$Equipped creature has flying.$Equip {2}|
|
||||
Forsaken Monument|Zendikar Rising|244|M|{5}|Legendary Artifact|||Colorless creatures you control get +2/+2.$Whenever you tap a permanent for {C}, add an additional {C}.$Whenever you cast a colorless spell, you gain 2 life.|
|
||||
Lithoform Engine|Zendikar Rising|245|M|{4}|Legendary Artifact|||{2}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy.${3}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy.${4}, {T}: Copy target permanent spell you control.|
|
||||
Myriad Construct|Zendikar Rising|246|R|{4}|Artifact Creature - Construct|4|4|Kicker {3}$If Myriad Construct was kicked, it enters the battlefield with a +1/+1 counter on it for each nonbasic land your opponents control.$When Myriad Construct becomes the target of a spell, sacrifice it and create a number of 1/1 colourless Construct artifact creature tokens equal to its power.|
|
||||
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@ -38997,6 +39016,7 @@ Relic Golem|Zendikar Rising|249|U|{3}|Artifact Creature - Golem|6|6|Relic Golem
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Relic Vial|Zendikar Rising|250|U|{3}|Artifact|||{2}, {T}, Sacrifice a creature: Draw a card.$As long as you control a Cleric, Relic Vial has "Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life."|
|
||||
Sea Gate Colossus|Zendikar Rising|251|C|{7}|Artifact Creature - Golem Warrior|7|5|This spell costs {1} less for each creature in your party.|
|
||||
Skyclave Relic|Zendikar Rising|252|R|{3}|Artifact|||Kicker {3}$Indestructible$When Skyclave Relic enters the battlefield, if it was kicked, create two tapped tokens that are copies of Skyclave Relic.${T}: Add one mana of any color.|
|
||||
Skyclave Sentinel|Zendikar Rising|253|C|{3}|Artifact Creature - Gargoyle|2|3|Kicker {4}$Flying, defender$If Skyclave Sentinel was kicked, it enters the battlefield with two +1/+1 counters on it.$As long as Skyclave Sentinel has a +1/+1 counter on it, it can attack as though it didn't have defender.|
|
||||
Spare Supplies|Zendikar Rising|254|C|{2}|Artifact|||Spare Supplies enters the battlefield tapped.$When Spare Supplies enters the battlefield, draw a card.${2}, {T}, Sacrifice Spare Supplies: Draw a card.|
|
||||
Stonework Packbeast|Zendikar Rising|255|C|{2}|Artifact Creature - Beast|2|1|Stonework Packbeast is also a Cleric, Rogue, Warrior, and Wizard.${2}: Add one mana of any color.|
|
||||
Utility Knife|Zendikar Rising|256|C|{1}|Artifact - Equipment|||When Utility Knife enters the battlefield, attach it to target creature you control.$Equipped creature gets +1/+1.$Equip {3}|
|
||||
|
@ -39014,6 +39034,7 @@ Needleverge Pathway|Zendikar Rising|263|R||Land|||{T}: Add {R}.|
|
|||
Pillarverge Pathway|Zendikar Rising|263|R||Land|||{T}: Add {W}.|
|
||||
Lavaglide Pathway|Zendikar Rising|264|R||Land|||{T}: Add {R}.|
|
||||
Riverglide Pathway|Zendikar Rising|264|R||Land|||{T}: Add {U}.|
|
||||
Throne of Makindi|Zendikar Rising|265|R||Land|||{T}: Add {C}.${1}, {T}: Put a charge counter on Throne of Makindi.${T}, Remove a charge counter from Throne of Makindi: Add two mana of any one color. Spend this mana only to cast kicked spells.|
|
||||
Plains|Zendikar Rising|266|C||Basic Land - Plains|||({T}: Add {W}.)|
|
||||
Island|Zendikar Rising|269|C||Basic Land - Island|||({T}: Add {U}.)|
|
||||
Swamp|Zendikar Rising|272|C||Basic Land - Swamp|||({T}: Add {B}.)|
|
||||
|
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Loading…
Reference in a new issue