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Fix Dancing Sword
This commit is contained in:
parent
d7fc52daea
commit
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1 changed files with 19 additions and 60 deletions
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@ -1,10 +1,10 @@
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package mage.cards.d;
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package mage.cards.d;
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import mage.abilities.Ability;
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import mage.MageInt;
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import mage.abilities.common.DiesAttachedTriggeredAbility;
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import mage.abilities.common.DiesAttachedTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.common.continuous.BecomesCreatureSourceEffect;
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import mage.abilities.effects.common.continuous.BoostEquippedEffect;
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import mage.abilities.effects.common.continuous.BoostEquippedEffect;
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import mage.abilities.keyword.EquipAbility;
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import mage.abilities.keyword.EquipAbility;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.FlyingAbility;
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@ -12,11 +12,10 @@ import mage.abilities.keyword.WardAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.constants.*;
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import mage.game.Game;
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import mage.game.permanent.token.TokenImpl;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetControlledCreaturePermanent;
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import java.util.UUID;
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import java.util.UUID;
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import mage.target.common.TargetControlledCreaturePermanent;
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/**
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/**
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* @author TheElk801
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* @author TheElk801
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@ -33,7 +32,7 @@ public final class DancingSword extends CardImpl {
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// When equipped creature dies, you may have Dancing Sword become a 2/1 Construct artifact creature with flying and ward {1}. If you do, it isn't an Equipment.
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// When equipped creature dies, you may have Dancing Sword become a 2/1 Construct artifact creature with flying and ward {1}. If you do, it isn't an Equipment.
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this.addAbility(new DiesAttachedTriggeredAbility(
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this.addAbility(new DiesAttachedTriggeredAbility(
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new DancingSwordEffect(), "equipped creature", true
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new BecomesCreatureSourceEffect(new DancingSwordToken(), CardType.ARTIFACT, Duration.WhileOnBattlefield).andNotEquipment(true), "equipped creature", true
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).setTriggerPhrase("When equipped creature dies, "));
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).setTriggerPhrase("When equipped creature dies, "));
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// Equip {1}
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// Equip {1}
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@ -50,65 +49,25 @@ public final class DancingSword extends CardImpl {
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}
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}
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}
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}
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class DancingSwordEffect extends ContinuousEffectImpl {
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class DancingSwordToken extends TokenImpl {
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DancingSwordEffect() {
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public DancingSwordToken() {
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super(Duration.Custom, Outcome.Benefit);
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super("", "2/1 Construct artifact creature with flying and ward {1}. If you do, it isn't an Equipment");
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staticText = "you may have {this} become a 2/1 Construct artifact creature " +
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cardType.add(CardType.ARTIFACT);
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"with flying and ward {1}. If you do, it isn't an Equipment";
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cardType.add(CardType.CREATURE);
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subtype.add(SubType.CONSTRUCT);
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power = new MageInt(2);
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toughness = new MageInt(1);
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this.addAbility(FlyingAbility.getInstance());
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this.addAbility(new WardAbility(new GenericManaCost(1), false));
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}
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}
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private DancingSwordEffect(final DancingSwordEffect effect) {
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private DancingSwordToken(final DancingSwordToken token) {
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super(effect);
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super(token);
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}
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}
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@Override
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public DancingSwordToken copy() {
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public DancingSwordEffect copy() {
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return new DancingSwordToken(this);
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return new DancingSwordEffect(this);
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}
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}
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@Override
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public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
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Permanent permanent = source.getSourcePermanentIfItStillExists(game);
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if (permanent == null) {
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discard();
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return false;
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}
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switch (layer) {
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case TypeChangingEffects_4:
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permanent.removeAllCardTypes();
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permanent.addCardType(game, CardType.ARTIFACT);
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permanent.addCardType(game, CardType.CREATURE);
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permanent.removeAllSubTypes(game);
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permanent.addSubType(game, SubType.CONSTRUCT);
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return true;
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case AbilityAddingRemovingEffects_6:
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permanent.addAbility(FlyingAbility.getInstance(), source.getSourceId(), game);
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permanent.addAbility(new WardAbility(new GenericManaCost(1)), source.getSourceId(), game);
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return true;
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case PTChangingEffects_7:
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if (sublayer == SubLayer.SetPT_7b) {
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permanent.getPower().setModifiedBaseValue(2);
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permanent.getToughness().setModifiedBaseValue(1);
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return true;
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}
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}
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return false;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return false;
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}
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@Override
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public boolean hasLayer(Layer layer) {
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switch (layer) {
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case TypeChangingEffects_4:
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case AbilityAddingRemovingEffects_6:
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case PTChangingEffects_7:
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return true;
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}
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return false;
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}
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}
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}
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