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Merge pull request #5049 from NoahGleason/neurok-transmuter
Implement Neurok Transmuter
This commit is contained in:
commit
42354c1583
7 changed files with 204 additions and 58 deletions
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@ -12,6 +12,7 @@ import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.continuous.BoostTargetEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
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import mage.abilities.keyword.FortifyAbility;
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import mage.abilities.keyword.IndestructibleAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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@ -53,7 +54,7 @@ public final class DarksteelGarrison extends CardImpl {
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this.addAbility(ability);
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// Fortify {3}
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this.addAbility(new FortifyAbility(Outcome.AddAbility, new GenericManaCost(3)));
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this.addAbility(new FortifyAbility(3));
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}
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@ -66,49 +67,3 @@ public final class DarksteelGarrison extends CardImpl {
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return new DarksteelGarrison(this);
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}
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}
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class FortifyAbility extends ActivatedAbilityImpl {
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private static final FilterControlledPermanent filter = new FilterControlledPermanent("land you control");
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static {
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filter.add(new CardTypePredicate(CardType.LAND));
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}
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public FortifyAbility(Outcome outcome, Cost cost) {
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this(outcome, cost, new TargetControlledPermanent(filter));
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}
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public FortifyAbility(Outcome outcome, Cost cost, Target target) {
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super(Zone.BATTLEFIELD, new AttachEffect(outcome, "Fortify"), cost);
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this.addTarget(target);
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this.timing = TimingRule.SORCERY;
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}
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@Override
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public ActivationStatus canActivate(UUID playerId, Game game) {
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ActivationStatus activationStatus = super.canActivate(playerId, game);
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if (activationStatus.canActivate()) {
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Permanent permanent = game.getPermanent(sourceId);
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if (permanent != null && permanent.hasSubtype(SubType.FORTIFICATION, game)) {
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return activationStatus;
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}
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}
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return ActivationStatus.getFalse();
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}
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public FortifyAbility(final FortifyAbility ability) {
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super(ability);
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}
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@Override
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public FortifyAbility copy() {
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return new FortifyAbility(this);
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}
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@Override
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public String getRule() {
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return "Fortify " + costs.getText() + manaCosts.getText() + " (" + manaCosts.getText() + ": <i>Attach to target land you control. Fortify only as a sorcery.)</i>";
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}
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}
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71
Mage.Sets/src/mage/cards/n/NeurokTransmuter.java
Normal file
71
Mage.Sets/src/mage/cards/n/NeurokTransmuter.java
Normal file
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@ -0,0 +1,71 @@
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package mage.cards.n;
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import java.util.UUID;
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import mage.MageInt;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleActivatedAbility;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.costs.mana.ColoredManaCost;
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import mage.abilities.costs.mana.ManaCostsImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.common.continuous.AddCardTypeTargetEffect;
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import mage.abilities.effects.common.continuous.BecomesColorTargetEffect;
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import mage.abilities.effects.common.continuous.LoseArtifactTypeTargetEffect;
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import mage.abilities.effects.common.continuous.LoseCreatureTypeSourceEffect;
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import mage.constants.Duration;
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import mage.constants.SubType;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetArtifactPermanent;
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import mage.target.common.TargetCreaturePermanent;
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/**
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*
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* @author noahg
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*/
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public final class NeurokTransmuter extends CardImpl {
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final static FilterCreaturePermanent filter = new FilterCreaturePermanent("artifact creature");
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static {
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filter.add(new CardTypePredicate(CardType.ARTIFACT));
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}
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public NeurokTransmuter(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{U}");
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this.subtype.add(SubType.HUMAN);
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this.subtype.add(SubType.WIZARD);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// {U}: Target creature becomes an artifact in addition to its other types until end of turn.
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Ability becomeArtifactAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD, new AddCardTypeTargetEffect(Duration.EndOfTurn, CardType.ARTIFACT), new ManaCostsImpl("{U}"));
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becomeArtifactAbility.addTarget(new TargetCreaturePermanent());
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this.addAbility(becomeArtifactAbility);
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// {U}: Until end of turn, target artifact creature becomes blue and isn't an artifact.
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Effect blueEffect = new BecomesColorTargetEffect(ObjectColor.BLUE, Duration.EndOfTurn);
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blueEffect.setText("Until end of turn, target artifact creature becomes blue and ");
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Ability becomeBlueAbility = new SimpleActivatedAbility(Zone.BATTLEFIELD, blueEffect, new ManaCostsImpl("{U}"));
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becomeBlueAbility.addTarget(new TargetCreaturePermanent(filter));
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Effect loseArtifactEffect = new LoseArtifactTypeTargetEffect(Duration.EndOfTurn);
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loseArtifactEffect.setText("isn't an artifact");
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becomeBlueAbility.addEffect(loseArtifactEffect);
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this.addAbility(becomeBlueAbility);
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}
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public NeurokTransmuter(final NeurokTransmuter card) {
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super(card);
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}
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@Override
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public NeurokTransmuter copy() {
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return new NeurokTransmuter(this);
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}
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}
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@ -114,6 +114,7 @@ public final class Darksteel extends ExpansionSet {
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cards.add(new SetCardInfo("Myr Moonvessel", 133, Rarity.COMMON, mage.cards.m.MyrMoonvessel.class));
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cards.add(new SetCardInfo("Nemesis Mask", 134, Rarity.UNCOMMON, mage.cards.n.NemesisMask.class));
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cards.add(new SetCardInfo("Neurok Prodigy", 26, Rarity.COMMON, mage.cards.n.NeurokProdigy.class));
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cards.add(new SetCardInfo("Neurok Transmuter", 27, Rarity.UNCOMMON, mage.cards.n.NeurokTransmuter.class));
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cards.add(new SetCardInfo("Nim Abomination", 49, Rarity.UNCOMMON, mage.cards.n.NimAbomination.class));
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cards.add(new SetCardInfo("Nourish", 78, Rarity.COMMON, mage.cards.n.Nourish.class));
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cards.add(new SetCardInfo("Oxidda Golem", 135, Rarity.COMMON, mage.cards.o.OxiddaGolem.class));
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@ -0,0 +1,77 @@
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package mage.abilities.effects.common.continuous;
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import mage.abilities.Ability;
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import mage.abilities.dynamicvalue.DynamicValue;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.constants.*;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.util.CardUtil;
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import java.util.UUID;
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/**
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*
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* @author noahg
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*/
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public class LoseArtifactTypeTargetEffect extends ContinuousEffectImpl{
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public LoseArtifactTypeTargetEffect(Duration duration) {
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super(duration, Layer.TypeChangingEffects_4, SubLayer.NA, Outcome.Neutral);
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dependencyTypes.add(DependencyType.ArtifactAddingRemoving);
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setText("isn't an artifact");
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}
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public LoseArtifactTypeTargetEffect(final LoseArtifactTypeTargetEffect effect) {
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super(effect);
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}
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@Override
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public LoseArtifactTypeTargetEffect copy() {
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return new LoseArtifactTypeTargetEffect(this);
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}
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@Override
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public void init(Ability source, Game game) {
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super.init(source, game); //To change body of generated methods, choose Tools | Templates.
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if (duration.isOnlyValidIfNoZoneChange()) {
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// If source permanent is no longer onto battlefield discard the effect
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if (source.getSourcePermanentIfItStillExists(game) == null) {
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discard();
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}
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}
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}
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@Override
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public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
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for (UUID targetId : targetPointer.getTargets(game, source)) {
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if (targetId != null) {
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Permanent permanent = game.getPermanent(targetId);
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if (permanent != null) {
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switch (layer) {
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case TypeChangingEffects_4:
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if (sublayer == SubLayer.NA) {
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permanent.getCardType().remove(CardType.ARTIFACT);
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permanent.getSubtype(game).removeAll(SubType.getArtifactTypes(false));
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}
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break;
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}
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return true;
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}
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}
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}
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return false;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return false;
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}
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@Override
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public boolean hasLayer(Layer layer) {
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return layer == Layer.TypeChangingEffects_4;
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}
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}
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@ -35,15 +35,13 @@ public class EquipAbility extends ActivatedAbilityImpl {
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@Override
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public ActivationStatus canActivate(UUID playerId, Game game) {
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ActivationStatus activationStatus = super.canActivate(playerId, game);
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if (activationStatus.canActivate()) {
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Permanent permanent = game.getPermanent(sourceId);
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if (permanent != null && permanent.hasSubtype(SubType.EQUIPMENT, game)) {
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return activationStatus;
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if (permanent != null && permanent.hasSubtype(SubType.EQUIPMENT, game) && !permanent.isCreature()) {
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return super.canActivate(playerId, game);
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} else {
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return ActivationStatus.getFalse();
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}
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}
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return activationStatus;
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}
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public EquipAbility(final EquipAbility ability) {
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super(ability);
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@ -2,13 +2,22 @@
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package mage.abilities.keyword;
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import mage.abilities.costs.mana.GenericManaCost;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.constants.TimingRule;
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import mage.constants.Zone;
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import mage.abilities.ActivatedAbilityImpl;
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import mage.abilities.costs.Cost;
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import mage.abilities.effects.common.AttachEffect;
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import mage.filter.common.FilterControlledLandPermanent;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.target.Target;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetControlledCreaturePermanent;
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import java.util.UUID;
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/**
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*
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@ -17,10 +26,29 @@ import mage.target.TargetPermanent;
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//20091005 - 702.64
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public class FortifyAbility extends ActivatedAbilityImpl {
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public FortifyAbility(Zone zone, AttachEffect effect, Cost cost) {
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super(zone, effect, cost);
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this.addTarget(new TargetPermanent(new FilterControlledLandPermanent()));
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timing = TimingRule.SORCERY;
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public FortifyAbility(int cost) {
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this(Outcome.AddAbility, new GenericManaCost(cost));
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}
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public FortifyAbility(Outcome outcome, Cost cost) {
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this(outcome, cost, new TargetPermanent(new FilterControlledLandPermanent()));
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}
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public FortifyAbility(Outcome outcome, Cost cost, Target target) {
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super(Zone.BATTLEFIELD, new AttachEffect(outcome, "Fortify"), cost);
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this.addTarget(target);
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this.timing = TimingRule.SORCERY;
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}
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@Override
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public ActivationStatus canActivate(UUID playerId, Game game) {
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Permanent permanent = game.getPermanent(sourceId);
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if (permanent != null && permanent.hasSubtype(SubType.FORTIFICATION, game) && !permanent.isCreature() && !permanent.isLand()) {
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return super.canActivate(playerId, game);
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} else {
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return ActivationStatus.getFalse();
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}
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}
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public FortifyAbility(final FortifyAbility ability) {
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@ -31,4 +59,10 @@ public class FortifyAbility extends ActivatedAbilityImpl {
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public FortifyAbility copy() {
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return new FortifyAbility(this);
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}
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@Override
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public String getRule() {
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return "Fortify " + costs.getText() + manaCosts.getText() + " (" + manaCosts.getText() + ": <i>Attach to target land you control. Fortify only as a sorcery.)</i>";
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}
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}
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@ -462,6 +462,16 @@ public enum SubType {
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return subTypeSet;
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}
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public static Set<SubType> getArtifactTypes(boolean withCustomSets) {
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Set<SubType> subTypes = EnumSet.noneOf(SubType.class);
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for (SubType subType : values()) {
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if (subType.getSubTypeSet() == SubTypeSet.ArtifactType && (withCustomSets || !subType.customSet)) {
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subTypes.add(subType);
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}
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}
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return subTypes;
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}
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public static Set<SubType> getPlaneswalkerTypes(boolean withCustomSets) {
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Set<SubType> subTypes = EnumSet.noneOf(SubType.class);
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for (SubType subType : values()) {
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