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* Hunter's Prowess - Fixed that damage info was not set for effect leading to NPE.
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1 changed files with 1 additions and 1 deletions
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@ -59,7 +59,7 @@ public class HuntersProwess extends CardImpl<HuntersProwess> {
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Effect effect = new BoostTargetEffect(3,3, Duration.EndOfTurn);
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Effect effect = new BoostTargetEffect(3,3, Duration.EndOfTurn);
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effect.setText("Until end of turn, target creature gets +3/+3");
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effect.setText("Until end of turn, target creature gets +3/+3");
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this.getSpellAbility().addEffect(effect);
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this.getSpellAbility().addEffect(effect);
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Ability grantedAbility = new DealsCombatDamageToAPlayerTriggeredAbility(new HuntersProwessDrawEffect(), false);
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Ability grantedAbility = new DealsCombatDamageToAPlayerTriggeredAbility(new HuntersProwessDrawEffect(), false, true);
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this.getSpellAbility().addEffect(new GainAbilityTargetEffect(grantedAbility, Duration.EndOfTurn,
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this.getSpellAbility().addEffect(new GainAbilityTargetEffect(grantedAbility, Duration.EndOfTurn,
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"and gains trample and \"Whenever this creature deals combat damage to a player, draw that many cards.\""));
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"and gains trample and \"Whenever this creature deals combat damage to a player, draw that many cards.\""));
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this.getSpellAbility().addTarget(new TargetCreaturePermanent(true));
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this.getSpellAbility().addTarget(new TargetCreaturePermanent(true));
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