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Work in progress FiresongAndSunspeaker

This commit is contained in:
richard.coates 2018-04-18 18:36:30 +02:00
parent 0c5fcc8fd1
commit 427dc67ab2
2 changed files with 208 additions and 0 deletions
Mage.Sets/src/mage

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@ -0,0 +1,207 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* The views and conclusions contained in the software and documentation are those of the
* authors and should not be interpreted as representing official policies, either expressed
* or implied, of BetaSteward_at_googlemail.com.
*/
package mage.cards.f;
import java.util.UUID;
import mage.MageInt;
import mage.MageObject;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.common.GainLifeControllerTriggeredAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.common.SimpleTriggeredAbility;
import mage.abilities.costs.mana.GenericManaCost;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.DamageTargetEffect;
import mage.abilities.effects.common.DoIfCostPaid;
import mage.abilities.effects.common.GainLifeEffect;
import mage.abilities.keyword.LifelinkAbility;
import mage.cards.Card;
import mage.cards.GainAbilitySpellsEffect;
import mage.cards.a.AgelessEntityEffect;
import mage.cards.s.SpiritualFocusDrawCardEffect;
import mage.constants.*;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.filter.FilterObject;
import mage.filter.predicate.Predicate;
import mage.filter.predicate.Predicates;
import mage.filter.predicate.mageobject.CardTypePredicate;
import mage.filter.predicate.mageobject.ColorPredicate;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.game.permanent.Permanent;
import mage.game.stack.Spell;
import mage.game.stack.StackObject;
import mage.players.Player;
import mage.target.common.TargetCreatureOrPlayer;
/**
* @author rscoates
*/
public class FiresongAndSunspeaker extends CardImpl {
private static final FilterObject filter = new FilterObject("instant and sorcery spells you control");
static {
filter.add(new ColorPredicate(ObjectColor.RED));
filter.add(Predicates.or(new CardTypePredicate(CardType.INSTANT), new CardTypePredicate(CardType.SORCERY)));
}
public FiresongAndSunspeaker(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{4}{R}{W}");
this.addSuperType(SuperType.LEGENDARY);
this.subtype.add(SubType.MINOTAUR);
this.subtype.add(SubType.CLERIC);
this.power = new MageInt(4);
this.toughness = new MageInt(6);
// Red instant and sorcery spells you control have lifelink.
Effect effect = new GainAbilitySpellsEffect(LifelinkAbility.getInstance(), filter);
effect.setText("Instant and sorcery spells you control have lifelink");
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
// Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player.
this.addAbility(new FiresongAndSunspeakerTriggeredAbility());
}
public FiresongAndSunspeaker(final FiresongAndSunspeaker card) {
super(card);
}
@Override
public FiresongAndSunspeaker copy() {
return new FiresongAndSunspeaker(this);
}
}
class FiresongAndSunspeakerTriggeredAbility extends TriggeredAbilityImpl {
public FiresongAndSunspeakerTriggeredAbility() {
super(Zone.BATTLEFIELD, new DamageTargetEffect(3), false);
}
public FiresongAndSunspeakerTriggeredAbility(final FiresongAndSunspeakerTriggeredAbility ability) {
super(ability);
}
@Override
public FiresongAndSunspeakerTriggeredAbility copy() {
return new FiresongAndSunspeakerTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
return event.getType() == GameEvent.EventType.GAINED_LIFE;
}
@Override
public boolean applies(GameEvent event, Game game) {
MageObject object = game.getObject(event.getSourceId());
if (object != null && object instanceof Spell) {
if (object.getColor(game).equals(ObjectColor.WHITE)
&& (object.isInstant()
|| object.isSorcery())) {
return true;
}
}
return false;
}
@Override
public String getRule() {
return "Whenever a white instant or sorcery spell causes you to gain life, Firesong and Sunspeaker deals 3 damage to target creature or player.";
}
}
class GainAbilitySpellsEffect extends ContinuousEffectImpl {
private final Ability ability;
private final FilterObject filter;
public GainAbilitySpellsEffect(Ability ability, FilterObject filter) {
super(Duration.Custom, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
this.ability = ability;
this.filter = filter;
staticText = filter.getMessage() + " have " + ability.getRule();
}
public GainAbilitySpellsEffect(final GainAbilitySpellsEffect effect) {
super(effect);
this.ability = effect.ability;
this.filter = effect.filter;
}
@Override
public GainAbilitySpellsEffect copy() {
return new GainAbilitySpellsEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Player player = game.getPlayer(source.getControllerId());
Permanent permanent = game.getPermanent(source.getSourceId());
if (player != null && permanent != null) {
for (Card card : game.getExile().getAllCards(game)) {
if (card.getOwnerId().equals(source.getControllerId()) && filter.match(card, game)) {
game.getState().addOtherAbility(card, ability);
}
}
for (Card card : player.getLibrary().getCards(game)) {
if (filter.match(card, game)) {
game.getState().addOtherAbility(card, ability);
}
}
for (Card card : player.getHand().getCards(game)) {
if (filter.match(card, game)) {
game.getState().addOtherAbility(card, ability);
}
}
for (Card card : player.getGraveyard().getCards(game)) {
if (filter.match(card, game)) {
game.getState().addOtherAbility(card, ability);
}
}
for (StackObject stackObject : game.getStack()) {
if (stackObject.getControllerId().equals(source.getControllerId())) {
Card card = game.getCard(stackObject.getSourceId());
if (card != null && filter.match(card, game)) {
if (!card.getAbilities().contains(ability)) {
game.getState().addOtherAbility(card, ability);
}
}
}
}
return true;
}
return false;
}
}

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@ -122,6 +122,7 @@ public class Dominaria extends ExpansionSet {
cards.add(new SetCardInfo("Final Parting", 93, Rarity.UNCOMMON, mage.cards.f.FinalParting.class));
cards.add(new SetCardInfo("Fire Elemental", 120, Rarity.COMMON, mage.cards.f.FireElemental.class));
cards.add(new SetCardInfo("Firefist Adept", 121, Rarity.UNCOMMON, mage.cards.f.FirefistAdept.class));
cards.add(new SetCardInfo("Firesong and Sunspeaker", 280, Rarity.RARE, mage.cards.f.FiresongAndSunspeaker.class));
cards.add(new SetCardInfo("Forebear's Blade", 214, Rarity.RARE, mage.cards.f.ForebearsBlade.class));
cards.add(new SetCardInfo("Forest", 266, Rarity.LAND, mage.cards.basiclands.Forest.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Forest", 267, Rarity.LAND, mage.cards.basiclands.Forest.class, NON_FULL_USE_VARIOUS));