[SOI] Bound by Moonsilver Implementation

This commit is contained in:
Jared Hall 2016-03-27 17:15:56 -04:00
parent a15f206233
commit 42a7b38cf1
6 changed files with 176 additions and 1 deletions

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@ -0,0 +1,88 @@
/*
* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without modification, are
* permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this list of
* conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
* of conditions and the following disclaimer in the documentation and/or other materials
* provided with the distribution.
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
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package mage.sets.shadowsoverinnistrad;
import java.util.UUID;
import mage.abilities.Ability;
import mage.abilities.common.LimitedTimesPerTurnActivatedAbility;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.costs.common.SacrificeTargetCost;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.AttachEffect;
import mage.abilities.keyword.EnchantAbility;
import mage.cards.CardImpl;
import mage.constants.CardType;
import mage.constants.Outcome;
import mage.constants.Rarity;
import mage.constants.Zone;
import mage.target.TargetPermanent;
import mage.target.common.TargetCreaturePermanent;
import mage.abilities.effects.common.CantAttackBlockTransformAttachedEffect;
import mage.constants.TimingRule;
import mage.target.common.TargetControlledPermanent;
/**
*
* @author halljared
*/
public class BoundByMoonsilver extends CardImpl {
public BoundByMoonsilver(UUID ownerId) {
super(ownerId, 7, "Bound by Moonsilver", Rarity.UNCOMMON, new CardType[]{CardType.ENCHANTMENT}, "{2}{W}");
this.expansionSetCode = "SOI";
this.subtype.add("Aura");
// Enchant creature
TargetPermanent auraTarget = new TargetCreaturePermanent();
this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.Detriment));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// Enchanted permanent can't attack, block, or transform.
Effect effect = new CantAttackBlockTransformAttachedEffect();
effect.setText("Enchanted permanent can't attack, block, or transform.");
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, effect));
// Sacrifice another permanent: Attach Bound by Moonsilver to target creature. Activate this ability only any time you could cast a sorcery and only once each turn.
LimitedTimesPerTurnActivatedAbility limitedAbility = new LimitedTimesPerTurnActivatedAbility(Zone.BATTLEFIELD, new AttachEffect(Outcome.Detriment, "Attach {this} to target creature"),
new SacrificeTargetCost(new TargetControlledPermanent()), 1);
limitedAbility.setTiming(TimingRule.SORCERY);
limitedAbility.addTarget(new TargetCreaturePermanent());
this.addAbility(limitedAbility);
}
public BoundByMoonsilver(final BoundByMoonsilver card) {
super(card);
}
@Override
public BoundByMoonsilver copy() {
return new BoundByMoonsilver(this);
}
}

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@ -106,4 +106,8 @@ public abstract class RestrictionEffect extends ContinuousEffectImpl {
return true;
}
public boolean canTransform(Game game) {
return true;
}
}

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@ -0,0 +1,61 @@
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package mage.abilities.effects.common;
import mage.abilities.Ability;
import mage.abilities.effects.RestrictionEffect;
import mage.constants.AttachmentType;
import mage.constants.Duration;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author halljared
*/
public class CantAttackBlockTransformAttachedEffect extends RestrictionEffect{
public CantAttackBlockTransformAttachedEffect() {
super(Duration.WhileOnBattlefield);
staticText = "Enchanted creature can't attack, block, or transform.";
}
public CantAttackBlockTransformAttachedEffect(final CantAttackBlockTransformAttachedEffect effect) {
super(effect);
}
@Override
public boolean applies(Permanent permanent, Ability source, Game game) {
Permanent enchantment = game.getPermanent(source.getSourceId());
if (enchantment != null && enchantment.getAttachedTo() != null) {
if (permanent.getId().equals(enchantment.getAttachedTo())) {
return true;
}
}
return false;
}
@Override
public boolean canAttack(Game game) {
return false;
}
@Override
public boolean canBlock(Permanent attacker, Permanent blocker, Ability source, Game game) {
return false;
}
@Override
public boolean canTransform(Game game) {
return false;
}
@Override
public CantAttackBlockTransformAttachedEffect copy() {
return new CantAttackBlockTransformAttachedEffect(this);
}
}

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@ -72,7 +72,7 @@ public class TransformSourceEffect extends OneShotEffect {
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
if (permanent.canTransform()) {
if (permanent.canTransform(game)) {
// check not to transform twice the same side
if (permanent.isTransformed() != fromDayToNight) {
if (withoutTrigger) {

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@ -249,6 +249,14 @@ public interface Permanent extends Card, Controllable {
*/
boolean canUseActivatedAbilities(Game game);
/**
* Checks by restriction effects if the permanent can transform
*
* @param game
* @return true - permanent can transform
*/
boolean canTransform(Game game);
boolean removeFromCombat(Game game);
boolean removeFromCombat(Game game, boolean withInfo);

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@ -1190,6 +1190,20 @@ public abstract class PermanentImpl extends CardImpl implements Permanent {
return true;
}
@Override
public boolean canTransform(Game game) {
for (Map.Entry entry : game.getContinuousEffects().getApplicableRestrictionEffects(this, game).entrySet()) {
RestrictionEffect effect = (RestrictionEffect) entry.getKey();
for (Ability ability : (HashSet<Ability>) entry.getValue()) {
if (!effect.canTransform(game)) {
return false;
}
}
}
return true;
}
@Override
public void setAttacking(boolean attacking) {
this.attacking = attacking;