* Rune-Tail, Kitsune Ascendant - Fixed tooltip text.

This commit is contained in:
LevelX2 2015-08-18 15:58:37 +02:00
parent 614d0d491a
commit 42ca233db6

View file

@ -61,7 +61,6 @@ public class RuneTailKitsuneAscendant extends CardImpl {
this.toughness = new MageInt(2); this.toughness = new MageInt(2);
this.flipCard = true; this.flipCard = true;
this.flipCardName = "Rune-Tail's Essence"; this.flipCardName = "Rune-Tail's Essence";
// When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant. // When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant.
this.addAbility(new RuneTailKitsuneAscendantFlipAbility()); this.addAbility(new RuneTailKitsuneAscendantFlipAbility());
@ -103,22 +102,22 @@ class RuneTailKitsuneAscendantFlipAbility extends StateTriggeredAbility {
@Override @Override
public String getRule() { public String getRule() {
return "When you have 30 or more life, flip {this}"; return "When you have 30 or more life, flip {this}.";
} }
} }
class RuneTailEssence extends Token { class RuneTailEssence extends Token {
RuneTailEssence() { RuneTailEssence() {
super("Rune-Tail's Essence", ""); super("Rune-Tail's Essence", "");
supertype.add("Legendary"); supertype.add("Legendary");
cardType.add(CardType.ENCHANTMENT); cardType.add(CardType.ENCHANTMENT);
color.setWhite(true); color.setWhite(true);
// Prevent all damage that would be dealt to creatures you control. // Prevent all damage that would be dealt to creatures you control.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new PreventAllDamageToAllEffect(Duration.WhileOnBattlefield, new FilterControlledCreatureInPlay()))); this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD,
new PreventAllDamageToAllEffect(Duration.WhileOnBattlefield, new FilterControlledCreatureInPlay("creatures you control"))));
} }
} }