mirror of
https://github.com/correl/mage.git
synced 2024-11-28 19:19:55 +00:00
Fix Angel of Jubilation.
The Angel now properly only restricts the sacrifice of creatures.
This commit is contained in:
parent
e7a2277252
commit
43205b6f46
11 changed files with 246 additions and 38 deletions
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@ -171,7 +171,7 @@ public enum UserStatsRepository {
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}
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}
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}
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}
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}
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}
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return new ArrayList(updatedUsers);
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return new ArrayList<>(updatedUsers);
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}
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}
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public void closeDB() {
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public void closeDB() {
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@ -28,23 +28,33 @@
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package mage.sets.avacynrestored;
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package mage.sets.avacynrestored;
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import java.util.UUID;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageInt;
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import mage.ObjectColor;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.SpellAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.common.SacrificeTargetCost;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.common.continuous.BoostControlledEffect;
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import mage.abilities.effects.common.continuous.BoostControlledEffect;
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import mage.abilities.effects.common.cost.CostModificationEffectImpl;
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import mage.abilities.keyword.FlashbackAbility;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.constants.AbilityType;
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import mage.constants.CardType;
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import mage.constants.CardType;
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import mage.constants.CostModificationType;
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import mage.constants.Duration;
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import mage.constants.Duration;
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import mage.constants.Layer;
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import mage.constants.Layer;
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import mage.constants.Outcome;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Rarity;
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import mage.constants.SubLayer;
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import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import mage.filter.Filter;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.filter.predicate.mageobject.ColorPredicate;
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import mage.filter.predicate.mageobject.ColorPredicate;
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import mage.game.Game;
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import mage.game.Game;
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import mage.players.Player;
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import mage.players.Player;
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@ -74,7 +84,8 @@ public class AngelOfJubilation extends CardImpl {
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 1, Duration.WhileOnBattlefield, filterNonBlack, true)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostControlledEffect(1, 1, Duration.WhileOnBattlefield, filterNonBlack, true)));
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// Players can't pay life or sacrifice creatures to cast spells or activate abilities.
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// Players can't pay life or sacrifice creatures to cast spells or activate abilities.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AngelOfJubilationEffect(Duration.WhileOnBattlefield)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AngelOfJubilationEffect()));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new AngelOfJubilationSacrificeFilterEffect()));
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}
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}
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public AngelOfJubilation(final AngelOfJubilation card) {
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public AngelOfJubilation(final AngelOfJubilation card) {
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@ -89,8 +100,8 @@ public class AngelOfJubilation extends CardImpl {
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class AngelOfJubilationEffect extends ContinuousEffectImpl {
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class AngelOfJubilationEffect extends ContinuousEffectImpl {
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public AngelOfJubilationEffect(Duration duration) {
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public AngelOfJubilationEffect() {
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super(duration, Layer.PlayerEffects, SubLayer.NA, Outcome.Detriment);
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super(Duration.WhileOnBattlefield, Layer.PlayerEffects, SubLayer.NA, Outcome.Detriment);
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staticText = "Players can't pay life or sacrifice creatures to cast spells or activate abilities";
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staticText = "Players can't pay life or sacrifice creatures to cast spells or activate abilities";
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}
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}
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@ -107,9 +118,44 @@ class AngelOfJubilationEffect extends ContinuousEffectImpl {
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public boolean apply(Game game, Ability source) {
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public boolean apply(Game game, Ability source) {
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for (Player player : game.getPlayers().values()) {
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for (Player player : game.getPlayers().values()) {
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player.setCanPayLifeCost(false);
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player.setCanPayLifeCost(false);
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player.setCanPaySacrificeCost(false);
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player.setCanPaySacrificeCostFilter(new FilterCreaturePermanent());
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}
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return true;
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}
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}
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class AngelOfJubilationSacrificeFilterEffect extends CostModificationEffectImpl {
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public AngelOfJubilationSacrificeFilterEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Detriment, CostModificationType.SET_COST);
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staticText = "Players can't pay life or sacrifice creatures to cast spells or activate abilities";
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}
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protected AngelOfJubilationSacrificeFilterEffect(AngelOfJubilationSacrificeFilterEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source, Ability abilityToModify) {
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for (Cost cost : abilityToModify.getCosts()) {
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if(cost instanceof SacrificeTargetCost) {
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SacrificeTargetCost sacrificeCost = (SacrificeTargetCost) cost;
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Filter filter = sacrificeCost.getTargets().get(0).getFilter();
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filter.add(Predicates.not(new CardTypePredicate(CardType.CREATURE)));
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}
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}
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}
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return true;
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return true;
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}
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}
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@Override
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public boolean applies(Ability abilityToModify, Ability source, Game game) {
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return abilityToModify.getAbilityType().equals(AbilityType.ACTIVATED) ||
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abilityToModify instanceof SpellAbility || abilityToModify instanceof FlashbackAbility;
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}
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@Override
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public AngelOfJubilationSacrificeFilterEffect copy() {
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return new AngelOfJubilationSacrificeFilterEffect(this);
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}
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}
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}
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@ -102,9 +102,11 @@ class SacrificeAllLandCost extends CostImpl {
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@Override
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@Override
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public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) {
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public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) {
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if (!game.getPlayer(controllerId).canPaySacrificeCost()) {
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for(Permanent permanent : game.getBattlefield().getActivePermanents(new FilterControlledLandPermanent(), ability.getControllerId(), game)){
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if (!game.getPlayer(controllerId).canPaySacrificeCost(permanent, sourceId, controllerId, game)) {
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return false;
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return false;
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}
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}
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}
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return true;
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return true;
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}
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}
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@ -59,4 +59,121 @@ public class AngelOfJubilationTest extends CardTestPlayerBase {
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assertPowerToughness(playerA, "Corpse Traders", 3, 3);
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assertPowerToughness(playerA, "Corpse Traders", 3, 3);
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}
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}
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@Test
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public void testOpponentCantSacrificeCreatures() {
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addCard(Zone.BATTLEFIELD, playerA, "Angel of Jubilation");
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addCard(Zone.BATTLEFIELD, playerB, "Nantuko Husk");
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addCard(Zone.BATTLEFIELD, playerB, "Corpse Traders");
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Sacrifice a creature: {this} gets +2/+2 until end of turn.");
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playerB.addChoice("Corpse Traders");
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertPowerToughness(playerB, "Nantuko Husk", 2, 2);
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assertPermanentCount(playerB, "Corpse Traders", 1);
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}
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@Test
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public void testOpponentCanSacrificeNonCreaturePermanents() {
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addCard(Zone.BATTLEFIELD, playerA, "Angel of Jubilation");
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addCard(Zone.BATTLEFIELD, playerA, "Savannah Lions");
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addCard(Zone.BATTLEFIELD, playerB, "Barrin, Master Wizard");
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addCard(Zone.BATTLEFIELD, playerB, "Nantuko Husk");
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addCard(Zone.BATTLEFIELD, playerB, "Island", 4);
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addCard(Zone.BATTLEFIELD, playerB, "Food Chain");
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "{2},Sacrifice a permanent you control: Return target creature to its owner's hand.");
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playerB.addChoice("Food Chain");
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playerA.addTarget("Angel of Jubilation");
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerA, "Angel of Jubilation", 0);
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assertPermanentCount(playerB, "Food Chain", 0);
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}
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@Test
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public void testOpponentCantSacrificeCreaturesAsPartOfPermanentsOptions() {
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addCard(Zone.BATTLEFIELD, playerA, "Angel of Jubilation");
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addCard(Zone.BATTLEFIELD, playerB, "Barrin, Master Wizard");
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addCard(Zone.BATTLEFIELD, playerB, "Nantuko Husk");
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addCard(Zone.BATTLEFIELD, playerB, "Llanowar Elves", 2);
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "{2},Sacrifice a permanent you control: Return target creature to its owner's hand.");
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playerB.addChoice("Nantuko Husk");
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playerA.addTarget("Angel of Jubilation");
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerA, "Angel of Jubilation", 1);
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assertPermanentCount(playerB, "Nantuko Husk", 1);
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}
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@Test
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public void testOpponentCantSacrificeAll() {
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addCard(Zone.BATTLEFIELD, playerA, "Angel of Jubilation");
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addCard(Zone.BATTLEFIELD, playerB, "Nantuko Husk");
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addCard(Zone.BATTLEFIELD, playerB, "Corpse Traders");
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addCard(Zone.HAND, playerB, "Soulblast");
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addCard(Zone.BATTLEFIELD, playerB, "Mountain", 6);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Soulblast", playerA);
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertLife(playerA, 20);
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assertLife(playerB, 20);
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assertPermanentCount(playerB, "Nantuko Husk", 1);
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assertPermanentCount(playerB, "Corpse Traders", 1);
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}
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@Test
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public void testOpponentCantSacrificeCreatureSource() {
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addCard(Zone.BATTLEFIELD, playerA, "Angel of Jubilation");
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addCard(Zone.BATTLEFIELD, playerB, "Children of Korlis");
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "Sacrifice {this}: You gain life equal to the life you've lost this turn.");
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playerB.addChoice("Skirk Prospector");
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerB, "Children of Korlis", 1);
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}
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@Test
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public void testOpponentCanSacrificeAllLands() {
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addCard(Zone.BATTLEFIELD, playerA, "Angel of Jubilation");
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addCard(Zone.BATTLEFIELD, playerB, "Tomb of Urami");
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addCard(Zone.BATTLEFIELD, playerB, "Swamp", 4);
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "{2}{B}{B},{T}, Sacrifice all lands you control: Put a legendary 5/5 black Demon Spirit creature token with flying named Urami onto the battlefield.");
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerB, "Swamp", 0);
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}
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@Test
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public void testOpponentCanSacrificeNonCreatureSource() {
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addCard(Zone.BATTLEFIELD, playerA, "Angel of Jubilation");
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addCard(Zone.BATTLEFIELD, playerA, "Tundra");
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addCard(Zone.BATTLEFIELD, playerB, "Wasteland");
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activateAbility(1, PhaseStep.PRECOMBAT_MAIN, playerB, "{T}, Sacrifice {this}: Destroy target nonbasic land.");
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playerB.addTarget("Tundra");
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setStopAt(1, PhaseStep.END_TURN);
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execute();
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assertPermanentCount(playerA, "Tundra", 0);
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assertPermanentCount(playerB, "Wasteland", 0);
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}
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}
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}
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@ -1731,13 +1731,18 @@ public class TestPlayer implements Player {
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}
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}
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@Override
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@Override
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public boolean canPaySacrificeCost() {
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public boolean canPaySacrificeCost(Permanent permanent, UUID sourceId, UUID controllerId, Game game) {
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return computerPlayer.canPaySacrificeCost();
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return computerPlayer.canPaySacrificeCost(permanent, sourceId, controllerId, game);
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}
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}
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@Override
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@Override
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public void setCanPaySacrificeCost(boolean canPaySacrificeCost) {
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public FilterPermanent getSacrificeCostFilter() {
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computerPlayer.setCanPaySacrificeCost(canPaySacrificeCost);
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return computerPlayer.getSacrificeCostFilter();
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}
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@Override
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public void setCanPaySacrificeCostFilter(FilterPermanent permanent) {
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computerPlayer.setCanPaySacrificeCostFilter(permanent);
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}
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}
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@Override
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@Override
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@ -34,6 +34,7 @@ import java.util.List;
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import java.util.Map;
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import java.util.Map;
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import java.util.Set;
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import java.util.Set;
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import java.util.UUID;
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import java.util.UUID;
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import mage.MageObject;
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import mage.MageObject;
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import mage.abilities.Abilities;
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import mage.abilities.Abilities;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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@ -61,6 +62,7 @@ import mage.constants.RangeOfInfluence;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import mage.counters.Counter;
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import mage.counters.Counter;
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import mage.counters.Counters;
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import mage.counters.Counters;
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import mage.filter.FilterPermanent;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.Graveyard;
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import mage.game.Graveyard;
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import mage.game.Table;
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import mage.game.Table;
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@ -209,15 +211,18 @@ public class PlayerStub implements Player {
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}
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}
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@Override
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@Override
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public void setCanPaySacrificeCost(boolean canPaySacrificeCost) {
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public void setCanPaySacrificeCostFilter(FilterPermanent filter) {
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}
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}
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@Override
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@Override
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public boolean canPaySacrificeCost() {
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public FilterPermanent getSacrificeCostFilter() {
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return false;
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return null;
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}
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}
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@Override
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public boolean canPaySacrificeCost(Permanent permanent, UUID sourceId, UUID controllerId, Game game) {
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return false;
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}
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@Override
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@Override
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public void setLifeTotalCanChange(boolean lifeTotalCanChange) {
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public void setLifeTotalCanChange(boolean lifeTotalCanChange) {
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@ -31,11 +31,14 @@ import java.util.ArrayList;
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import java.util.List;
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import java.util.List;
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import java.util.UUID;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.ActivatedAbilityImpl;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.Cost;
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import mage.abilities.costs.CostImpl;
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import mage.abilities.costs.CostImpl;
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import mage.constants.AbilityType;
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import mage.filter.FilterPermanent;
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import mage.filter.FilterPermanent;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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import mage.game.permanent.Permanent;
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import mage.target.common.TargetControlledPermanent;
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/**
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/**
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*
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*
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@ -71,6 +74,22 @@ public class SacrificeAllCost extends CostImpl {
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||||||
@Override
|
@Override
|
||||||
public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) {
|
public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) {
|
||||||
|
UUID activator = controllerId;
|
||||||
|
if (ability.getAbilityType().equals(AbilityType.ACTIVATED) || ability.getAbilityType().equals(AbilityType.SPECIAL_ACTION)) {
|
||||||
|
if (((ActivatedAbilityImpl) ability).getActivatorId() != null) {
|
||||||
|
activator = ((ActivatedAbilityImpl) ability).getActivatorId();
|
||||||
|
} else {
|
||||||
|
// Aktivator not filled?
|
||||||
|
activator = controllerId;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for (Permanent permanent :game.getBattlefield().getAllActivePermanents(filter, controllerId, game)) {
|
||||||
|
if(!game.getPlayer(activator).canPaySacrificeCost(permanent, sourceId, controllerId, game)) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -59,11 +59,9 @@ public class SacrificeSourceCost extends CostImpl {
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) {
|
public boolean canPay(Ability ability, UUID sourceId, UUID controllerId, Game game) {
|
||||||
if (!game.getPlayer(controllerId).canPaySacrificeCost()) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
Permanent permanent = game.getPermanent(sourceId);
|
Permanent permanent = game.getPermanent(sourceId);
|
||||||
return permanent != null;
|
|
||||||
|
return permanent != null && game.getPlayer(controllerId).canPaySacrificeCost(permanent, sourceId, controllerId, game);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|
|
@ -30,6 +30,7 @@ package mage.abilities.costs.common;
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.UUID;
|
import java.util.UUID;
|
||||||
|
|
||||||
import mage.abilities.Ability;
|
import mage.abilities.Ability;
|
||||||
import mage.abilities.ActivatedAbilityImpl;
|
import mage.abilities.ActivatedAbilityImpl;
|
||||||
import mage.abilities.costs.Cost;
|
import mage.abilities.costs.Cost;
|
||||||
|
@ -51,7 +52,7 @@ public class SacrificeTargetCost extends CostImpl {
|
||||||
public SacrificeTargetCost(TargetControlledPermanent target) {
|
public SacrificeTargetCost(TargetControlledPermanent target) {
|
||||||
this.addTarget(target);
|
this.addTarget(target);
|
||||||
target.setNotTarget(true); // sacrifice is never targeted
|
target.setNotTarget(true); // sacrifice is never targeted
|
||||||
this.text = "sacrifice " + target.getTargetName();
|
this.text = "sacrifice a " + target.getTargetName();
|
||||||
target.setTargetName(target.getTargetName() + " (to sacrifice)");
|
target.setTargetName(target.getTargetName() + " (to sacrifice)");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -99,10 +100,15 @@ public class SacrificeTargetCost extends CostImpl {
|
||||||
activator = controllerId;
|
activator = controllerId;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (!game.getPlayer(activator).canPaySacrificeCost()) {
|
|
||||||
return false;
|
int validTargets = 0;
|
||||||
|
for (Permanent permanent :game.getBattlefield().getAllActivePermanents(((TargetControlledPermanent)targets.get(0)).getFilter(), controllerId, game)) {
|
||||||
|
if(game.getPlayer(activator).canPaySacrificeCost(permanent, sourceId, controllerId, game)) {
|
||||||
|
validTargets++;
|
||||||
}
|
}
|
||||||
return targets.canChoose(activator, game);
|
}
|
||||||
|
|
||||||
|
return validTargets > 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|
|
@ -62,6 +62,7 @@ import mage.constants.RangeOfInfluence;
|
||||||
import mage.constants.Zone;
|
import mage.constants.Zone;
|
||||||
import mage.counters.Counter;
|
import mage.counters.Counter;
|
||||||
import mage.counters.Counters;
|
import mage.counters.Counters;
|
||||||
|
import mage.filter.FilterPermanent;
|
||||||
import mage.game.Game;
|
import mage.game.Game;
|
||||||
import mage.game.Graveyard;
|
import mage.game.Graveyard;
|
||||||
import mage.game.Table;
|
import mage.game.Table;
|
||||||
|
@ -132,9 +133,11 @@ public interface Player extends MageItem, Copyable<Player> {
|
||||||
|
|
||||||
boolean canPayLifeCost();
|
boolean canPayLifeCost();
|
||||||
|
|
||||||
void setCanPaySacrificeCost(boolean canPaySacrificeCost);
|
void setCanPaySacrificeCostFilter(FilterPermanent filter);
|
||||||
|
|
||||||
boolean canPaySacrificeCost();
|
FilterPermanent getSacrificeCostFilter();
|
||||||
|
|
||||||
|
boolean canPaySacrificeCost(Permanent permanent, UUID sourceId, UUID controllerId, Game game);
|
||||||
|
|
||||||
void setLifeTotalCanChange(boolean lifeTotalCanChange);
|
void setLifeTotalCanChange(boolean lifeTotalCanChange);
|
||||||
|
|
||||||
|
|
|
@ -99,6 +99,7 @@ import mage.counters.Counter;
|
||||||
import mage.counters.CounterType;
|
import mage.counters.CounterType;
|
||||||
import mage.counters.Counters;
|
import mage.counters.Counters;
|
||||||
import mage.filter.FilterCard;
|
import mage.filter.FilterCard;
|
||||||
|
import mage.filter.FilterPermanent;
|
||||||
import mage.filter.common.FilterControlledPermanent;
|
import mage.filter.common.FilterControlledPermanent;
|
||||||
import mage.filter.common.FilterCreatureForCombat;
|
import mage.filter.common.FilterCreatureForCombat;
|
||||||
import mage.filter.common.FilterCreatureForCombatBlock;
|
import mage.filter.common.FilterCreatureForCombatBlock;
|
||||||
|
@ -200,10 +201,11 @@ public abstract class PlayerImpl implements Player, Serializable {
|
||||||
protected boolean canGainLife = true;
|
protected boolean canGainLife = true;
|
||||||
protected boolean canLoseLife = true;
|
protected boolean canLoseLife = true;
|
||||||
protected boolean canPayLifeCost = true;
|
protected boolean canPayLifeCost = true;
|
||||||
protected boolean canPaySacrificeCost = true;
|
|
||||||
protected boolean loseByZeroOrLessLife = true;
|
protected boolean loseByZeroOrLessLife = true;
|
||||||
protected boolean canPlayCardsFromGraveyard = true;
|
protected boolean canPlayCardsFromGraveyard = true;
|
||||||
|
|
||||||
|
protected FilterPermanent sacrificeCostFilter;
|
||||||
|
|
||||||
protected final List<AlternativeSourceCosts> alternativeSourceCosts = new ArrayList<>();
|
protected final List<AlternativeSourceCosts> alternativeSourceCosts = new ArrayList<>();
|
||||||
|
|
||||||
protected boolean isGameUnderControl = true;
|
protected boolean isGameUnderControl = true;
|
||||||
|
@ -299,7 +301,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
||||||
this.inRange.addAll(player.inRange);
|
this.inRange.addAll(player.inRange);
|
||||||
this.userData = player.userData;
|
this.userData = player.userData;
|
||||||
this.canPayLifeCost = player.canPayLifeCost;
|
this.canPayLifeCost = player.canPayLifeCost;
|
||||||
this.canPaySacrificeCost = player.canPaySacrificeCost;
|
this.sacrificeCostFilter = player.sacrificeCostFilter;
|
||||||
this.alternativeSourceCosts.addAll(player.alternativeSourceCosts);
|
this.alternativeSourceCosts.addAll(player.alternativeSourceCosts);
|
||||||
this.storedBookmark = player.storedBookmark;
|
this.storedBookmark = player.storedBookmark;
|
||||||
|
|
||||||
|
@ -378,7 +380,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
||||||
this.inRange.clear();
|
this.inRange.clear();
|
||||||
this.inRange.addAll(player.getInRange());
|
this.inRange.addAll(player.getInRange());
|
||||||
this.canPayLifeCost = player.canPayLifeCost();
|
this.canPayLifeCost = player.canPayLifeCost();
|
||||||
this.canPaySacrificeCost = player.canPaySacrificeCost();
|
this.sacrificeCostFilter = player.getSacrificeCostFilter() != null ? player.getSacrificeCostFilter().copy() : null;
|
||||||
this.loseByZeroOrLessLife = player.canLoseByZeroOrLessLife();
|
this.loseByZeroOrLessLife = player.canLoseByZeroOrLessLife();
|
||||||
this.canPlayCardsFromGraveyard = player.canPlayCardsFromGraveyard();
|
this.canPlayCardsFromGraveyard = player.canPlayCardsFromGraveyard();
|
||||||
this.alternativeSourceCosts.addAll(player.getAlternativeSourceCosts());
|
this.alternativeSourceCosts.addAll(player.getAlternativeSourceCosts());
|
||||||
|
@ -476,7 +478,7 @@ public abstract class PlayerImpl implements Player, Serializable {
|
||||||
this.canGainLife = true;
|
this.canGainLife = true;
|
||||||
this.canLoseLife = true;
|
this.canLoseLife = true;
|
||||||
this.canPayLifeCost = true;
|
this.canPayLifeCost = true;
|
||||||
this.canPaySacrificeCost = true;
|
this.sacrificeCostFilter = null;
|
||||||
this.loseByZeroOrLessLife = true;
|
this.loseByZeroOrLessLife = true;
|
||||||
this.canPlayCardsFromGraveyard = false;
|
this.canPlayCardsFromGraveyard = false;
|
||||||
this.topCardRevealed = false;
|
this.topCardRevealed = false;
|
||||||
|
@ -2937,13 +2939,18 @@ public abstract class PlayerImpl implements Player, Serializable {
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public boolean canPaySacrificeCost() {
|
public boolean canPaySacrificeCost(Permanent permanent, UUID sourceId, UUID controllerId, Game game) {
|
||||||
return canPaySacrificeCost;
|
return sacrificeCostFilter == null || !sacrificeCostFilter.match(permanent, sourceId, controllerId, game);
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void setCanPaySacrificeCost(boolean canPaySacrificeCost) {
|
public void setCanPaySacrificeCostFilter(FilterPermanent filter) {
|
||||||
this.canPaySacrificeCost = canPaySacrificeCost;
|
this.sacrificeCostFilter = filter;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public FilterPermanent getSacrificeCostFilter() {
|
||||||
|
return sacrificeCostFilter;
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
|
|
Loading…
Reference in a new issue