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[LGN] Fixed Ward Sliver not properly giving protection. Closes #9418
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2 changed files with 131 additions and 2 deletions
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@ -3,6 +3,7 @@ package mage.cards.w;
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import java.util.UUID;
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import mage.MageInt;
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import mage.MageObject;
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import mage.ObjectColor;
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import mage.abilities.Ability;
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import mage.abilities.common.AsEntersBattlefieldAbility;
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@ -13,6 +14,7 @@ import mage.abilities.keyword.ProtectionAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.FilterObject;
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import mage.filter.FilterPermanent;
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import mage.filter.StaticFilters;
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import mage.filter.common.FilterCreaturePermanent;
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@ -57,7 +59,7 @@ public final class WardSliver extends CardImpl {
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class WardSliverGainAbilityControlledEffect extends ContinuousEffectImpl {
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protected FilterPermanent protectionFilter;
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protected FilterObject<MageObject> protectionFilter;
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public WardSliverGainAbilityControlledEffect() {
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super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
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@ -81,7 +83,7 @@ class WardSliverGainAbilityControlledEffect extends ContinuousEffectImpl {
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if (permanent != null) {
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ObjectColor color = (ObjectColor) game.getState().getValue(permanent.getId() + "_color");
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if (color != null) {
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protectionFilter = new FilterPermanent(color.getDescription());
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protectionFilter = new FilterObject<>(color.getDescription());
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protectionFilter.add(new ColorPredicate(color));
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}
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}
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@ -0,0 +1,127 @@
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package org.mage.test.cards.single.lgn;
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import mage.ObjectColor;
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import mage.abilities.keyword.ProtectionAbility;
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import mage.constants.PhaseStep;
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import mage.constants.Zone;
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import mage.filter.FilterPermanent;
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import mage.filter.predicate.mageobject.ColorPredicate;
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import org.junit.Test;
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import org.mage.test.serverside.base.CardTestPlayerBase;
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/**
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* {@link mage.cards.w.WardSliver Ward Sliver}
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* {4}{W}
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*
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* As Ward Sliver enters the battlefield, choose a color.
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* All Slivers have protection from the chosen color.
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*
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* @author Alex-Vasile
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*/
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public class WardSliverTest extends CardTestPlayerBase {
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private static final String wardSliver = "Ward Sliver";
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// {W}
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// Exile target creature
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String pathToExile = "Path to Exile";
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/**
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* Test that it gives protection to itself.
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*/
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@Test
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public void givesItselfProtection() {
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addCard(Zone.HAND, playerA, wardSliver);
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 5);
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addCard(Zone.HAND, playerB, pathToExile);
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addCard(Zone.BATTLEFIELD, playerB, "Plains");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, wardSliver);
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setChoice(playerA, "White");
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waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
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setStopAt(1, PhaseStep.PRECOMBAT_MAIN);
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execute();
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FilterPermanent filter = new FilterPermanent(ObjectColor.WHITE.getDescription());
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filter.add(new ColorPredicate(ObjectColor.WHITE));
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assertAbility(playerA, wardSliver, new ProtectionAbility(filter), true);
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checkPlayableAbility("Can't exile", 1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Cast " + pathToExile, false);
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setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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}
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/**
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* Test that it gives protection to another sliver.
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*/
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@Test
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public void givesOtherSliversProtection() {
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// {1}
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String metalicSliver = "Metallic Sliver";
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addCard(Zone.HAND, playerA, wardSliver);
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addCard(Zone.BATTLEFIELD, playerA, metalicSliver);
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 5);
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addCard(Zone.HAND, playerB, pathToExile);
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addCard(Zone.BATTLEFIELD, playerB, "Plains");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, wardSliver);
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setChoice(playerA, "White");
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waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
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setStopAt(1, PhaseStep.PRECOMBAT_MAIN);
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execute();
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FilterPermanent filter = new FilterPermanent(ObjectColor.WHITE.getDescription());
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filter.add(new ColorPredicate(ObjectColor.WHITE));
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assertAbility(playerA, metalicSliver, new ProtectionAbility(filter), true);
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checkPlayableAbility("Can't exile", 1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Cast " + pathToExile, false);
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setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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}
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/**
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* Reported bug: https://github.com/magefree/mage/issues/9418
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* Player casts Ward Sliver and chooses white.
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* Same player has a Morophon on the board.
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* Another player was able to target Morophon with Path to Exile, even though it should have gotten protection from white.
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*/
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@Test
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public void givesProtectionToChangeling() {
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// {7}
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// As Morophon, the Boundless enters the battlefield, choose a creature type.
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String morophon = "Morophon, the Boundless";
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addCard(Zone.HAND, playerA, wardSliver);
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addCard(Zone.HAND, playerA, morophon);
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addCard(Zone.BATTLEFIELD, playerA, "Plains", 12);
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addCard(Zone.HAND, playerB, pathToExile);
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addCard(Zone.BATTLEFIELD, playerB, "Plains");
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, morophon);
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setChoice(playerA, "Dragon");
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waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
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castSpell(1, PhaseStep.PRECOMBAT_MAIN, playerA, wardSliver);
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setChoice(playerA, "White");
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waitStackResolved(1, PhaseStep.PRECOMBAT_MAIN);
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setStopAt(1, PhaseStep.PRECOMBAT_MAIN);
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execute();
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FilterPermanent filter = new FilterPermanent(ObjectColor.WHITE.getDescription());
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filter.add(new ColorPredicate(ObjectColor.WHITE));
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assertAbility(playerA, morophon, new ProtectionAbility(filter), true);
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checkPlayableAbility("Can't exile", 1, PhaseStep.POSTCOMBAT_MAIN, playerB, "Cast " + pathToExile, false);
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setStopAt(1, PhaseStep.POSTCOMBAT_MAIN);
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execute();
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}
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}
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