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fixed implementation of Liliana of the Dark Realms (fixes #7096)
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parent
042376d146
commit
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1 changed files with 33 additions and 38 deletions
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@ -1,27 +1,27 @@
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package mage.cards.l;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.LoyaltyAbility;
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import mage.abilities.common.PlaneswalkerEntersWithLoyaltyCountersAbility;
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import mage.abilities.effects.ContinuousEffectImpl;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.common.GetEmblemEffect;
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import mage.abilities.effects.common.continuous.BoostTargetEffect;
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import mage.abilities.effects.common.search.SearchLibraryPutInHandEffect;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.*;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.common.FilterLandCard;
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import mage.filter.common.FilterLandPermanent;
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import mage.game.Game;
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import mage.game.command.emblems.LilianaOfTheDarkRealmsEmblem;
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import mage.game.permanent.Permanent;
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import mage.players.Player;
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import mage.target.common.TargetCardInLibrary;
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import mage.target.common.TargetCreaturePermanent;
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import java.util.UUID;
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/**
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*
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* @author North
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*/
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public final class LilianaOfTheDarkRealms extends CardImpl {
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@ -41,10 +41,12 @@ public final class LilianaOfTheDarkRealms extends CardImpl {
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// +1: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle your library.
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this.addAbility(new LoyaltyAbility(new SearchLibraryPutInHandEffect(new TargetCardInLibrary(filter), true), 1));
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// -3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control.
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LoyaltyAbility ability = new LoyaltyAbility(new LilianaOfTheDarkRealmsEffect(), -3);
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Ability ability = new LoyaltyAbility(new LilianaOfTheDarkRealmsEffect(), -3);
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ability.addTarget(new TargetCreaturePermanent());
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this.addAbility(ability);
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// -6: You get an emblem with "Swamps you control have '{tap}: Add {B}{B}{B}{B}.'"
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this.addAbility(new LoyaltyAbility(new GetEmblemEffect(new LilianaOfTheDarkRealmsEmblem()), -6));
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}
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@ -59,19 +61,18 @@ public final class LilianaOfTheDarkRealms extends CardImpl {
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}
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}
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class LilianaOfTheDarkRealmsEffect extends ContinuousEffectImpl {
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class LilianaOfTheDarkRealmsEffect extends OneShotEffect {
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private int amount;
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private static final FilterPermanent filter = new FilterControlledPermanent(SubType.SWAMP);
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public LilianaOfTheDarkRealmsEffect() {
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super(Duration.EndOfTurn, Layer.PTChangingEffects_7, SubLayer.ModifyPT_7c, Outcome.BoostCreature);
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this.amount = 0;
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this.staticText = "Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control";
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LilianaOfTheDarkRealmsEffect() {
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super(Outcome.Neutral);
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staticText = "Target creature gets +X/+X or -X/-X until end of turn, " +
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"where X is the number of Swamps you control.";
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}
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public LilianaOfTheDarkRealmsEffect(final LilianaOfTheDarkRealmsEffect effect) {
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private LilianaOfTheDarkRealmsEffect(final LilianaOfTheDarkRealmsEffect effect) {
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super(effect);
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this.amount = effect.amount;
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}
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@Override
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@ -79,31 +80,25 @@ class LilianaOfTheDarkRealmsEffect extends ContinuousEffectImpl {
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return new LilianaOfTheDarkRealmsEffect(this);
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}
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@Override
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public void init(Ability source, Game game) {
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super.init(source, game);
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FilterLandPermanent filter = new FilterLandPermanent("Swamps");
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filter.add(SubType.SWAMP.getPredicate());
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filter.add(TargetController.YOU.getControllerPredicate());
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this.amount = game.getBattlefield().count(filter, source.getSourceId(), source.getControllerId(), game);
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Player player = game.getPlayer(source.getControllerId());
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String message = "Should the target creature get -X/-X instead of +X/+X?";
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if (player != null && player.chooseUse(Outcome.Neutral, message, source, game)) {
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this.amount *= -1;
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}
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}
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@Override
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public boolean apply(Game game, Ability source) {
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Permanent target = game.getPermanent(source.getFirstTarget());
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if (target != null) {
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target.addPower(amount);
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target.addToughness(amount);
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return true;
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}
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Player player = game.getPlayer(source.getControllerId());
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if (player == null) {
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return false;
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}
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int swamps = game.getBattlefield().count(filter, source.getSourceId(), source.getControllerId(), game);
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if (swamps < 1) {
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return false;
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}
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String plusMessage = "+" + swamps + "/+" + swamps;
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String minusMessage = "-" + swamps + "/-" + swamps;
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if (!player.chooseUse(
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outcome, "Give " + plusMessage + " or " + minusMessage + "?",
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null, plusMessage, minusMessage, source, game
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)) {
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swamps *= -1;
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}
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game.addEffect(new BoostTargetEffect(swamps, swamps, Duration.EndOfTurn), source);
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return true;
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}
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}
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