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[C13] Added Primal Vigor, Spoils of Victory and HuaTuo Honored Physician.
This commit is contained in:
parent
efc2aae026
commit
436d1481ff
6 changed files with 352 additions and 9 deletions
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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||||||
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*
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||||||
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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* conditions and the following disclaimer.
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*
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||||||
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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* of conditions and the following disclaimer in the documentation and/or other materials
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||||||
|
* provided with the distribution.
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||||||
|
*
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||||||
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* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||||
|
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||||
|
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* The views and conclusions contained in the software and documentation are those of the
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* authors and should not be interpreted as representing official policies, either expressed
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* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.commander2013;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.ActivateIfConditionActivatedAbility;
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import mage.abilities.condition.Condition;
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import mage.abilities.costs.common.TapSourceCost;
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import mage.abilities.effects.common.PutOnLibraryTargetEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Rarity;
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import mage.constants.TurnPhase;
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import mage.constants.Zone;
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import mage.filter.common.FilterCreatureCard;
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import mage.game.Game;
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import mage.game.turn.Phase;
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import mage.target.common.TargetCardInYourGraveyard;
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/**
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*
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* @author LevelX2
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*/
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public class HuaTuoHonoredPhysician extends CardImpl<HuaTuoHonoredPhysician> {
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public HuaTuoHonoredPhysician(UUID ownerId) {
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super(ownerId, 149, "Hua Tuo, Honored Physician", Rarity.RARE, new CardType[]{CardType.CREATURE}, "{1}{G}{G}");
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this.expansionSetCode = "C13";
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this.supertype.add("Legendary");
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this.subtype.add("Human");
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this.color.setGreen(true);
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this.power = new MageInt(1);
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this.toughness = new MageInt(2);
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// {tap}: Put target creature card from your graveyard on top of your library. Activate this ability only during your turn, before attackers are declared.
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Ability ability = new ActivateIfConditionActivatedAbility(Zone.BATTLEFIELD, new PutOnLibraryTargetEffect(true), new TapSourceCost(), MyTurnBeforeAttackersDeclaredCondition.getInstance());
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ability.addTarget(new TargetCardInYourGraveyard(new FilterCreatureCard("creature card from your graveyard")));
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this.addAbility(ability);
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}
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public HuaTuoHonoredPhysician(final HuaTuoHonoredPhysician card) {
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super(card);
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}
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@Override
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public HuaTuoHonoredPhysician copy() {
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return new HuaTuoHonoredPhysician(this);
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}
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}
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class MyTurnBeforeAttackersDeclaredCondition implements Condition {
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private static MyTurnBeforeAttackersDeclaredCondition fInstance = new MyTurnBeforeAttackersDeclaredCondition();
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public static Condition getInstance() {
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return fInstance;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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if (game.getActivePlayerId().equals(source.getControllerId())) {
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TurnPhase turnPhase = game.getTurn().getPhase().getType();
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if (turnPhase.equals(TurnPhase.BEGINNING) || turnPhase.equals(TurnPhase.PRECOMBAT_MAIN)) {
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return true;
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}
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if (turnPhase.equals(TurnPhase.COMBAT)) {
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return !game.getTurn().isDeclareAttackersStepStarted();
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}
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}
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return false;
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}
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@Override
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public String toString() {
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return "during your turn, before attackers are declared";
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}
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}
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157
Mage.Sets/src/mage/sets/commander2013/PrimalVigor.java
Normal file
157
Mage.Sets/src/mage/sets/commander2013/PrimalVigor.java
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@ -0,0 +1,157 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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||||||
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*
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* 1. Redistributions of source code must retain the above copyright notice, this list of
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|
* conditions and the following disclaimer.
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|
*
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* 2. Redistributions in binary form must reproduce the above copyright notice, this list
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||||||
|
* of conditions and the following disclaimer in the documentation and/or other materials
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||||||
|
* provided with the distribution.
|
||||||
|
*
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||||||
|
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||||
|
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||||
|
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||||
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
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* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
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|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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||||||
|
*
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|
* The views and conclusions contained in the software and documentation are those of the
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||||||
|
* authors and should not be interpreted as representing official policies, either expressed
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||||||
|
* or implied, of BetaSteward_at_googlemail.com.
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*/
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package mage.sets.commander2013;
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import java.util.UUID;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.counters.CounterType;
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import mage.filter.common.FilterCreaturePermanent;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author LevelX2
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*/
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public class PrimalVigor extends CardImpl<PrimalVigor> {
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public PrimalVigor(UUID ownerId) {
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super(ownerId, 162, "Primal Vigor", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{4}{G}");
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this.expansionSetCode = "C13";
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this.color.setGreen(true);
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// If one or more tokens would be put onto the battlefield, twice that many of those tokens are put onto the battlefield instead.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new PrimalVigorTokenEffect()));
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// If one or more +1/+1 counters would be placed on a creature, twice that many +1/+1 counters are placed on that creature instead.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new PrimalVigorCounterEffect()));
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}
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public PrimalVigor(final PrimalVigor card) {
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super(card);
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}
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@Override
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public PrimalVigor copy() {
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return new PrimalVigor(this);
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}
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}
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class PrimalVigorTokenEffect extends ReplacementEffectImpl<PrimalVigorTokenEffect> {
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public PrimalVigorTokenEffect() {
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super(Duration.WhileOnBattlefield, Outcome.Copy);
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staticText = "If one or more tokens would be put onto the battlefield, twice that many of those tokens are put onto the battlefield instead";
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}
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public PrimalVigorTokenEffect(final PrimalVigorTokenEffect effect) {
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super(effect);
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}
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@Override
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public PrimalVigorTokenEffect copy() {
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return new PrimalVigorTokenEffect(this);
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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switch (event.getType()) {
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case CREATE_TOKEN:
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return true;
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}
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return false;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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event.setAmount(event.getAmount() * 2);
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return false;
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}
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}
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class PrimalVigorCounterEffect extends ReplacementEffectImpl<PrimalVigorCounterEffect> {
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private static final FilterCreaturePermanent filter = new FilterCreaturePermanent();
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PrimalVigorCounterEffect() {
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super(Duration.WhileOnBattlefield, Outcome.BoostCreature, false);
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staticText = "If one or more +1/+1 counters would be placed on a creature, twice that many +1/+1 counters are placed on that creature instead";
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}
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PrimalVigorCounterEffect(final PrimalVigorCounterEffect effect) {
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super(effect);
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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Permanent p = game.getPermanent(event.getTargetId());
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if (p != null) {
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p.addCounters(CounterType.P1P1.createInstance(event.getAmount() * 2), game, event.getAppliedEffects());
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return true;
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}
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return false;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (event.getType() == GameEvent.EventType.ADD_COUNTER) {
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Permanent target = game.getPermanent(event.getTargetId());
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if (target != null && filter.match(target, game)
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&& event.getData() != null && event.getData().equals("+1/+1")) {
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return true;
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}
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}
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return false;
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public PrimalVigorCounterEffect copy() {
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return new PrimalVigorCounterEffect(this);
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}
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}
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75
Mage.Sets/src/mage/sets/commander2013/SpoilsOfVictory.java
Normal file
75
Mage.Sets/src/mage/sets/commander2013/SpoilsOfVictory.java
Normal file
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@ -0,0 +1,75 @@
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/*
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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification, are
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* permitted provided that the following conditions are met:
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||||||
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*
|
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* 1. Redistributions of source code must retain the above copyright notice, this list of
|
||||||
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* conditions and the following disclaimer.
|
||||||
|
*
|
||||||
|
* 2. Redistributions in binary form must reproduce the above copyright notice, this list
|
||||||
|
* of conditions and the following disclaimer in the documentation and/or other materials
|
||||||
|
* provided with the distribution.
|
||||||
|
*
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||||||
|
* THIS SOFTWARE IS PROVIDED BY BetaSteward_at_googlemail.com ``AS IS'' AND ANY EXPRESS OR IMPLIED
|
||||||
|
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
|
||||||
|
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL BetaSteward_at_googlemail.com OR
|
||||||
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||||||
|
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||||
|
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
|
||||||
|
* ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||||
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||||
|
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*
|
||||||
|
* The views and conclusions contained in the software and documentation are those of the
|
||||||
|
* authors and should not be interpreted as representing official policies, either expressed
|
||||||
|
* or implied, of BetaSteward_at_googlemail.com.
|
||||||
|
*/
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package mage.sets.commander2013;
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import java.util.UUID;
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import mage.abilities.effects.common.search.SearchLibraryPutInPlayEffect;
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import mage.cards.CardImpl;
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import mage.constants.CardType;
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import mage.constants.Outcome;
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import mage.constants.Rarity;
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import mage.filter.FilterCard;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.SubtypePredicate;
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import mage.target.common.TargetCardInLibrary;
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/**
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*
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* @author LevelX2
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*/
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public class SpoilsOfVictory extends CardImpl<SpoilsOfVictory> {
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private static final FilterCard filter = new FilterCard("Plains, Island, Swamp, Mountain, or Forest card");
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static {
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filter.add(Predicates.or(
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new SubtypePredicate("Plains"),
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new SubtypePredicate("Island"),
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new SubtypePredicate("Swamp"),
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new SubtypePredicate("Mountain"),
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new SubtypePredicate("Forest")));
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}
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public SpoilsOfVictory(UUID ownerId) {
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super(ownerId, 172, "Spoils of Victory", Rarity.UNCOMMON, new CardType[]{CardType.SORCERY}, "{2}{G}");
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this.expansionSetCode = "C13";
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this.color.setGreen(true);
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// Search your library for a Plains, Island, Swamp, Mountain, or Forest card and put that card onto the battlefield. Then shuffle your library.
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this.getSpellAbility().addEffect(new SearchLibraryPutInPlayEffect(new TargetCardInLibrary(filter), false, Outcome.PutLandInPlay));
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}
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public SpoilsOfVictory(final SpoilsOfVictory card) {
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super(card);
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}
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@Override
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public SpoilsOfVictory copy() {
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return new SpoilsOfVictory(this);
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}
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}
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@ -156,12 +156,10 @@ class NightveilSpecterEffect extends AsThoughEffectImpl<NightveilSpecterEffect>
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if (card.getCardType().contains(CardType.LAND)) {
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if (card.getCardType().contains(CardType.LAND)) {
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// If the revealed card is a land, you can play it only if it's your turn and you haven't yet played a land this turn.
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// If the revealed card is a land, you can play it only if it's your turn and you haven't yet played a land this turn.
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if (game.getActivePlayerId().equals(source.getControllerId()) && controller.canPlayLand()) {
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if (game.getActivePlayerId().equals(source.getControllerId()) && controller.canPlayLand()) {
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card.setControllerId(source.getControllerId());
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return true;
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return true;
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}
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}
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} else {
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} else {
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if (card.getSpellAbility().spellCanBeActivatedRegularlyNow(source.getControllerId(), game)) {
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if (card.getSpellAbility().spellCanBeActivatedRegularlyNow(source.getControllerId(), game)) {
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card.setControllerId(source.getControllerId());
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return true;
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return true;
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}
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}
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}
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}
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|
@ -61,6 +61,7 @@ public class DeclareAttackersStep extends Step<DeclareAttackersStep> {
|
||||||
@Override
|
@Override
|
||||||
public void beginStep(Game game, UUID activePlayerId) {
|
public void beginStep(Game game, UUID activePlayerId) {
|
||||||
super.beginStep(game, activePlayerId);
|
super.beginStep(game, activePlayerId);
|
||||||
|
game.getTurn().setDeclareAttackersStepStarted(true);
|
||||||
game.getCombat().selectAttackers(game);
|
game.getCombat().selectAttackers(game);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -28,18 +28,16 @@
|
||||||
|
|
||||||
package mage.game.turn;
|
package mage.game.turn;
|
||||||
|
|
||||||
import mage.constants.PhaseStep;
|
|
||||||
import mage.constants.TurnPhase;
|
|
||||||
import mage.game.Game;
|
|
||||||
import mage.game.events.GameEvent;
|
|
||||||
import mage.players.Player;
|
|
||||||
|
|
||||||
import java.io.Serializable;
|
import java.io.Serializable;
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
import java.util.Iterator;
|
import java.util.Iterator;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
import java.util.UUID;
|
import java.util.UUID;
|
||||||
|
import mage.constants.PhaseStep;
|
||||||
|
import mage.constants.TurnPhase;
|
||||||
|
import mage.game.Game;
|
||||||
|
import mage.game.events.GameEvent;
|
||||||
|
import mage.players.Player;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
*
|
*
|
||||||
|
@ -50,6 +48,7 @@ public class Turn implements Serializable {
|
||||||
private Phase currentPhase;
|
private Phase currentPhase;
|
||||||
private UUID activePlayerId;
|
private UUID activePlayerId;
|
||||||
private List<Phase> phases = new ArrayList<Phase>();
|
private List<Phase> phases = new ArrayList<Phase>();
|
||||||
|
private boolean declareAttackersStepStarted = false;
|
||||||
|
|
||||||
public Turn() {
|
public Turn() {
|
||||||
phases.add(new BeginningPhase());
|
phases.add(new BeginningPhase());
|
||||||
|
@ -109,6 +108,7 @@ public class Turn implements Serializable {
|
||||||
}
|
}
|
||||||
|
|
||||||
public void play(Game game, UUID activePlayerId) {
|
public void play(Game game, UUID activePlayerId) {
|
||||||
|
this.setDeclareAttackersStepStarted(false);
|
||||||
if (game.isPaused() || game.isGameOver()) {
|
if (game.isPaused() || game.isGameOver()) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -270,6 +270,14 @@ public class Turn implements Serializable {
|
||||||
//phase.play(game, activePlayerId);
|
//phase.play(game, activePlayerId);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public boolean isDeclareAttackersStepStarted() {
|
||||||
|
return declareAttackersStepStarted;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setDeclareAttackersStepStarted(boolean declareAttackersStepStarted) {
|
||||||
|
this.declareAttackersStepStarted = declareAttackersStepStarted;
|
||||||
|
}
|
||||||
|
|
||||||
public Turn copy() {
|
public Turn copy() {
|
||||||
return new Turn(this);
|
return new Turn(this);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue