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[CLB] updated spoiler
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2 changed files with 19 additions and 14 deletions
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@ -198,7 +198,7 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
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cards.add(new SetCardInfo("Shadowheart, Dark Justiciar", 146, Rarity.RARE, mage.cards.s.ShadowheartDarkJusticiar.class));
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cards.add(new SetCardInfo("Shameless Charlatan", 96, Rarity.RARE, mage.cards.s.ShamelessCharlatan.class));
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cards.add(new SetCardInfo("Sharpshooter Elf", 253, Rarity.UNCOMMON, mage.cards.s.SharpshooterElf.class));
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cards.add(new SetCardInfo("Shiny Impetus", 194, Rarity.UNCOMMON, mage.cards.s.ShinyImpetus.class));
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cards.add(new SetCardInfo("Shiny Impetus", 194, Rarity.COMMON, mage.cards.s.ShinyImpetus.class));
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cards.add(new SetCardInfo("Silvanus's Invoker", 254, Rarity.COMMON, mage.cards.s.SilvanussInvoker.class));
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cards.add(new SetCardInfo("Skanos Dragonheart", 255, Rarity.UNCOMMON, mage.cards.s.SkanosDragonheart.class));
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cards.add(new SetCardInfo("Skullport Merchant", 149, Rarity.UNCOMMON, mage.cards.s.SkullportMerchant.class));
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@ -236,7 +236,7 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
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cards.add(new SetCardInfo("White Plume Adventurer", 49, Rarity.RARE, mage.cards.w.WhitePlumeAdventurer.class));
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cards.add(new SetCardInfo("Wilson, Refined Grizzly", 261, Rarity.UNCOMMON, mage.cards.w.WilsonRefinedGrizzly.class));
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cards.add(new SetCardInfo("Wyll, Blade of Frontiers", 208, Rarity.RARE, mage.cards.w.WyllBladeOfFrontiers.class));
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cards.add(new SetCardInfo("You Meet in a Tavern", 263, Rarity.UNCOMMON, mage.cards.y.YouMeetInATavern.class));
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cards.add(new SetCardInfo("You Meet in a Tavern", 263, Rarity.COMMON, mage.cards.y.YouMeetInATavern.class));
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cards.add(new SetCardInfo("You're Confronted by Robbers", 53, Rarity.COMMON, mage.cards.y.YoureConfrontedByRobbers.class));
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cards.add(new SetCardInfo("Young Blue Dragon", 106, Rarity.COMMON, mage.cards.y.YoungBlueDragon.class));
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cards.add(new SetCardInfo("Young Red Dragon", 210, Rarity.COMMON, mage.cards.y.YoungRedDragon.class));
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@ -44197,12 +44197,13 @@ Blessed Hippogriff|Commander Legends: Battle for Baldur's Gate|11|C|{3}{W}|Creat
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Tyr's Blessing|Commander Legends: Battle for Baldur's Gate|11|C|{W}|Instant - Adventure|2|3|Target creature gains indestructible until end of turn.|
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Crystal Dragon|Commander Legends: Battle for Baldur's Gate|13|U|{4}{W}{W}|Creature - Dragon|4|4|Flying, vigilance|
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Rob the Hoard|Commander Legends: Battle for Baldur's Gate|13|U|{1}{W}|Sorcery - Adventure|4|4|Return target artifact, enchantment, or legendary card from your graveyard to your hand.|
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Cut a Deal|Commander Legends: Battle for Baldur's Gate|14|C|{2}{W}|Sorcery|||Each opponent draws a card, then you draw a card for each opponent who drew a card this way.|
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Cut a Deal|Commander Legends: Battle for Baldur's Gate|14|U|{2}{W}|Sorcery|||Each opponent draws a card, then you draw a card for each opponent who drew a card this way.|
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Dawnbringer Cleric|Commander Legends: Battle for Baldur's Gate|15|C|{1}{W}|Creature - Human Cleric|1|3|When Dawnbringer Cleric enters the battlefield, choose one —$• Cure Wounds — You gain 2 life.$• Dispel Magic — Destroy target enchantment.$• Gentle Repose — Exile target card from a graveyard.|
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Ellyn Harbreeze, Busybody|Commander Legends: Battle for Baldur's Gate|16|U|{3}{W}|Legendary Creature - Human Peasant|2|4|{T}: Look at the top X cards of your library, where X is the number of tokens you created this turn. Put one of those cards into your hand and the rest on the bottom of your library in a random order.$Choose a Background|
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Far Traveler|Commander Legends: Battle for Baldur's Gate|17|U|{2}{W}|Legendary Enchantment - Background|||Commander creatures you own have "At the beginning of your end step, exile up to one target tapped creature you control, then return it to the battlefield under its owner's control."|
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Flaming Fist|Commander Legends: Battle for Baldur's Gate|18|C|{2}{W}|Legendary Enchantment - Background|||Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn."|
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Flaming Fist Officer|Commander Legends: Battle for Baldur's Gate|19|C|{2}{W}|Creature - Gnome Soldier|2|2|Whenever another creature you control leaves the battlefield, put a +1/+1 counter on Flaming Fist Officer.|
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Githzerai Monk|Commander Legends: Battle for Baldur's Gate|20|U|{4}{W}|Creature - Gith Monk|3|2|Flash$Flying$Psychic Defense — When Githzerai Monk enters the battlefield, tap all creatures you don't control.|
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Goliath Paladin|Commander Legends: Battle for Baldur's Gate|21|C|{4}{W}|Creature - Giant Knight|3|6|Vigilance$When Goliath Paladin enters the battlefield, you take the initiative.|
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Greatsword of Tyr|Commander Legends: Battle for Baldur's Gate|22|C|{1}{W}|Artifact - Equipment|||Whenever equipped creature attacks, put a +1/+1 counter on it and tap up to one target creature defending player controls.$Equip {W}|
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Guardian Naga|Commander Legends: Battle for Baldur's Gate|23|C|{5}{W}{W}|Creature - Naga|5|6|Vigilance$As long as it's your turn, prevent all damage that would be dealt to Guardian Naga.|
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@ -44212,7 +44213,7 @@ Hammers of Moradin|Commander Legends: Battle for Baldur's Gate|25|U|{2}{W}|Creat
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Horn of Valhalla|Commander Legends: Battle for Baldur's Gate|26|R|{1}{W}|Artifact - Equipment|||Equipped creature gets +1/+1 for each other creature you control.$Equip {3}|
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Ysgard's Call|Commander Legends: Battle for Baldur's Gate|26|R|{X}{W}{W}|Sorcery - Adventure|||Create X 1/1 white Soldier creature tokens.|
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Icewind Stalwart|Commander Legends: Battle for Baldur's Gate|27|C|{3}{W}|Creature - Tiefling Warrior|3|3|Protection Fighting Style — When Icewind Stalwart enters the battlefield, exile up to one target non-Warrior creature you control, then return it to the battlefield under its owner's control.|
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Inspiring Leader|Commander Legends: Battle for Baldur's Gate|28|C|{2}{W}|Legendary Enchantment - Background|||Commander creatures you own have "Creature tokens you control get +2/+2."|
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Inspiring Leader|Commander Legends: Battle for Baldur's Gate|28|U|{2}{W}|Legendary Enchantment - Background|||Commander creatures you own have "Creature tokens you control get +2/+2."|
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Lae'zel, Vlaakith's Champion|Commander Legends: Battle for Baldur's Gate|29|R|{2}{W}|Legendary Creature - Gith Warrior|3|3|If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead.$Choose a Background|
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Lae'zel's Acrobatics|Commander Legends: Battle for Baldur's Gate|30|R|{3}{W}|Instant|||Exile all nontoken creatures you control, then roll a d20.$1-9 & Return those cards to the battlefield under their owner's control at the beginning of the next end step.$10-20 & Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step.|
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Legion Loyalty|Commander Legends: Battle for Baldur's Gate|31|M|{6}{W}{W}|Enchantment|||Creatures you control have myriad.|
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@ -44224,6 +44225,7 @@ Pegasus Guardian|Commander Legends: Battle for Baldur's Gate|36|C|{5}{W}|Creatur
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Rescue the Foal|Commander Legends: Battle for Baldur's Gate|36|C|{1}{W}|Instant - Adventure|3|3|Exile target creature you control, then return that card to the battlefield under its owner's control.|
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Rasaad yn Bashir|Commander Legends: Battle for Baldur's Gate|37|U|{2}{W}|Legendary Creature - Human Monk|0|3|Each creature you control assigns combat damage equal to its toughness rather than its power.$Whenever Rasaad yn Bashir attacks, if you have the initiative, double the toughness of each creature you control until end of turn.$Choose a Background|
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Recruitment Drive|Commander Legends: Battle for Baldur's Gate|38|C|{2}{W}|Sorcery|||Roll a d20.$1-9 & Create two 1/1 white Soldier creature tokens.$10-19 & Create two 2/2 white Knight creature tokens.$20 & Create three 2/2 white Knight creature tokens.|
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Rescuer Chwinga|Commander Legends: Battle for Baldur's Gate|39|U|{1}{W}|Creature - Spirit Elemental|2|2|Flash$Natural Shelter — When Rescuer Chwinga enters the battlefield, you may return another permanent you control to its owner's hand.|
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Roving Harper|Commander Legends: Battle for Baldur's Gate|40|C|{2}{W}|Creature - Elf Scout|2|2|When Roving Harper enters the battlefield, draw a card.|
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Scouting Hawk|Commander Legends: Battle for Baldur's Gate|41|C|{2}{W}|Creature - Bird|1|1|Flying$Keen Sight — When Scouting Hawk enters the battlefield, if an opponent controls more land than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.|
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Sculpted Sunburst|Commander Legends: Battle for Baldur's Gate|42|R|{3}{W}{W}|Sorcery|||Choose a creature you control, then each opponent choses a creature they control with equal or lesser power. If you chose a creature this way, exile each creature not chosen by any player this way.|
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@ -44241,10 +44243,10 @@ You're Confronted by Robbers|Commander Legends: Battle for Baldur's Gate|53|C|{3
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Aarakocra Sneak|Commander Legends: Battle for Baldur's Gate|54|C|{3}{U}|Creature - Bird Rogue|1|4|Flying$When Aarakocra Sneak enters the battlefield, you take the initiative.|
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Alora, Merry Thief|Commander Legends: Battle for Baldur's Gate|55|U|{2}{U}|Legendary Creature - Halfling Rogue|3|2|Whenever you attack, up to one target attacking creature can't be blocked this turn. Return that creature to its owner's hand at the beginning of the next end step.$Choose a Background|
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Ancient Silver Dragon|Commander Legends: Battle for Baldur's Gate|56|M|{6}{U}{U}|Creature - Elder Dragon|8|8|Flying$Whenever Ancient Silver Dragon deals combat damage to a player, roll a d20. Draw cards equal to the result. You have no maximum hand size for the rest of the game.|
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Bane's Contigency|Commander Legends: Battle for Baldur's Gate|57|U|{1}{U}{U}|Instant|||Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.|
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Bane's Contingency|Commander Legends: Battle for Baldur's Gate|57|U|{1}{U}{U}|Instant|||Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card.|
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Blur|Commander Legends: Battle for Baldur's Gate|58|C|{2}{U}|Instant|||Exile target creature you control, then return that card to the battlefield under its owner's control.$Draw a card.|
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Candlekeep Inspiration|Commander Legends: Battle for Baldur's Gate|59|U|{4}{U}|Sorcery|||Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards you own in exile and in your graveyard that are instant cards, are sorcery cards, and/or have an Adventure.|
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Candlekeep Sage|Commander Legends: Battle for Baldur's Gate|60|C|{2}{U}|Legendary Enchantment - Background|||Commander creatures you won have "When this creature enters or leaves the battlefield, draw a card."|
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Candlekeep Sage|Commander Legends: Battle for Baldur's Gate|60|C|{2}{U}|Legendary Enchantment - Background|||Commander creatures you own have "When this creature enters or leaves the battlefield, draw a card."|
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Cone of Cold|Commander Legends: Battle for Baldur's Gate|61|U|{3}{U}|Sorcery|||Roll a d20.$1-9 & Tap all creatures your opponents control.$10-19 & Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps.$20 & Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. Until your next turn, creatures your opponents control enter the battlefield tapped.|
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Contact Other Plane|Commander Legends: Battle for Baldur's Gate|62|C|{3}{U}|Instant|||Roll a d20.$1—9 & Draw two cards.$10—19 & Scry 2, then draw two cards.$20 & Scry 3, then draw three cards.|
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Displacer Kitten|Commander Legends: Battle for Baldur's Gate|63|R|{3}{U}|Creature - Cat Beast|2|2|Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control.|
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@ -44287,7 +44289,7 @@ Aquatic Ingress|Commander Legends: Battle for Baldur's Gate|95|C|{2}{U}|Instant
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Shameless Charlatan|Commander Legends: Battle for Baldur's Gate|96|R|{1}{U}|Legendary Enchantment - Background|||Commander creatures you own have "{2}{U}: This creature becomes a copy of another target creature."|
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Stunning Strike|Commander Legends: Battle for Baldur's Gate|97|C|{2}{U}|Enchantment - Aura|||Flash$Enchant creature$When Stunning Strike enters the battlefield, tap enchanted creature and remove it from combat.$As long as enchanted creature isn't legendary, it doesn't untap during its controller's untap step.|
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Sword Coast Sailor|Commander Legends: Battle for Baldur's Gate|98|U|{1}{U}|Legendary Enchantment - Background|||Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, this creature can't be blocked this turn."|
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Sword Coast Serpent|Commander Legends: Battle for Baldur's Gate|99|C|{5}{U}{U}|Creature - Serpent Dragon|6|6|Sword Coast Serpent can't be blocked as long a you've cast a noncreature spell this turn.|
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Sword Coast Serpent|Commander Legends: Battle for Baldur's Gate|99|C|{5}{U}{U}|Creature - Serpent Dragon|6|6|Sword Coast Serpent can't be blocked as long as you've cast a noncreature spell this turn.|
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Capsizing Wave|Commander Legends: Battle for Baldur's Gate|99|C|{1}{U}|Instant - Adventure|6|6|Return target creature to its owner's hand.|
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Tomb of Horrors Adventurer|Commander Legends: Battle for Baldur's Gate|100|R|{5}{U}|Creature - Elf Monk|4|4|When Tomb of Horrors Adventurer enters the battlefield, you take the initiative.$Whenever you cast your second spell each turn, copy it. If you've completed a dungeon, copy that spell twice instead. You may choose new targets for the copies.|
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Tymora's Invoker|Commander Legends: Battle for Baldur's Gate|101|C|{1}{U}|Creature - Orc Rogue|1|3|Sleight of Hand — {8}: Draw two cards.|
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@ -44310,14 +44312,14 @@ Atrocious Experiment|Commander Legends: Battle for Baldur's Gate|115|C|{2}{B}|So
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Blood Money|Commander Legends: Battle for Baldur's Gate|116|M|{5}{B}{B}|Sorcery|||Destroy all creatures. For each nontoken creature destroyed this way, create a tapped Treasure token.|
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Call to the Void|Commander Legends: Battle for Baldur's Gate|118|R|{4}{B}|Sorcery|||Each player secretly chooses a creature they control and a creature they don't control. Then those choices are revealed. Destroy each creature chosen this way.|
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Cast Down|Commander Legends: Battle for Baldur's Gate|119|U|{1}{B}|Instant|||Destroy target nonlegendary creature.|
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Chain Devil|Commander Legends: Battle for Baldur's Gate|120|C|{3}{B}|Creature - Devil|4|2|Animate Chains — When Chain Evil enters the battlefield, each player sacrifices a nontoken creature.|
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Chain Devil|Commander Legends: Battle for Baldur's Gate|120|C|{3}{B}|Creature - Devil|4|2|Animate Chains — When Chain Devil enters the battlefield, each player sacrifices a nontoken creature.|
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Cloudkill|Commander Legends: Battle for Baldur's Gate|121|U|{4}{B}{B}|Sorcery|||All creatures gets -X/-X until end of turn, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.|
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Criminal Past|Commander Legends: Battle for Baldur's Gate|122|U|{2}{B}|Legendary Enchantment - Background|||Commander creatures you own have menace and "This creature gets +X/+0 where X is the number of creature cards in your graveyard."|
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Cultist of the Absolute|Commander Legends: Battle for Baldur's Gate|123|R|{B}|Legendary Enchantment - Background|||Commander creatures you own get +3/+3 and have flying, deathtouch, "Ward—Pay 3 life," and "At the beginning of your upkeep, sacrifice a creature."|
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Deadly Dispute|Commander Legends: Battle for Baldur's Gate|124|C|{1}{B}|Instant|||As an additional cost to cast this spell, sacrifice an artifact or creature.$Draw two cards and create a Treasure token.|
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Elder Brain|Commander Legends: Battle for Baldur's Gate|125|R|{5}{B}{B}|Creature - Horror|6|6|Menace$Whenever Elder Brain attacks a player, exile all cards from that player's hand, then they draw that many cards. You may play lands and cast spells from among the exiled cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.|
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Eldritch Pact|Commander Legends: Battle for Baldur's Gate|126|R|{6}{B}|Sorcery|||Target player draws X cards and loses X life, where X is the number of cards in their graveyard.|
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Ghastly Death Tyrant|Commander Legends: Battle for Baldur's Gate|127|C|{4}{B}{B}|Creature - Beholder Skeleton|6|5|When Ghastly Death Tyrant enters the battlefield, choose one —$• Disintegration Ray — Destroy target enchantment an opponent controls. You lose life qual to its mana value.$• Death Ray — Creatures you control gain deathtouch until end of turn.|
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Ghastly Death Tyrant|Commander Legends: Battle for Baldur's Gate|127|C|{4}{B}{B}|Creature - Beholder Skeleton|6|5|When Ghastly Death Tyrant enters the battlefield, choose one —$• Disintegration Ray — Destroy target enchantment an opponent controls. You lose life equal to its mana value.$• Death Ray — Creatures you control gain deathtouch until end of turn.|
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Ghost Lantern|Commander Legends: Battle for Baldur's Gate|128|U|{B}|Artifact - Equipment|||Whenever a creature you control dies, put a +1/+1 counter on equipped creature.$Equip {1}|
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Bind Spirit|Commander Legends: Battle for Baldur's Gate|128|U|{1}{B}|Instant - Adventure|||Return target creature card from your graveyard to your hand.|
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Gray Slaad|Commander Legends: Battle for Baldur's Gate|129|C|{2}{B}|Creature - Frog Horror|4|1|As long as there are four or more creature cards in your graveyard, Gray Slaad has menace and deathtouch.|
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@ -44346,6 +44348,8 @@ Skullport Merchant|Commander Legends: Battle for Baldur's Gate|149|U|{2}{B}|Crea
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Stirge|Commander Legends: Battle for Baldur's Gate|150|C|{B}|Creature - Insect Bat|1|1|Flying$Stirge can't block.$Blood Drain — {1}{B}, Pay 1 life, Sacrifice Stirge: Draw a card.|
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Summon Undead|Commander Legends: Battle for Baldur's Gate|151|C|{4}{B}|Sorcery|||You may mill three cards. Then return a creature card from your graveyard to the battlefield.|
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Thieves' Tools|Commander Legends: Battle for Baldur's Gate|152|C|{1}{B}|Artifact - Equipment|||When Thieves' Tools enters the battlefield, create a Treasure token.$Equipped creature can't be blocked as long as its power is 3 or less.$Equip {2}|
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Topaz Dragon|Commander Legends: Battle for Baldur's Gate|153|U|{4}{B}{B}|Creature - Dragon|4|4|Flying, deathtouch|
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Entropic Cloud|Commander Legends: Battle for Baldur's Gate|153|U|{1}{B}|Instant - Adventure|4|4|Creatures you control gain deathtouch until end of turn.|
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Underdark Explorer|Commander Legends: Battle for Baldur's Gate|154|C|{4}{B}|Creature - Lizard Warrior|5|3|Menace$When Underdark Explorer enters the battlefield, you take the initiative.|
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Vicious Battlerager|Commander Legends: Battle for Baldur's Gate|155|C|{3}{B}|Creature - Dwarf Barbarian|1|5|When Vicious Battlerager enters the battlefield, you take the initiative.$Spiked Retribution — Whenever Vicious Battlerager becomes blocked by a creature, that creature's controller loses 5 life.|
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Viconia, Drow Apostate|Commander Legends: Battle for Baldur's Gate|156|U|{2}{B}|Legendary Creature - Elf Cleric|2|3|At the beginning of your upkeep, if there are four or more creature cards in your graveyard, return a creature card at random from your graveyard to your hand.$Choose a Background|
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@ -44363,7 +44367,7 @@ Carnelian Orb of Dragonkind|Commander Legends: Battle for Baldur's Gate|166|C|{2
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Caves of Chaos Adventurer|Commander Legends: Battle for Baldur's Gate|167|R|{3}{R}|Creature - Human Barbarian|5|3|Trample$When Caves of Chaos Adventurer enters the battlefield, you take the initiative.$Whenever Caves of Chaos Adventurer attacks, exile the top card of your library. If you've completed a dungeon, you may play that card this turn without paying its mana cost. Otherwise, you may play this card this turn.|
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Coronation of Chaos|Commander Legends: Battle for Baldur's Gate|168|C|{2}{R}|Sorcery|||Up to three target creatures can't block this turn. Goad them.|
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Descent into Avernus|Commander Legends: Battle for Baldur's Gate|169|R|{2}{R}|Enchantment|||At the beginning of your upkeep, put two descent counters on Descent into Avernus. Then each player creates X Treasure tokens and Descent into Avernus deals X damage to each player, where X is the number of descent counters on Descent into Avernus.|
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Dragon Cultist|Commander Legends: Battle for Baldur's Gate|170|U|{4}{R}|Legendary Enchantment - Background|||Commander creatures you won have "At the beginning of your end step, if a source you controlled dealt 5 or more damage this turn, create a 4/4 red Dragon creature token with flying."|
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Dragon Cultist|Commander Legends: Battle for Baldur's Gate|170|U|{4}{R}|Legendary Enchantment - Background|||Commander creatures you own have "At the beginning of your end step, if a source you controlled dealt 5 or more damage this turn, create a 4/4 red Dragon creature token with flying."|
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Earth Tremor|Commander Legends: Battle for Baldur's Gate|171|C|{3}{R}|Instant|||Earth Tremor deals damage to target creature or planeswalker equal to the number of lands you control.|
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Elturel Survivors|Commander Legends: Battle for Baldur's Gate|172|R|{3}{R}|Creature - Tiefling Peasant|0|4|Trample, myriad$As long as Elturel Survivors is attacking, it gets +X/+0, where X is the number of lands defending player controls.|
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Fang Dragon|Commander Legends: Battle for Baldur's Gate|173|C|{5}{R}{R}|Creature - Dragon|6|3|Flying|
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@ -44388,7 +44392,7 @@ Pack Attack|Commander Legends: Battle for Baldur's Gate|190|C|{2}{R}|Instant|||A
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Patron of the Arts|Commander Legends: Battle for Baldur's Gate|191|C|{2}{R}|Creature - Dragon Noble|3|1|When Patron of the Arts enters the battlefield or dies, create a Treasure token.|
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Popular Entertainer|Commander Legends: Battle for Baldur's Gate|192|R|{1}{R}|Legendary Enchantment - Background|||Commander creatures you own have "Whenever one or more creatures you control deal combat damage to a player, goad target creature that player controls."|
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Reckless Barbarian|Commander Legends: Battle for Baldur's Gate|193|C|{1}{R}|Creature - Dragon Barbarian|2|2|Sacrifice Reckless Barbarian: Add {R}{R}.|
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Shiny Impetus|Commander Legends: Battle for Baldur's Gate|194|U|{2}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and is goaded.$Whenever enchanted creature attacks, you create a Treasure token.|
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Shiny Impetus|Commander Legends: Battle for Baldur's Gate|194|C|{2}{R}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +2/+2 and is goaded.$Whenever enchanted creature attacks, you create a Treasure token.|
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Stirring Bard|Commander Legends: Battle for Baldur's Gate|195|C|{3}{R}|Creature - Dragon Bard|0|4|Defender$When Stirring Bard enters the battlefield, you take the initiative.$Mantle of Inspiration — {T}: Target creature gains menace and haste until end of turn.|
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Storm King's Thunder|Commander Legends: Battle for Baldur's Gate|196|M|{X}{R}{R}{R}|Instant|||When you cast your next instant or sorcery spell this turn, copy that spell X times. You may choose new targets for the copies.|
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Street Urchin|Commander Legends: Battle for Baldur's Gate|197|U|{1}{R}|Legendary Enchantment - Background|||Commander creatures you own have "{1}, Sacrifice another creature or an artifact: This creature deals 1 damage to any target."|
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@ -44440,13 +44444,14 @@ Jade Orb of Dragonkind|Commander Legends: Battle for Baldur's Gate|236|C|{2}{G}|
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Jaheira, Friend of the Forest|Commander Legends: Battle for Baldur's Gate|237|R|{2}{G}|Legendary Creature - Human Elf Druid|2|3|Tokens you control have "{T}: Add {G}."$Choose a Background|
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Jaheira's Respite|Commander Legends: Battle for Baldur's Gate|238|R|{4}{G}|Instant|||Search your library for up to X basic land cards, where X is the number of creatures attacking you, put those cards onto the battlefield tapped, then shuffle.$Prevent all combat damage that would be dealt this turn.|
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Lurking Green Dragon|Commander Legends: Battle for Baldur's Gate|239|C|{3}{G}|Creature - Dragon|4|4|Flying$Lurking Green Dragon can't attack unless defending player controls a creature with flying.|
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Majestic Genesis|Commander Legends: Battle for Baldur's Gate|240|M|{6}{G}{G}|Sorcery|||Reveal the top X cards of your library, where X is the highest mana value of a commander you own on the battlefield or in the command zone. You may put any number of a permanent cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.|
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Master Chef|Commander Legends: Battle for Baldur's Gate|241|C|{2}{G}|Legendary Enchantment - Background|||Commander creatures you own have "This creature enters the battlefield with an additional +1/+1 counter on it" and "Other creatures you control enter with an additional +1/+1 counter on them."|
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Monster Manual|Commander Legends: Battle for Baldur's Gate|242|R|{3}{G}|Artifact|||{1}{G}, {T}: You may put a creature card from your hand onto the battlefield.|
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Zoological Study|Commander Legends: Battle for Baldur's Gate|242|R|{2}{G}|Sorcery - Adventure|||Mill five cards, then return a creature card milled this way to your hand.|
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Myconid Spore Tender|Commander Legends: Battle for Baldur's Gate|243|C|{3}{G}|Creature - Fungus|4|1|Infesting Spores — When Myconid Spore Tender enters the battlefield, destroy up to one target artifact or enchantment.|
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Nature's Lore|Commander Legends: Battle for Baldur's Gate|244|C|{1}{G}|Sorcery|||Search your library for a Forest card, put that card onto the battlefield, then shuffle.|
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Overwhelming Encounter|Commander Legends: Battle for Baldur's Gate|245|U|{3}{G}{G}|Sorcery|||Creatures you control gain vigilance and trample until end of turn. Roll a d20.$1-9 & Creatures you control get +2/+2 until end of turn.$10-19 & Put two +1/+1 counters on each$creature you control.$20 & Put four +1/+1 counters on each creature you control.|
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Owlbear Shepherd|Commander Legends: Battle for Baldur's Gate|247|C|{2}{G}|Creature - Goblin Druid|1|4|At the beginning of your end step, if creatures you control have total power and toughness 8 or greater, draw a card.|
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Owlbear Shepherd|Commander Legends: Battle for Baldur's Gate|247|U|{2}{G}|Creature - Goblin Druid|1|4|At the beginning of your end step, if creatures you control have total power and toughness 8 or greater, draw a card.|
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Poison the Blade|Commander Legends: Battle for Baldur's Gate|248|C|{1}{G}|Instant|||Target creature gains deathtouch until end of turn.$Draw a card.|
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Predatory Impetus|Commander Legends: Battle for Baldur's Gate|249|C|{4}{G}|Enchantment - Aura|||Enchant creature$Enchanted creature gets +3/+3, must be blocked if able, and is goaded.|
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Raised by Giants|Commander Legends: Battle for Baldur's Gate|250|R|{5}{G}|Legendary Enchantment - Background|||Commander creatures you own have base power and toughness 10/10 and are Giants in addition to their other types.|
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@ -44462,7 +44467,7 @@ Undercellar Myconid|Commander Legends: Battle for Baldur's Gate|259|C|{2}{G}|Cre
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Undermountain Adventurer|Commander Legends: Battle for Baldur's Gate|260|R|{3}{G}|Creature - Giant Warrior|3|4|Vigilance$When Undermountain Adventurer enters the battlefield, you take the initiative.${T}: Add {G}{G}. If you've completed a dungeon, add six {G} instead.|
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Wilson, Refined Grizzly|Commander Legends: Battle for Baldur's Gate|261|U|{1}{G}|Legendary Creature - Bear Warrior|2|2|This spell can't be countered.$Vigilance, reach, trample, ward {2}$Choose a Background|
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You Look Upon the Tarrasque|Commander Legends: Battle for Baldur's Gate|262|U|{4}{G}|Instant|||Choose one —$• Run and Hide — Prevent all combat damage that would be dealt to you and creatures you control this turn.$• Gather Your Courage — Target creature gets +5/+5 and gains indestructible until end of turn. All creatures your opponents control able to block that creature this turn do so.|
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You Meet in a Tavern|Commander Legends: Battle for Baldur's Gate|263|U|{2}{G}{G}|Sorcery|||Choose one —$• Form a Party — Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.$• Start a Brawl — Creatures you control get +2/+2 until end of turn.|
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You Meet in a Tavern|Commander Legends: Battle for Baldur's Gate|263|C|{2}{G}{G}|Sorcery|||Choose one —$• Form a Party — Look at the top five cards of your library. You may reveal any number of creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.$• Start a Brawl — Creatures you control get +2/+2 until end of turn.|
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Alaundo the Seer|Commander Legends: Battle for Baldur's Gate|264|R|{2}{G}{U}|Legendary Creature - Human Shaman|3|5|{T}: Draw a card, then exile a card from your hand and put a number of time counters on it equal to its mana value. It gains "When the last time counter is removed from this card, if it's exiled, you may cast it without paying its mana cost. If you cast a creature spell this way, it gains haste until end of turn." Then remove a time counter from each other card you own in exile.|
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Astarion, the Decadent|Commander Legends: Battle for Baldur's Gate|265|R|{4}{W}{B}|Legendary Creature - Vampire Elf Rogue|4|4|Deathtouch, lifelink$At the beginning of your end step, choose one —$• Feed — Target opponent loses life equal to the amount of life they lost this turn.$• Friends — You gain life equal to the amount of life you gained this turn.|
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Baba Lysaga, Night Witch|Commander Legends: Battle for Baldur's Gate|266|R|{1}{B}{G}|Legendary Creature - Human Warlock|3|3|{T}, Sacrifice up to three permanents: If there were three or more card types among the sacrificed permanents, each opponent loses 3 life, you gain 3 life, and you draw three cards.|
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@ -44529,7 +44534,7 @@ Mirror of Life Trapping|Commander Legends: Battle for Baldur's Gate|326|R|{4}|Ar
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Moss Diamond|Commander Legends: Battle for Baldur's Gate|327|C|{2}|Artifact|||Moss Diamond enters the battlefield tapped.${T}: Add {G}.|
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Nautiloid Ship|Commander Legends: Battle for Baldur's Gate|328|M|{4}|Artifact - Vehicle|5|5|Flying$When Nautiloid Ship enters the battlefield, exile target player's graveyard.$Whenever Nautiloid Ship deals combat damage to a player, you may put a creature card exiled with Nautiloid Ship onto the battlefield under your control.$Crew 3|
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Navigation Orb|Commander Legends: Battle for Baldur's Gate|329|C|{3}|Artifact|||{2}, {T}, Sacrifice Navigation Orb: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.|
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Nimblewright Schematic2|Commander Legends: Battle for Baldur's Gate|330|C|{2}|Artifact|||When enters the battelefield or is put into a graveyard from the battlefield, create a 1/1 colorless Construct artifact creature token.|
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Nimblewright Schematic|Commander Legends: Battle for Baldur's Gate|330|C|{2}|Artifact|||When enters the battlefield or is put into a graveyard from the battlefield, create a 1/1 colorless Construct artifact creature token.|
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Noble's Purse|Commander Legends: Battle for Baldur's Gate|331|U|{2}|Artifact|||Noble's Purse enters the battlefield tapped and with three coin counters on it.${T}, Remove a coin counter from Noble's Purse: Create a Treasure token.|
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Patriar's Seal|Commander Legends: Battle for Baldur's Gate|332|U|{3}|Artifact|||{T}: Add one mana of any color.${1}, {T}: Untap target legendary creature you control.|
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Pilgrim's Eye|Commander Legends: Battle for Baldur's Gate|333|C|{3}|Artifact Creature - Thopter|1|1|Flying$When Pilgrim's Eye enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.|
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Reference in a new issue