- Fixed #8067. Included weirddan455 fixes to Kardur Doomscourge as well. Added support for "remove from combat" to the 2 cards. Note that attacking creatures put into the graveyard is a special case. Test will follow.

This commit is contained in:
jeffwadsworth 2021-07-31 16:46:11 -05:00
parent 9baa36c2e3
commit 43dbaf405b
5 changed files with 137 additions and 24 deletions

View file

@ -2,7 +2,6 @@ package mage.cards.k;
import mage.MageInt; import mage.MageInt;
import mage.abilities.Ability; import mage.abilities.Ability;
import mage.abilities.common.DiesCreatureTriggeredAbility;
import mage.abilities.common.EntersBattlefieldTriggeredAbility; import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.effects.RestrictionEffect; import mage.abilities.effects.RestrictionEffect;
import mage.abilities.effects.common.GainLifeEffect; import mage.abilities.effects.common.GainLifeEffect;
@ -10,30 +9,21 @@ import mage.abilities.effects.common.LoseLifeOpponentsEffect;
import mage.abilities.effects.common.combat.AttacksIfAbleAllEffect; import mage.abilities.effects.common.combat.AttacksIfAbleAllEffect;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.cards.CardSetInfo; import mage.cards.CardSetInfo;
import mage.constants.CardType; import mage.constants.*;
import mage.constants.Duration;
import mage.constants.SubType;
import mage.constants.SuperType;
import mage.filter.FilterPermanent;
import mage.filter.StaticFilters; import mage.filter.StaticFilters;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.permanent.AttackingPredicate;
import mage.game.Game; import mage.game.Game;
import mage.game.permanent.Permanent; import mage.game.permanent.Permanent;
import mage.watchers.common.AttackedThisTurnWatcher;
import java.util.UUID; import java.util.UUID;
import mage.abilities.common.AttackingCreaturePutIntoGraveyardTriggeredAbility;
import mage.filter.common.FilterCreaturePermanent;
/** /**
* @author TheElk801 * @author TheElk801
*/ */
public final class KardurDoomscourge extends CardImpl { public final class KardurDoomscourge extends CardImpl {
private static final FilterPermanent filter = new FilterControlledCreaturePermanent("an attacking creature");
static {
filter.add(AttackingPredicate.instance);
}
public KardurDoomscourge(UUID ownerId, CardSetInfo setInfo) { public KardurDoomscourge(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{B}{R}"); super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{2}{B}{R}");
@ -48,12 +38,13 @@ public final class KardurDoomscourge extends CardImpl {
StaticFilters.FILTER_OPPONENTS_PERMANENT_CREATURE, Duration.UntilYourNextTurn StaticFilters.FILTER_OPPONENTS_PERMANENT_CREATURE, Duration.UntilYourNextTurn
).setText("until your next turn, creatures your opponents control attack each combat if able")); ).setText("until your next turn, creatures your opponents control attack each combat if able"));
ability.addEffect(new KardurDoomscourgeEffect()); ability.addEffect(new KardurDoomscourgeEffect());
ability.addWatcher(new AttackedThisTurnWatcher());
this.addAbility(ability); this.addAbility(ability);
// Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life. // Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.
ability = new DiesCreatureTriggeredAbility(new LoseLifeOpponentsEffect(1), false, filter); Ability ability2 = new AttackingCreaturePutIntoGraveyardTriggeredAbility(new LoseLifeOpponentsEffect(1), new FilterCreaturePermanent("an attacking creature"), false, true, false);
ability.addEffect(new GainLifeEffect(1).concatBy("and")); ability2.addEffect(new GainLifeEffect(1).concatBy("and"));
this.addAbility(ability); this.addAbility(ability2);
} }
private KardurDoomscourge(final KardurDoomscourge card) { private KardurDoomscourge(final KardurDoomscourge card) {

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@ -3,7 +3,7 @@ package mage.cards.k;
import java.util.UUID; import java.util.UUID;
import mage.MageInt; import mage.MageInt;
import mage.abilities.common.PutIntoGraveFromBattlefieldAllTriggeredAbility; import mage.abilities.common.AttackingCreaturePutIntoGraveyardTriggeredAbility;
import mage.abilities.effects.common.DrawCardSourceControllerEffect; import mage.abilities.effects.common.DrawCardSourceControllerEffect;
import mage.cards.CardImpl; import mage.cards.CardImpl;
import mage.cards.CardSetInfo; import mage.cards.CardSetInfo;
@ -32,8 +32,7 @@ public final class KithkinMourncaller extends CardImpl {
this.toughness = new MageInt(2); this.toughness = new MageInt(2);
// Whenever an attacking Kithkin or Elf is put into your graveyard from the battlefield, you may draw a card. // Whenever an attacking Kithkin or Elf is put into your graveyard from the battlefield, you may draw a card.
this.addAbility(new PutIntoGraveFromBattlefieldAllTriggeredAbility(new DrawCardSourceControllerEffect(1), this.addAbility(new AttackingCreaturePutIntoGraveyardTriggeredAbility(new DrawCardSourceControllerEffect(1), filter, true, false, true));
true, filter, false, true));
} }
private KithkinMourncaller(final KithkinMourncaller card) { private KithkinMourncaller(final KithkinMourncaller card) {

View file

@ -0,0 +1,121 @@
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
package mage.abilities.common;
import java.util.List;
import java.util.UUID;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.Effect;
import mage.constants.Zone;
import mage.filter.FilterPermanent;
import mage.game.Game;
import mage.game.events.GameEvent;
import static mage.game.events.GameEvent.EventType.DECLARE_ATTACKERS_STEP;
import static mage.game.events.GameEvent.EventType.END_COMBAT_STEP_POST;
import static mage.game.events.GameEvent.EventType.REMOVED_FROM_COMBAT;
import static mage.game.events.GameEvent.EventType.ZONE_CHANGE;
import mage.game.events.ZoneChangeEvent;
import mage.game.permanent.Permanent;
/**
*
* @author weirddan455 and jeffwadsworth
*/
public class AttackingCreaturePutIntoGraveyardTriggeredAbility extends TriggeredAbilityImpl {
protected FilterPermanent filterPermanent;
private final boolean onlyToControllerGraveyard;
private final boolean itDies;
public AttackingCreaturePutIntoGraveyardTriggeredAbility(Effect effect, FilterPermanent filterPermanent, Boolean onlyToControllerGraveyard, Boolean itDies, Boolean optional) {
super(Zone.BATTLEFIELD, effect, optional);
this.filterPermanent = filterPermanent;
this.onlyToControllerGraveyard = onlyToControllerGraveyard;
this.itDies = itDies;
}
private AttackingCreaturePutIntoGraveyardTriggeredAbility(final AttackingCreaturePutIntoGraveyardTriggeredAbility ability) {
super(ability);
this.filterPermanent = ability.filterPermanent;
this.onlyToControllerGraveyard = ability.onlyToControllerGraveyard;
this.itDies = ability.itDies;
}
@Override
public AttackingCreaturePutIntoGraveyardTriggeredAbility copy() {
return new AttackingCreaturePutIntoGraveyardTriggeredAbility(this);
}
@Override
public boolean checkEventType(GameEvent event, Game game) {
switch (event.getType()) {
case DECLARE_ATTACKERS_STEP:
case END_COMBAT_STEP_POST:
case ZONE_CHANGE:
case REMOVED_FROM_COMBAT:
return true;
default:
return false;
}
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
switch (event.getType()) {
case DECLARE_ATTACKERS_STEP:
Permanent permanent = game.getPermanent(event.getTargetId());
if (permanent != null
&& !filterPermanent.match(permanent, game)) {
return false;
}
game.getState().setValue(this.getSourceId() + "Attackers", game.getCombat().getAttackers());
return false;
case END_COMBAT_STEP_POST:
game.getState().setValue(this.getSourceId() + "Attackers", null);
return false;
case ZONE_CHANGE:
ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
if (zEvent.getFromZone() == Zone.BATTLEFIELD
&& zEvent.getToZone() == Zone.GRAVEYARD) {
if (onlyToControllerGraveyard
&& !this.isControlledBy(game.getOwnerId(zEvent.getTargetId()))) {
return false;
}
if (itDies
&& !zEvent.isDiesEvent()) {
return false;
}
List<UUID> attackers = (List<UUID>) game.getState().getValue(this.getSourceId() + "Attackers");
return attackers != null
&& attackers.contains(zEvent.getTargetId());
}
case REMOVED_FROM_COMBAT:
// a card removed from combat is no longer an attacker or blocker so remove it from the list
if (game.isSimulation()) { // a simulated game will always choose to apply any triggered effect IE: Gustcloak Savior
return false;
}
List<UUID> attackersList = (List<UUID>) game.getState().getValue(this.getSourceId() + "Attackers");
if (attackersList != null
&& attackersList.contains(event.getTargetId())) {
attackersList.remove(event.getTargetId());
game.getState().setValue(this.getSourceId() + "Attackers", attackersList);
}
default:
return false;
}
}
@Override
public String getTriggerPhrase() {
if (itDies) {
return "Whenever " + filterPermanent.getMessage() + " dies, ";
}
return "Whenever " + filterPermanent.getMessage() + " is put into " + (onlyToControllerGraveyard ? "your" : "a")
+ " graveyard from the battlefield, ";
}
}

View file

@ -354,8 +354,8 @@ public class Combat implements Serializable, Copyable<Combat> {
if (game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.DECLARING_ATTACKERS, attackingPlayerId, attackingPlayerId)) if (game.replaceEvent(GameEvent.getEvent(GameEvent.EventType.DECLARING_ATTACKERS, attackingPlayerId, attackingPlayerId))
|| (!canBand && !canBandWithOther) || (!canBand && !canBandWithOther)
|| !player.chooseUse(Outcome.Benefit, || !player.chooseUse(Outcome.Benefit,
(isBanded ? "Band " + attacker.getLogName() (isBanded ? "Band " + attacker.getLogName()
+ " with another " : "Form a band with " + attacker.getLogName() + " and an ") + " with another " : "Form a band with " + attacker.getLogName() + " and an ")
+ "attacking creature?", null, game)) { + "attacking creature?", null, game)) {
break; break;
} }
@ -573,7 +573,7 @@ public class Combat implements Serializable, Copyable<Combat> {
* Handle the blocker selection process * Handle the blocker selection process
* *
* @param blockController player that controls how to block, if null the * @param blockController player that controls how to block, if null the
* defender is the controller * defender is the controller
* @param game * @param game
*/ */
public void selectBlockers(Player blockController, Ability source, Game game) { public void selectBlockers(Player blockController, Ability source, Game game) {
@ -1390,7 +1390,7 @@ public class Combat implements Serializable, Copyable<Combat> {
* @param playerId * @param playerId
* @param game * @param game
* @param solveBanding check whether also add creatures banded with * @param solveBanding check whether also add creatures banded with
* attackerId * attackerId
*/ */
public void addBlockingGroup(UUID blockerId, UUID attackerId, UUID playerId, Game game, boolean solveBanding) { public void addBlockingGroup(UUID blockerId, UUID attackerId, UUID playerId, Game game, boolean solveBanding) {
Permanent blocker = game.getPermanent(blockerId); Permanent blocker = game.getPermanent(blockerId);
@ -1463,6 +1463,7 @@ public class Combat implements Serializable, Copyable<Combat> {
creature.clearBandedCards(); creature.clearBandedCards();
blockingGroups.remove(creatureId); blockingGroups.remove(creatureId);
if (result && withInfo) { if (result && withInfo) {
game.fireEvent(GameEvent.getEvent(GameEvent.EventType.REMOVED_FROM_COMBAT, creatureId, null, null));
game.informPlayers(creature.getLogName() + " removed from combat"); game.informPlayers(creature.getLogName() + " removed from combat");
} }
} }

View file

@ -457,6 +457,7 @@ public class GameEvent implements Serializable {
ROOM_ENTERED, ROOM_ENTERED,
VENTURE, VENTURED, VENTURE, VENTURED,
DUNGEON_COMPLETED, DUNGEON_COMPLETED,
REMOVED_FROM_COMBAT, // targetId id of permanent removed from combat
//custom events //custom events
CUSTOM_EVENT CUSTOM_EVENT
} }