Implemented Gruul Beastmaster

This commit is contained in:
Evan Kranzler 2019-01-07 19:30:47 -05:00
parent c1c09020a6
commit 44115b93d0
3 changed files with 72 additions and 2 deletions

View file

@ -0,0 +1,64 @@
package mage.cards.g;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.AttacksTriggeredAbility;
import mage.abilities.dynamicvalue.DynamicValue;
import mage.abilities.dynamicvalue.common.SourcePermanentPowerCount;
import mage.abilities.dynamicvalue.common.StaticValue;
import mage.abilities.effects.common.continuous.BoostTargetEffect;
import mage.abilities.keyword.RiotAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.SubType;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterControlledCreaturePermanent;
import mage.filter.predicate.permanent.AnotherPredicate;
import mage.target.TargetPermanent;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class GruulBeastmaster extends CardImpl {
private static final FilterPermanent filter
= new FilterControlledCreaturePermanent("another target creature you control");
static {
filter.add(new AnotherPredicate());
}
private static final DynamicValue xValue = new SourcePermanentPowerCount(false);
public GruulBeastmaster(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{3}{G}");
this.subtype.add(SubType.HUMAN);
this.subtype.add(SubType.SHAMAN);
this.power = new MageInt(2);
this.toughness = new MageInt(2);
// Riot
this.addAbility(new RiotAbility());
// Whenever Gruul Beastmaster attacks, another target creature you control gets +X/+0 until end of turn, where X is Gruul Beastmaster's power.
Ability ability = new AttacksTriggeredAbility(new BoostTargetEffect(
xValue, StaticValue.getZeroValue(), Duration.EndOfTurn, true
), false);
ability.addTarget(new TargetPermanent(filter));
this.addAbility(ability);
}
private GruulBeastmaster(final GruulBeastmaster card) {
super(card);
}
@Override
public GruulBeastmaster copy() {
return new GruulBeastmaster(this);
}
}

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@ -68,6 +68,7 @@ public final class RavnicaAllegiance extends ExpansionSet {
cards.add(new SetCardInfo("Grasping Thrull", 177, Rarity.COMMON, mage.cards.g.GraspingThrull.class)); cards.add(new SetCardInfo("Grasping Thrull", 177, Rarity.COMMON, mage.cards.g.GraspingThrull.class));
cards.add(new SetCardInfo("Growth Spiral", 178, Rarity.COMMON, mage.cards.g.GrowthSpiral.class)); cards.add(new SetCardInfo("Growth Spiral", 178, Rarity.COMMON, mage.cards.g.GrowthSpiral.class));
cards.add(new SetCardInfo("Growth-Chamber Guardian", 128, Rarity.RARE, mage.cards.g.GrowthChamberGuardian.class)); cards.add(new SetCardInfo("Growth-Chamber Guardian", 128, Rarity.RARE, mage.cards.g.GrowthChamberGuardian.class));
cards.add(new SetCardInfo("Gruul Beastmaster", 129, Rarity.UNCOMMON, mage.cards.g.GruulBeastmaster.class));
cards.add(new SetCardInfo("Gruul Guildgate", 249, Rarity.COMMON, mage.cards.g.GruulGuildgate.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Gruul Guildgate", 249, Rarity.COMMON, mage.cards.g.GruulGuildgate.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Gruul Guildgate", 250, Rarity.COMMON, mage.cards.g.GruulGuildgate.class, NON_FULL_USE_VARIOUS)); cards.add(new SetCardInfo("Gruul Guildgate", 250, Rarity.COMMON, mage.cards.g.GruulGuildgate.class, NON_FULL_USE_VARIOUS));
cards.add(new SetCardInfo("Gruul Locket", 234, Rarity.COMMON, mage.cards.g.GruulLocket.class)); cards.add(new SetCardInfo("Gruul Locket", 234, Rarity.COMMON, mage.cards.g.GruulLocket.class));

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@ -7,8 +7,9 @@ import mage.game.Game;
public class StaticValue implements DynamicValue { public class StaticValue implements DynamicValue {
private int value = 0; private final int value;
private String message; private final String message;
private static final StaticValue zeroValue = new StaticValue(0);
public StaticValue(int value) { public StaticValue(int value) {
this(value, ""); this(value, "");
@ -47,4 +48,8 @@ public class StaticValue implements DynamicValue {
public int getValue() { public int getValue() {
return value; return value;
} }
public static StaticValue getZeroValue() {
return zeroValue;
}
} }