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fixed Novice Knight not working correctly
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parent
c4b274d666
commit
4455937158
1 changed files with 49 additions and 17 deletions
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@ -2,19 +2,20 @@ package mage.cards.n;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.OrCondition;
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import mage.abilities.condition.common.EnchantedSourceCondition;
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import mage.abilities.condition.common.EquippedSourceCondition;
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import mage.abilities.decorator.ConditionalContinuousEffect;
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import mage.abilities.effects.common.combat.CanAttackAsThoughItDidntHaveDefenderSourceEffect;
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import mage.abilities.effects.AsThoughEffectImpl;
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import mage.constants.SubType;
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import mage.abilities.keyword.DefenderAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.AsThoughEffectType;
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import mage.constants.CardType;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.Zone;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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/**
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*
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@ -35,18 +36,7 @@ public final class NoviceKnight extends CardImpl {
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// As long as Novice Knight is enchanted or equipped, it can attack as though it didn't have defender.
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this.addAbility(new SimpleStaticAbility(
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Zone.BATTLEFIELD,
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new ConditionalContinuousEffect(
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new CanAttackAsThoughItDidntHaveDefenderSourceEffect(
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Duration.WhileOnBattlefield
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),
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new OrCondition(
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EquippedSourceCondition.instance,
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new EnchantedSourceCondition()
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),
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"As long as {this} is enchanted or equipped, "
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+ "it can attack as though it didn't have defender."
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)
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Zone.BATTLEFIELD, new NoviceKnightEffect()
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));
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}
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@ -59,3 +49,45 @@ public final class NoviceKnight extends CardImpl {
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return new NoviceKnight(this);
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}
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}
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class NoviceKnightEffect extends AsThoughEffectImpl {
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public NoviceKnightEffect() {
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super(AsThoughEffectType.ATTACK, Duration.WhileOnBattlefield, Outcome.Benefit);
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staticText = "As long as {this} is enchanted or equipped, "
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+ "it can attack as though it didn't have defender.";
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}
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public NoviceKnightEffect(final NoviceKnightEffect effect) {
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super(effect);
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}
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@Override
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public boolean apply(Game game, Ability source) {
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return true;
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}
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@Override
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public NoviceKnightEffect copy() {
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return new NoviceKnightEffect(this);
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}
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@Override
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public boolean applies(UUID objectId, Ability source, UUID affectedControllerId, Game game) {
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if (!objectId.equals(source.getSourceId())) {
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return false;
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}
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Permanent permanent = game.getBattlefield().getPermanent(source.getSourceId());
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if (permanent != null) {
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for (UUID uuid : permanent.getAttachments()) {
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Permanent attached = game.getBattlefield().getPermanent(uuid);
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if (attached != null
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&& (attached.hasSubtype(SubType.EQUIPMENT, game)
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|| attached.hasSubtype(SubType.AURA, game))) {
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return true;
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}
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}
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}
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return false;
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}
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}
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