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re-implemented O-Kagachi, Vengeful Kami (fixes )

This commit is contained in:
Evan Kranzler 2020-09-23 21:57:44 -04:00
parent 66235dc6e0
commit 44a8954edf
2 changed files with 61 additions and 113 deletions
Mage.Sets/src/mage/cards/o
Mage/src/main/java/mage/watchers/common

View file

@ -1,36 +1,29 @@
package mage.cards.o;
import java.util.HashSet;
import java.util.Set;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.TriggeredAbilityImpl;
import mage.abilities.effects.OneShotEffect;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.ExileTargetEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.abilities.keyword.TrampleAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.SubType;
import mage.constants.Outcome;
import mage.constants.SuperType;
import mage.constants.Zone;
import mage.constants.*;
import mage.filter.FilterPermanent;
import mage.filter.common.FilterNonlandPermanent;
import mage.filter.predicate.permanent.ControllerIdPredicate;
import mage.game.Game;
import mage.game.events.DamagedPlayerEvent;
import mage.game.events.GameEvent;
import mage.game.events.GameEvent.EventType;
import mage.game.permanent.Permanent;
import mage.players.Player;
import mage.target.TargetPermanent;
import mage.watchers.common.PlayersAttackedLastTurnWatcher;
import mage.watchers.Watcher;
import java.util.*;
/**
*
* @author spjspj
* @author TheElk801
*/
public final class OKagachiVengefulKami extends CardImpl {
@ -50,12 +43,10 @@ public final class OKagachiVengefulKami extends CardImpl {
this.addAbility(TrampleAbility.getInstance());
// Whenever O-Kagachi, Vengeful Kami deals combat damage to a player, if that player attacked you during their last turn, exile target nonland permanent that player controls
OKagachiVengefulKamiTriggeredAbility ability = new OKagachiVengefulKamiTriggeredAbility();
ability.addWatcher(new PlayersAttackedLastTurnWatcher());
this.addAbility(ability);
this.addAbility(new OKagachiVengefulKamiTriggeredAbility());
}
public OKagachiVengefulKami(final OKagachiVengefulKami card) {
private OKagachiVengefulKami(final OKagachiVengefulKami card) {
super(card);
}
@ -67,18 +58,13 @@ public final class OKagachiVengefulKami extends CardImpl {
class OKagachiVengefulKamiTriggeredAbility extends TriggeredAbilityImpl {
private boolean madeDamge = false;
private Set<UUID> damagedPlayers = new HashSet<>();
public OKagachiVengefulKamiTriggeredAbility() {
super(Zone.BATTLEFIELD, new OKagachiVengefulKamiEffect(), false);
OKagachiVengefulKamiTriggeredAbility() {
super(Zone.BATTLEFIELD, new ExileTargetEffect(), false);
this.addWatcher(new OKagachiVengefulKamiWatcher());
}
public OKagachiVengefulKamiTriggeredAbility(final OKagachiVengefulKamiTriggeredAbility ability) {
private OKagachiVengefulKamiTriggeredAbility(final OKagachiVengefulKamiTriggeredAbility ability) {
super(ability);
this.madeDamge = ability.madeDamge;
this.damagedPlayers = new HashSet<>();
this.damagedPlayers.addAll(ability.damagedPlayers);
}
@Override
@ -93,55 +79,68 @@ class OKagachiVengefulKamiTriggeredAbility extends TriggeredAbilityImpl {
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (event.getType() == EventType.DAMAGED_PLAYER) {
DamagedPlayerEvent damageEvent = (DamagedPlayerEvent) event;
UUID damagedPlayerId = game.getCombat().getDefenderId(sourceId);
UUID you = this.getControllerId();
Permanent p = game.getPermanent(event.getSourceId());
if (damageEvent.isCombatDamage() && p != null && p.getId().equals(this.getSourceId())) {
PlayersAttackedLastTurnWatcher watcher = game.getState().getWatcher(PlayersAttackedLastTurnWatcher.class);
if (watcher != null && watcher.attackedLastTurn(damagedPlayerId, you)) {
FilterNonlandPermanent filter = new FilterNonlandPermanent("nonland permanent defending player controls");
filter.add(new ControllerIdPredicate(damagedPlayerId));
this.getTargets().clear();
TargetPermanent target = new TargetPermanent(filter);
this.addTarget(target);
Player player = game.getPlayer(event.getTargetId());
if (player == null
|| !((DamagedPlayerEvent) event).isCombatDamage()
|| !event.getSourceId().equals(getSourceId())) {
return false;
}
this.getEffects().setValue("damagedPlayer", event.getTargetId());
FilterPermanent filter = new FilterNonlandPermanent("nonland permanent controlled by " + player.getName());
filter.add(new ControllerIdPredicate(event.getTargetId()));
this.getTargets().clear();
this.addTarget(new TargetPermanent(filter));
return true;
}
return true;
}
@Override
public boolean checkInterveningIfClause(Game game) {
OKagachiVengefulKamiWatcher watcher = game.getState().getWatcher(OKagachiVengefulKamiWatcher.class);
if (watcher == null) {
return false;
}
UUID playerId = null;
for (Effect effect : this.getEffects()) {
Object obj = effect.getValue("damagedPlayer");
if (obj instanceof UUID) {
playerId = (UUID) obj;
break;
}
}
return false;
return watcher.checkPlayer(getControllerId(), playerId);
}
@Override
public String getRule() {
return "Whenever {this} deals combat damage to a player, if that player attacked you during their last turn, exile target nonland permanent that player controls";
return "Whenever {this} deals combat damage to a player, " +
"if that player attacked you during their last turn, " +
"exile target nonland permanent that player controls";
}
}
class OKagachiVengefulKamiEffect extends OneShotEffect {
class OKagachiVengefulKamiWatcher extends Watcher {
public OKagachiVengefulKamiEffect() {
super(Outcome.Benefit);
this.staticText = "if that player attacked you during their last turn, exile target nonland permanent that player controls";
}
private final Map<UUID, Set<UUID>> playerMap = new HashMap<>();
public OKagachiVengefulKamiEffect(final OKagachiVengefulKamiEffect effect) {
super(effect);
OKagachiVengefulKamiWatcher() {
super(WatcherScope.GAME);
}
@Override
public OKagachiVengefulKamiEffect copy() {
return new OKagachiVengefulKamiEffect(this);
}
@Override
public boolean apply(Game game, Ability source) {
Permanent permanent = game.getPermanent(source.getSourceId());
if (permanent != null) {
return new ExileTargetEffect().apply(game, source);
public void watch(GameEvent event, Game game) {
switch (event.getType()) {
case BEGINNING_PHASE_PRE:
playerMap.remove(game.getActivePlayerId());
return;
case ATTACKER_DECLARED:
playerMap.computeIfAbsent(event.getPlayerId(), x -> new HashSet<>()).add(event.getTargetId());
return;
}
return false;
}
boolean checkPlayer(UUID attackerId, UUID defenderId) {
return attackerId != null
&& defenderId != null
&& playerMap.computeIfAbsent(attackerId, x -> new HashSet<>()).contains(defenderId);
}
}

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@ -1,51 +0,0 @@
package mage.watchers.common;
import java.util.HashMap;
import java.util.Map;
import java.util.UUID;
import mage.constants.WatcherScope;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.watchers.Watcher;
import mage.players.PlayerList;
/**
* @author spjspj
*/
public class PlayersAttackedLastTurnWatcher extends Watcher {
// Store how many players each player attacked in their last turn
private final Map<UUID, PlayerList> playersAttackedInLastTurn = new HashMap<>();
public PlayersAttackedLastTurnWatcher() {
super(WatcherScope.GAME);
}
@Override
public void watch(GameEvent event, Game game) {
if (event.getType() == GameEvent.EventType.BEGINNING_PHASE_PRE) {
playersAttackedInLastTurn.remove(event.getPlayerId());
}
if (event.getType() == GameEvent.EventType.ATTACKER_DECLARED) {
PlayerList playersAttacked = playersAttackedInLastTurn.get(event.getPlayerId());
if (playersAttacked == null) {
playersAttacked = new PlayerList();
}
UUID defender = game.getCombat().getDefendingPlayerId(event.getSourceId(), game);
if (defender != null) {
playersAttacked.add(defender);
}
playersAttackedInLastTurn.put(event.getPlayerId(), playersAttacked);
}
}
public boolean attackedLastTurn(UUID playerId, UUID otherPlayerId) {
if (playersAttackedInLastTurn.get(playerId) != null) {
return playersAttackedInLastTurn.get(playerId).contains(otherPlayerId);
}
return false;
}
}