mirror of
https://github.com/correl/mage.git
synced 2024-12-25 11:11:16 +00:00
now we can use GainAbilityAttachedEffect with aura too. fixes Eldrazi Conscription
This commit is contained in:
parent
3521b7d89f
commit
44aefaf47a
12 changed files with 50 additions and 18 deletions
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@ -29,6 +29,8 @@
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package mage.sets.alarareborn;
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package mage.sets.alarareborn;
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import java.util.UUID;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.CardType;
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import mage.Constants.Outcome;
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import mage.Constants.Outcome;
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import mage.Constants.Rarity;
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import mage.Constants.Rarity;
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@ -54,8 +56,8 @@ public class BehemothSledge extends CardImpl<BehemothSledge> {
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this.expansionSetCode = "ARB";
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this.expansionSetCode = "ARB";
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this.subtype.add("Equipment");
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this.subtype.add("Equipment");
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this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(3)));
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this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(3)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(LifelinkAbility.getInstance())));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(LifelinkAbility.getInstance(), Constants.AttachmentType.EQUIPMENT)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(TrampleAbility.getInstance())));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(TrampleAbility.getInstance(), Constants.AttachmentType.EQUIPMENT)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(2, 2)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(2, 2)));
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}
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}
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@ -29,6 +29,8 @@
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package mage.sets.magic2011;
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package mage.sets.magic2011;
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import java.util.UUID;
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import java.util.UUID;
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import mage.Constants.AttachmentType;
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import mage.Constants.CardType;
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import mage.Constants.CardType;
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import mage.Constants.Outcome;
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import mage.Constants.Outcome;
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import mage.Constants.Rarity;
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import mage.Constants.Rarity;
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@ -56,10 +58,10 @@ public class SwordOfVengeance extends CardImpl<SwordOfVengeance> {
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this.expansionSetCode = "M11";
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this.expansionSetCode = "M11";
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this.subtype.add("Equipment");
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this.subtype.add("Equipment");
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this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(3)));
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this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(3)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(FirstStrikeAbility.getInstance())));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(FirstStrikeAbility.getInstance(), AttachmentType.EQUIPMENT)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(TrampleAbility.getInstance())));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(TrampleAbility.getInstance(), AttachmentType.EQUIPMENT)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(VigilanceAbility.getInstance())));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(VigilanceAbility.getInstance(), AttachmentType.EQUIPMENT)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(HasteAbility.getInstance())));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(HasteAbility.getInstance(), AttachmentType.EQUIPMENT)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(2, 0)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(2, 0)));
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}
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}
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@ -36,8 +36,13 @@ import mage.Constants.Duration;
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import mage.Constants.Rarity;
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import mage.Constants.Rarity;
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import mage.Constants.Zone;
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import mage.Constants.Zone;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.AttachEffect;
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import mage.abilities.effects.common.continious.BoostEnchantedEffect;
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import mage.abilities.effects.common.continious.GainAbilityAttachedEffect;
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import mage.abilities.keyword.AnnihilatorAbility;
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import mage.abilities.keyword.EnchantAbility;
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import mage.abilities.keyword.EnchantAbility;
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import mage.abilities.keyword.TrampleAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.target.TargetPermanent;
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import mage.target.TargetPermanent;
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import mage.target.common.TargetCreaturePermanent;
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import mage.target.common.TargetCreaturePermanent;
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@ -59,6 +64,10 @@ public class EldraziConscription extends CardImpl<EldraziConscription> {
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this.getSpellAbility().addEffect(new AttachEffect(Constants.Outcome.BoostCreature));
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this.getSpellAbility().addEffect(new AttachEffect(Constants.Outcome.BoostCreature));
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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Ability ability = new EnchantAbility(auraTarget.getTargetName());
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this.addAbility(ability);
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this.addAbility(ability);
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEnchantedEffect(10, 10, Duration.WhileOnBattlefield)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(TrampleAbility.getInstance(), Constants.AttachmentType.AURA)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(new AnnihilatorAbility(2), Constants.AttachmentType.AURA)));
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}
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}
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public EldraziConscription (final EldraziConscription card) {
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public EldraziConscription (final EldraziConscription card) {
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@ -53,7 +53,7 @@ public class AccordersShield extends CardImpl<AccordersShield> {
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this.expansionSetCode = "SOM";
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this.expansionSetCode = "SOM";
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this.subtype.add("Equipment");
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this.subtype.add("Equipment");
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this.addAbility(new EquipAbility(Constants.Outcome.AddAbility, new GenericManaCost(3)));
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this.addAbility(new EquipAbility(Constants.Outcome.AddAbility, new GenericManaCost(3)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(VigilanceAbility.getInstance())));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(VigilanceAbility.getInstance(), Constants.AttachmentType.EQUIPMENT)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(0, 3)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(0, 3)));
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}
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}
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@ -31,6 +31,7 @@ package mage.sets.scarsofmirrodin;
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import java.util.UUID;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants;
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import mage.Constants.AttachmentType;
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import mage.Constants.CardType;
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import mage.Constants.CardType;
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import mage.Constants.Rarity;
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import mage.Constants.Rarity;
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import mage.Constants.Zone;
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import mage.Constants.Zone;
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@ -53,8 +54,8 @@ public class BladedPinions extends CardImpl<BladedPinions> {
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this.expansionSetCode = "SOM";
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this.expansionSetCode = "SOM";
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this.subtype.add("Equipment");
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this.subtype.add("Equipment");
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this.addAbility(new EquipAbility(Constants.Outcome.AddAbility, new GenericManaCost(2)));
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this.addAbility(new EquipAbility(Constants.Outcome.AddAbility, new GenericManaCost(2)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(FlyingAbility.getInstance())));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(FlyingAbility.getInstance(), AttachmentType.EQUIPMENT)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(FirstStrikeAbility.getInstance())));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(FirstStrikeAbility.getInstance(), AttachmentType.EQUIPMENT)));
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}
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}
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public BladedPinions (final BladedPinions card) {
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public BladedPinions (final BladedPinions card) {
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@ -53,7 +53,7 @@ public class StriderHarness extends CardImpl<StriderHarness> {
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this.expansionSetCode = "SOM";
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this.expansionSetCode = "SOM";
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this.subtype.add("Equipment");
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this.subtype.add("Equipment");
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this.addAbility(new EquipAbility(Constants.Outcome.AddAbility, new GenericManaCost(1)));
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this.addAbility(new EquipAbility(Constants.Outcome.AddAbility, new GenericManaCost(1)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(HasteAbility.getInstance())));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(HasteAbility.getInstance(), Constants.AttachmentType.EQUIPMENT)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(1, 1)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(1, 1)));
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}
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}
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@ -76,7 +76,7 @@ public class SwordofBodyandMind extends CardImpl<SwordofBodyandMind> {
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this.subtype.add("Equipment");
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this.subtype.add("Equipment");
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this.addAbility(new EquipAbility(Constants.Outcome.AddAbility, new GenericManaCost(2)));
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this.addAbility(new EquipAbility(Constants.Outcome.AddAbility, new GenericManaCost(2)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(2, 2)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BoostEquippedEffect(2, 2)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(new ProtectionAbility(filter))));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(new ProtectionAbility(filter), Constants.AttachmentType.EQUIPMENT)));
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this.addAbility(new SwordofBodyandMindAbility());
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this.addAbility(new SwordofBodyandMindAbility());
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}
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}
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@ -29,6 +29,8 @@
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package mage.sets.tenth;
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package mage.sets.tenth;
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import java.util.UUID;
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import java.util.UUID;
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import mage.Constants.AttachmentType;
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import mage.Constants.CardType;
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import mage.Constants.CardType;
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import mage.Constants.Outcome;
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import mage.Constants.Outcome;
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import mage.Constants.Rarity;
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import mage.Constants.Rarity;
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@ -53,8 +55,8 @@ public class WhispersilkCloak extends CardImpl<WhispersilkCloak> {
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this.expansionSetCode = "10E";
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this.expansionSetCode = "10E";
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this.subtype.add("Equipment");
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this.subtype.add("Equipment");
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this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(2)));
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this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(2)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(UnblockableAbility.getInstance())));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(UnblockableAbility.getInstance(), AttachmentType.EQUIPMENT)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(ShroudAbility.getInstance())));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(ShroudAbility.getInstance(), AttachmentType.EQUIPMENT)));
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}
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}
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protected WhispersilkCloak(WhispersilkCloak me) {
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protected WhispersilkCloak(WhispersilkCloak me) {
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package mage.sets.worldwake;
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package mage.sets.worldwake;
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import java.util.UUID;
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import java.util.UUID;
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import mage.Constants;
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import mage.Constants.CardType;
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import mage.Constants.CardType;
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import mage.Constants.Outcome;
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import mage.Constants.Outcome;
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import mage.Constants.Rarity;
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import mage.Constants.Rarity;
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this.expansionSetCode = "WWK";
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this.expansionSetCode = "WWK";
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this.subtype.add("Equipment");
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this.subtype.add("Equipment");
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this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(2)));
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this.addAbility(new EquipAbility(Outcome.AddAbility, new GenericManaCost(2)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(LifelinkAbility.getInstance())));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(LifelinkAbility.getInstance(), Constants.AttachmentType.EQUIPMENT)));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(DeathtouchAbility.getInstance())));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new GainAbilityAttachedEffect(DeathtouchAbility.getInstance(), Constants.AttachmentType.EQUIPMENT)));
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}
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}
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public BasiliskCollar(final BasiliskCollar card) {
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public BasiliskCollar(final BasiliskCollar card) {
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@ -408,6 +408,11 @@ public final class Constants {
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}
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}
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}
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}
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public enum AttachmentType {
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EQUIPMENT,
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AURA
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}
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public static final List<String> PlaneswalkerTypes = new ArrayList<String>()
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public static final List<String> PlaneswalkerTypes = new ArrayList<String>()
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{{add("Ajani"); add("Bolas"); add("Chandra"); add("Elspeth");add("Garruk"); add("Jace"); add("Liliana"); add("Nissa"); add("Sarkhan"); add("Sorin"); add("Tezzeret");}};
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{{add("Ajani"); add("Bolas"); add("Chandra"); add("Elspeth");add("Garruk"); add("Jace"); add("Liliana"); add("Nissa"); add("Sarkhan"); add("Sorin"); add("Tezzeret");}};
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@ -79,7 +79,7 @@ public class BoostEnchantedEffect extends ContinuousEffectImpl<BoostEnchantedEff
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@Override
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@Override
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public String getText(Ability source) {
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public String getText(Ability source) {
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StringBuilder sb = new StringBuilder();
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StringBuilder sb = new StringBuilder();
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sb.append("Enchanted creatures gets ").append(String.format("%1$+d/%2$+d", power, toughness));
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sb.append("Enchanted creature gets ").append(String.format("%1$+d/%2$+d", power, toughness));
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if (duration != Duration.WhileOnBattlefield)
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if (duration != Duration.WhileOnBattlefield)
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sb.append(" ").append(duration.toString());
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sb.append(" ").append(duration.toString());
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return sb.toString();
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return sb.toString();
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package mage.abilities.effects.common.continious;
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package mage.abilities.effects.common.continious;
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import mage.Constants.AttachmentType;
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import mage.Constants.Duration;
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import mage.Constants.Duration;
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import mage.Constants.Layer;
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import mage.Constants.Layer;
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import mage.Constants.Outcome;
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import mage.Constants.Outcome;
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public class GainAbilityAttachedEffect extends ContinuousEffectImpl<GainAbilityAttachedEffect> {
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public class GainAbilityAttachedEffect extends ContinuousEffectImpl<GainAbilityAttachedEffect> {
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protected Ability ability;
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protected Ability ability;
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protected AttachmentType attachmentType;
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public GainAbilityAttachedEffect(Ability ability) {
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public GainAbilityAttachedEffect(Ability ability, AttachmentType attachmentType) {
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super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
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super(Duration.WhileOnBattlefield, Layer.AbilityAddingRemovingEffects_6, SubLayer.NA, Outcome.AddAbility);
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this.ability = ability;
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this.ability = ability;
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this.attachmentType = attachmentType;
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}
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}
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public GainAbilityAttachedEffect(final GainAbilityAttachedEffect effect) {
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public GainAbilityAttachedEffect(final GainAbilityAttachedEffect effect) {
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super(effect);
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super(effect);
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this.ability = effect.ability.copy();
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this.ability = effect.ability.copy();
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this.attachmentType = effect.attachmentType;
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}
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}
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@Override
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@Override
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@ -73,7 +77,12 @@ public class GainAbilityAttachedEffect extends ContinuousEffectImpl<GainAbilityA
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@Override
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@Override
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public String getText(Ability source) {
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public String getText(Ability source) {
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return "Equipped creature gains " + ability.getRule();
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String prefix = "";
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if (attachmentType == AttachmentType.AURA)
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prefix = "Enchanted";
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else if (attachmentType == AttachmentType.EQUIPMENT)
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prefix = "Equipped";
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return prefix + " creature gains " + ability.getRule();
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}
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}
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}
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}
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