diff --git a/Mage.Server/config/config.xml b/Mage.Server/config/config.xml index d89f21d53b..28ffc64abf 100644 --- a/Mage.Server/config/config.xml +++ b/Mage.Server/config/config.xml @@ -56,13 +56,13 @@ saveGameActivated="false" authenticationActivated="false" googleAccount="" - mailgunApiKey="key-d93e81f19a9c9ed243ebb7cc9381385c" - mailgunDomain="sandbox401a433f30d445309a5e86b6c53f7812.mailgun.org" - mailSmtpHost="smtp.1und1.de" - mailSmtpPort="465" - mailUser="xmageserver@online.de" - mailPassword="24wrsfxv" - mailFromAddress="xmageserver@online.de" + mailgunApiKey="" + mailgunDomain="" + mailSmtpHost="" + mailSmtpPort="" + mailUser="" + mailPassword="" + mailFromAddress="" /> diff --git a/Mage.Sets/src/mage/cards/m/MeddlingMage.java b/Mage.Sets/src/mage/cards/m/MeddlingMage.java index bb855380b1..14fc5d8f0d 100644 --- a/Mage.Sets/src/mage/cards/m/MeddlingMage.java +++ b/Mage.Sets/src/mage/cards/m/MeddlingMage.java @@ -30,10 +30,10 @@ public final class MeddlingMage extends CardImpl { this.power = new MageInt(2); this.toughness = new MageInt(2); - // As Meddling Mage enters the battlefield, name a nonland card. + // As Meddling Mage enters the battlefield, choose a nonland card name. this.addAbility(new AsEntersBattlefieldAbility(new ChooseACardNameEffect(ChooseACardNameEffect.TypeOfName.NON_LAND_NAME))); - //The named card can't be cast. + // Spells with the chosen name can't be cast. this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new MeddlingMageReplacementEffect())); } @@ -51,7 +51,7 @@ class MeddlingMageReplacementEffect extends ContinuousRuleModifyingEffectImpl { public MeddlingMageReplacementEffect() { super(Duration.WhileOnBattlefield, Outcome.Detriment); - staticText = "Spells with the chosen name can't be cast"; + staticText = "Spells with the chosen name can't be cast."; } public MeddlingMageReplacementEffect(final MeddlingMageReplacementEffect effect) { @@ -89,6 +89,5 @@ class MeddlingMageReplacementEffect extends ContinuousRuleModifyingEffectImpl { return object != null && !object.isCopy() && CardUtil.haveSameNames(object, cardName, game); - } }