[CLB] Implemented Gray Slaad

This commit is contained in:
Evan Kranzler 2022-05-30 08:44:57 -04:00
parent a5b7fce429
commit 46507b5b09
2 changed files with 61 additions and 0 deletions

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@ -0,0 +1,60 @@
package mage.cards.g;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.SimpleStaticAbility;
import mage.abilities.condition.Condition;
import mage.abilities.condition.common.CardsInControllerGraveyardCondition;
import mage.abilities.decorator.ConditionalContinuousEffect;
import mage.abilities.effects.common.MillCardsControllerEffect;
import mage.abilities.effects.common.continuous.GainAbilitySourceEffect;
import mage.abilities.keyword.DeathtouchAbility;
import mage.abilities.keyword.MenaceAbility;
import mage.cards.AdventureCard;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.SubType;
import mage.filter.StaticFilters;
import java.util.UUID;
/**
* @author TheElk801
*/
public final class GraySlaad extends AdventureCard {
private static final Condition condition
= new CardsInControllerGraveyardCondition(4, StaticFilters.FILTER_CARD_CREATURE);
public GraySlaad(UUID ownerId, CardSetInfo setInfo) {
super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, new CardType[]{CardType.SORCERY}, "{2}{B}", "Entropic Decay", "{1}{B}");
this.subtype.add(SubType.FROG);
this.subtype.add(SubType.HORROR);
this.power = new MageInt(4);
this.toughness = new MageInt(1);
// As long as there are four or more creature cards in your graveyard, Gray Slaad has menace and deathtouch.
Ability ability = new SimpleStaticAbility(new ConditionalContinuousEffect(
new GainAbilitySourceEffect(new MenaceAbility(false), Duration.WhileOnBattlefield),
condition, "as long as there are four or more creature cards in your graveyard, {this} has menace"
));
ability.addEffect(new ConditionalContinuousEffect(new GainAbilitySourceEffect(
DeathtouchAbility.getInstance(), Duration.WhileOnBattlefield
), condition, "and deathtouch"));
// Entropic Decay
// Mill four cards.
this.getSpellCard().getSpellAbility().addEffect(new MillCardsControllerEffect(4));
}
private GraySlaad(final GraySlaad card) {
super(card);
}
@Override
public GraySlaad copy() {
return new GraySlaad(this);
}
}

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@ -130,6 +130,7 @@ public final class CommanderLegendsBattleForBaldursGate extends ExpansionSet {
cards.add(new SetCardInfo("Goggles of Night", 74, Rarity.COMMON, mage.cards.g.GogglesOfNight.class));
cards.add(new SetCardInfo("Goliath Paladin", 21, Rarity.COMMON, mage.cards.g.GoliathPaladin.class));
cards.add(new SetCardInfo("Gorion, Wise Mentor", 276, Rarity.RARE, mage.cards.g.GorionWiseMentor.class));
cards.add(new SetCardInfo("Gray Slaad", 129, Rarity.COMMON, mage.cards.g.GraySlaad.class));
cards.add(new SetCardInfo("Greatsword of Tyr", 22, Rarity.COMMON, mage.cards.g.GreatswordOfTyr.class));
cards.add(new SetCardInfo("Guardian Naga", 23, Rarity.COMMON, mage.cards.g.GuardianNaga.class));
cards.add(new SetCardInfo("Guiding Bolt", 24, Rarity.COMMON, mage.cards.g.GuidingBolt.class));