Fix toughness of Aerie Mystics

This commit is contained in:
LoneFox 2015-07-01 22:41:19 +03:00
parent 85b30355cf
commit 4656601ff5

View file

@ -56,7 +56,7 @@ public class AerieMystics extends CardImpl {
this.subtype.add("Bird"); this.subtype.add("Bird");
this.subtype.add("Wizard"); this.subtype.add("Wizard");
this.power = new MageInt(3); this.power = new MageInt(3);
this.toughness = new MageInt(4); this.toughness = new MageInt(3);
this.addAbility(FlyingAbility.getInstance()); this.addAbility(FlyingAbility.getInstance());
this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilityControlledEffect(ShroudAbility.getInstance(), Duration.EndOfTurn, filter), new ManaCostsImpl("{1}{G}{U}"))); this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new GainAbilityControlledEffect(ShroudAbility.getInstance(), Duration.EndOfTurn, filter), new ManaCostsImpl("{1}{G}{U}")));
} }