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* Leyline of Singularity - Fixed that also lands wrongly became legendary.
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parent
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commit
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1 changed files with 11 additions and 6 deletions
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@ -27,9 +27,7 @@
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*/
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package mage.sets.guildpact;
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import java.util.Iterator;
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import java.util.UUID;
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import mage.MageObjectReference;
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import mage.abilities.Ability;
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import mage.abilities.Mode;
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import mage.abilities.common.SimpleStaticAbility;
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@ -45,6 +43,8 @@ import mage.constants.SubLayer;
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import mage.constants.Zone;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.predicate.Predicates;
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import mage.filter.predicate.mageobject.CardTypePredicate;
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import mage.game.Game;
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import mage.game.permanent.Permanent;
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@ -54,16 +54,21 @@ import mage.game.permanent.Permanent;
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*/
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public class LeylineOfSingularity extends CardImpl {
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private static final FilterPermanent filter = new FilterPermanent("nonland permanents");
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static {
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filter.add(Predicates.not(new CardTypePredicate(CardType.LAND)));
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}
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public LeylineOfSingularity(UUID ownerId) {
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super(ownerId, 29, "Leyline of Singularity", Rarity.RARE, new CardType[]{CardType.ENCHANTMENT}, "{2}{U}{U}");
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this.expansionSetCode = "GPT";
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this.color.setBlue(true);
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// If Leyline of Singularity is in your opening hand, you may begin the game with it on the battlefield.
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this.addAbility(LeylineAbility.getInstance());
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// All nonland permanents are legendary.
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SetSupertypeAllEffect(Duration.WhileOnBattlefield, new FilterControlledPermanent())));
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this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new SetSupertypeAllEffect(Duration.WhileOnBattlefield, filter)));
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}
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