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[NCC] Implemented Scepter of Celebration
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Mage.Sets/src/mage/cards/s/ScepterOfCelebration.java
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Mage.Sets/src/mage/cards/s/ScepterOfCelebration.java
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package mage.cards.s;
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import mage.abilities.Ability;
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import mage.abilities.common.DealsDamageToAPlayerAttachedTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.dynamicvalue.common.SavedDamageValue;
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import mage.abilities.effects.common.CreateTokenEffect;
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import mage.abilities.effects.common.continuous.BoostEnchantedEffect;
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import mage.abilities.effects.common.continuous.GainAbilityAttachedEffect;
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import mage.abilities.keyword.EquipAbility;
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import mage.abilities.keyword.TrampleAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.AttachmentType;
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import mage.constants.CardType;
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import mage.constants.SubType;
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import mage.game.permanent.token.CitizenGreenWhiteToken;
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import java.util.UUID;
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/**
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* @author TheElk801
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*/
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public final class ScepterOfCelebration extends CardImpl {
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public ScepterOfCelebration(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.ARTIFACT}, "{2}{G}");
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this.subtype.add(SubType.EQUIPMENT);
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// Equipped creature gets +2/+0 and has trample.
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Ability ability = new SimpleStaticAbility(new BoostEnchantedEffect(2, 0));
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ability.addEffect(new GainAbilityAttachedEffect(
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TrampleAbility.getInstance(), AttachmentType.EQUIPMENT
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).setText("and has trample"));
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this.addAbility(ability);
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// Whenever equipped creature deals combat damage to a player, create that many 1/1 green and white Citizen creature tokens.
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this.addAbility(new DealsDamageToAPlayerAttachedTriggeredAbility(new CreateTokenEffect(
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new CitizenGreenWhiteToken(), SavedDamageValue.MANY
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), "equipped", false));
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// Equip {3}
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this.addAbility(new EquipAbility(3));
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}
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private ScepterOfCelebration(final ScepterOfCelebration card) {
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super(card);
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}
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@Override
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public ScepterOfCelebration copy() {
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return new ScepterOfCelebration(this);
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}
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}
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@ -225,6 +225,7 @@ public final class NewCapennaCommander extends ExpansionSet {
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cards.add(new SetCardInfo("Sandwurm Convergence", 308, Rarity.RARE, mage.cards.s.SandwurmConvergence.class));
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cards.add(new SetCardInfo("Savage Lands", 424, Rarity.UNCOMMON, mage.cards.s.SavageLands.class));
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cards.add(new SetCardInfo("Scavenging Ooze", 309, Rarity.RARE, mage.cards.s.ScavengingOoze.class));
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cards.add(new SetCardInfo("Scepter of Celebration", 64, Rarity.RARE, mage.cards.s.ScepterOfCelebration.class));
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cards.add(new SetCardInfo("Scute Swarm", 310, Rarity.RARE, mage.cards.s.ScuteSwarm.class));
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cards.add(new SetCardInfo("Seaside Citadel", 425, Rarity.UNCOMMON, mage.cards.s.SeasideCitadel.class));
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cards.add(new SetCardInfo("Selvala, Explorer Returned", 350, Rarity.RARE, mage.cards.s.SelvalaExplorerReturned.class));
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