Fix to make behavior appropriate to errata.

This commit is contained in:
maurer.it 2011-01-11 14:13:20 -05:00
parent 01ef894fa2
commit 47093d92a3

View file

@ -91,6 +91,7 @@ class TrainingGroundsCostReductionEffect extends ContinuousEffectImpl<TrainingGr
@Override @Override
public boolean apply(Game game, Ability source) { public boolean apply(Game game, Ability source) {
boolean applied = false;
List<Permanent> permanents = game.getBattlefield().getAllActivePermanents(filter); List<Permanent> permanents = game.getBattlefield().getAllActivePermanents(filter);
if ( permanents != null && !permanents.isEmpty() ) { if ( permanents != null && !permanents.isEmpty() ) {
@ -106,10 +107,12 @@ class TrainingGroundsCostReductionEffect extends ContinuousEffectImpl<TrainingGr
if ( costCount == 1 && (amount - 2) <= 0 ) { if ( costCount == 1 && (amount - 2) <= 0 ) {
adjustedAmount = 1; adjustedAmount = 1;
} }
else if ( !((amount - 2) < 0) ) { else {
adjustedAmount = amount - 2; //In case the adjusted amount goes below 0.
adjustedAmount = Math.max(0, amount - 2);
} }
costCasted.setMana(adjustedAmount); costCasted.setMana(adjustedAmount);
applied = true;
} }
} }
} }
@ -117,7 +120,7 @@ class TrainingGroundsCostReductionEffect extends ContinuousEffectImpl<TrainingGr
} }
} }
return false; return applied;
} }
@Override @Override