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[MID] Implemented Vampire Socialite
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Mage.Sets/src/mage/cards/v/VampireSocialite.java
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Mage.Sets/src/mage/cards/v/VampireSocialite.java
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package mage.cards.v;
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import java.util.UUID;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.common.EntersBattlefieldTriggeredAbility;
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import mage.abilities.common.SimpleStaticAbility;
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import mage.abilities.condition.common.OpponentsLostLifeCondition;
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import mage.abilities.decorator.ConditionalInterveningIfTriggeredAbility;
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import mage.abilities.effects.ReplacementEffectImpl;
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import mage.abilities.effects.common.counter.AddCountersAllEffect;
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import mage.constants.Duration;
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import mage.constants.Outcome;
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import mage.constants.SubType;
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import mage.abilities.keyword.MenaceAbility;
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import mage.cards.CardImpl;
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import mage.cards.CardSetInfo;
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import mage.constants.CardType;
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import mage.counters.CounterType;
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import mage.filter.FilterPermanent;
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import mage.filter.common.FilterControlledPermanent;
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import mage.filter.predicate.mageobject.AnotherPredicate;
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import mage.game.Game;
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import mage.game.events.EntersTheBattlefieldEvent;
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import mage.game.events.GameEvent;
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import mage.game.permanent.Permanent;
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/**
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*
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* @author weirddan455
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*/
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public final class VampireSocialite extends CardImpl {
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private static final FilterControlledPermanent filter =
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new FilterControlledPermanent(SubType.VAMPIRE, "other Vampire you control");
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static {
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filter.add(AnotherPredicate.instance);
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}
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public VampireSocialite(UUID ownerId, CardSetInfo setInfo) {
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super(ownerId, setInfo, new CardType[]{CardType.CREATURE}, "{B}{R}");
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this.subtype.add(SubType.VAMPIRE);
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this.subtype.add(SubType.NOBLE);
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this.power = new MageInt(2);
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this.toughness = new MageInt(2);
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// Menace
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this.addAbility(new MenaceAbility());
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// When Vampire Socialite enters the battlefield, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control.
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this.addAbility(new ConditionalInterveningIfTriggeredAbility(
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new EntersBattlefieldTriggeredAbility(new AddCountersAllEffect(CounterType.P1P1.createInstance(), filter)),
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OpponentsLostLifeCondition.instance,
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"When {this} enters the battlefield, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control."
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));
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// As long as an opponent lost life this turn, each other Vampire you control enters the battlefield with an additional +1/+1 counter on it.
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this.addAbility(new SimpleStaticAbility(new VampireSocialiteReplacementEffect(filter)));
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}
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private VampireSocialite(final VampireSocialite card) {
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super(card);
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}
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@Override
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public VampireSocialite copy() {
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return new VampireSocialite(this);
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}
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}
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class VampireSocialiteReplacementEffect extends ReplacementEffectImpl {
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private final FilterPermanent filter;
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public VampireSocialiteReplacementEffect(FilterPermanent filter) {
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super(Duration.WhileOnBattlefield, Outcome.BoostCreature);
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this.filter = filter;
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staticText = "As long as an opponent lost life this turn, each other Vampire you control enters the battlefield with an additional +1/+1 counter on it";
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}
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private VampireSocialiteReplacementEffect(final VampireSocialiteReplacementEffect effect) {
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super(effect);
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this.filter = effect.filter;
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}
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@Override
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public VampireSocialiteReplacementEffect copy() {
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return new VampireSocialiteReplacementEffect(this);
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}
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@Override
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public boolean checksEventType(GameEvent event, Game game) {
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return event.getType() == GameEvent.EventType.ENTERS_THE_BATTLEFIELD;
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}
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@Override
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public boolean applies(GameEvent event, Ability source, Game game) {
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if (OpponentsLostLifeCondition.instance.apply(game, source)) {
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Permanent permanent = ((EntersTheBattlefieldEvent) event).getTarget();
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return permanent != null && filter.match(permanent, source.getSourceId(), source.getControllerId(), game);
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}
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return false;
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}
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@Override
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public boolean replaceEvent(GameEvent event, Ability source, Game game) {
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Permanent permanent = ((EntersTheBattlefieldEvent) event).getTarget();
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if (permanent != null) {
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permanent.addCounters(CounterType.P1P1.createInstance(), source.getControllerId(), source, game, event.getAppliedEffects());
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}
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return false;
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}
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}
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@ -86,6 +86,7 @@ public final class InnistradMidnightHunt extends ExpansionSet {
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cards.add(new SetCardInfo("Triskaidekaphile", 81, Rarity.RARE, mage.cards.t.Triskaidekaphile.class));
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cards.add(new SetCardInfo("Unnatural Growth", 206, Rarity.RARE, mage.cards.u.UnnaturalGrowth.class));
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cards.add(new SetCardInfo("Unruly Mob", 40, Rarity.COMMON, mage.cards.u.UnrulyMob.class));
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cards.add(new SetCardInfo("Vampire Socialite", 249, Rarity.UNCOMMON, mage.cards.v.VampireSocialite.class));
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cards.add(new SetCardInfo("Village Reavers", 165, Rarity.UNCOMMON, mage.cards.v.VillageReavers.class));
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cards.add(new SetCardInfo("Village Watch", 165, Rarity.UNCOMMON, mage.cards.v.VillageWatch.class));
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cards.add(new SetCardInfo("Wrenn and Seven", 208, Rarity.MYTHIC, mage.cards.w.WrennAndSeven.class));
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