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Fixed handling of sacrifice Planeswalker or Legend permanent caused by new rule for AI choose target.

This commit is contained in:
LevelX2 2013-07-15 19:56:01 +02:00
parent 9803c069f9
commit 4721c6aaca
2 changed files with 6 additions and 6 deletions
Mage.Server.Plugins/Mage.Player.AI/src/main/java/mage/player/ai
Mage/src/mage/game

View file

@ -410,13 +410,13 @@ public class ComputerPlayer<T extends ComputerPlayer<T>> extends PlayerImpl<T> i
List<Permanent> targets;
boolean outcomeTargets = true;
if (outcome.isGood()) {
targets = threats(playerId, source.getSourceId(), ((TargetPermanent)target).getFilter(), game, target.getTargets());
targets = threats(playerId, source == null?null:source.getSourceId(), ((TargetPermanent)target).getFilter(), game, target.getTargets());
}
else {
targets = threats(opponentId, source.getSourceId(), ((TargetPermanent)target).getFilter(), game, target.getTargets());
targets = threats(opponentId, source == null?null:source.getSourceId(), ((TargetPermanent)target).getFilter(), game, target.getTargets());
}
if (targets.isEmpty() && target.isRequired()) {
targets = threats(null, source.getSourceId(), ((TargetPermanent)target).getFilter(), game, target.getTargets());
targets = threats(null, source == null?null:source.getSourceId(), ((TargetPermanent)target).getFilter(), game, target.getTargets());
Collections.reverse(targets);
outcomeTargets = false;
//targets = game.getBattlefield().getActivePermanents(((TargetPermanent)target).getFilter(), playerId, game);
@ -1792,7 +1792,7 @@ public class ComputerPlayer<T extends ComputerPlayer<T>> extends PlayerImpl<T> i
}
protected List<Permanent> threats(UUID playerId, UUID sourceId, FilterPermanent filter, Game game, List<UUID> targets) {
List<Permanent> threats = playerId == null ?
List<Permanent> threats = (playerId == null || sourceId ==null) ?
game.getBattlefield().getActivePermanents(filter, this.getId(), sourceId, game) : // all permanents within the range of the player
game.getBattlefield().getAllActivePermanents(filter, playerId, game); // all controlled permanents of playerId

View file

@ -1308,7 +1308,7 @@ public abstract class GameImpl<T extends GameImpl<T>> implements Game, Serializa
Target targetPlaneswalkerToKeep = new TargetPermanent(filterPlaneswalker);
targetPlaneswalkerToKeep.setTargetName(new StringBuilder(planeswalker.getName()).append(" to keep?").toString());
targetPlaneswalkerToKeep.setRequired(true);
controller.chooseTarget(Outcome.Sacrifice, targetPlaneswalkerToKeep, null, this);
controller.chooseTarget(Outcome.Benefit, targetPlaneswalkerToKeep, null, this);
for (Permanent dupPlaneswalker: this.getBattlefield().getActivePermanents(filterPlaneswalker, planeswalker.getControllerId(), this)) {
if (!targetPlaneswalkerToKeep.getTargets().contains(dupPlaneswalker.getId())) {
dupPlaneswalker.moveToZone(Zone.GRAVEYARD, null, this, false);
@ -1336,7 +1336,7 @@ public abstract class GameImpl<T extends GameImpl<T>> implements Game, Serializa
Target targetLegendaryToKeep = new TargetPermanent(filterLegendName);
targetLegendaryToKeep.setTargetName(new StringBuilder(legend.getName()).append(" to keep (Legendary Rule)?").toString());
targetLegendaryToKeep.setRequired(true);
controller.chooseTarget(Outcome.Sacrifice, targetLegendaryToKeep, null, this);
controller.chooseTarget(Outcome.Benefit, targetLegendaryToKeep, null, this);
for (Permanent dupLegend: getBattlefield().getActivePermanents(filterLegendName, legend.getControllerId(), this)) {
if (!targetLegendaryToKeep.getTargets().contains(dupLegend.getId())) {
dupLegend.moveToZone(Zone.GRAVEYARD, null, this, false);